Antsy to get your hands on The Walking Dead for PlayStation Vita? The wait is over! The entirety of Season One, PLUS the 400 Days DLC, will be available for download starting tomorrow. A retail version is on its way to US stores very soon as well!
It's finally here! Take a look at the season premiere trailer for our upcoming series, The Wolf Among Us! For those late to the party, The Wolf Among Us is based on the award-winning comic book FABLES. We're excited to share this teaser-ish little peek at what's coming up!
If that wasn't enough to sate your Wolf hunger, we've got more good news! Your first chance to play the series in person will be at PAX Prime in Seattle, WA this Labor Day weekend. Stop by our booth to check it out, score some fabled swag, and of course say hello to the Telltale Games team. See you there!
Here's something to help those late night "zombie-proof castle" building sessions. Skins for Lee Everett, Kenny, Female Walker, Molly, Male Walker, Christa, and Omid from The Walking Dead: Season One will be appearing in Minecraft: Xbox 360 Edition as part of Skin Pack 5!
Skin Pack 5 for Minecraft: Xbox 360 Edition arrives Wednesday, July 31 at 160 Microsoft Points. Make sure to stay tuned to PlayXBLA.com for the latest news on additional skins!
In a word (or two), San Diego Comic-Con was freakin' incredible! HUGE thanks to all The Walking Dead fans who stopped by to chat with us, and especially those who lined up for hours to see the special panel on Saturday afternoon with Telltale co-founders Dan Connors and Kevin Bruner, PlayStation's Don Mesa, and The Walking Dead creator himself, Robert Kirkman.
If you couldn't make it out to San Diego in person, don't worry, you haven't missed out! You can see the panel highlights in the video below (warning, contains Season One spoilers!).
If you haven't played The Walking Dead Season One yet, there's just one spoiler-free tidbit you should know. On August 20th, PS Vita is getting all five episodes of The Walking Dead Season One, PLUS the 400 Days DLC episode. Even if you’ve already played through Season One on PS3, you can earn an additional set of Trophies for playing the series on PS Vita as well.
For those who HAVE played The Walking Dead Season One, you might be wondering if we spilled any details on Season Two... well, we did (stop reading now if you don't want to know)! Dedicated fans lined up to tease a little more information out of our storytellers on stage, and when a fan cosplaying as a certain 8 year old girl in a baseball cap asked if we'd ever see Clementine again, our very own Dan Connors confirmed for the first time that Clementine will definitely be a part of Season Two. Beyond that, he wouldn't say more!
Yep, Telltale Games is headed to San Diego Comic-Con! Telltale, Skybound and Future Publishing are teaming up on this one, so all The Walking Dead goodness is contained in one single glorious booth. Come visit us and check out The Walking Dead: 400 Days! Or you can just say hi. That's cool too.
As if that wasn't enough, we're also doing a Walking Dead panel on Saturday July 20th at 4pm. Join Robert Kirkman, creator of The Walking Dead franchise, Dan Connors and Kevin Bruner of Telltale Games, and Don Mesa of Sony Computer Entertainment America as they look back at Season One of Telltale's game series and look ahead at what's to come. Your moderator will be none other than Greg Miller of IGN.
There may even be a few hints on what we can expect to see next in The Walking Dead universe and the Telltale game series, so if you're at the show, it's one not to miss!
July 4th! Even if you feel obliged to get some fresh air and sunshine over the holiday weekend, you don't have to be far from some of your Telltale favorites.
Right now through Sunday July 7th, a whole host of Telltale games are on sale in the App Store for just 99 cents an episode. It's an opportunity to grab iOS versions of some great games like Poker Night 2, Back to the Future, or Tales of Monkey Island for ridiculously cheap.
Check it out... and most importantly, have a safe and happy holiday weekend!
The Walking Dead: 400 Days is on its way - and we have release dates!
- Tuesday, July 2nd – PlayStation Network(SCEA, North America)
- Wednesday, July 3rd – PC/Mac (Steam, Telltale Games Store, Worldwide)
- Friday, July 5th – Xbox Live (Worldwide)
- Wednesday, July 10th – PlayStation Network (SCEE, Europe)
- Thursday, July 11th – iOS App Store (Worldwide)
Need to know more? Check out the handy-dandy 400 Days FAQ.
Exciting news for those who just can't wait for the release: we'll have an early sneak peek at this special DLC episode LIVE on Twitch tomorrow. Tune in Tuesday July 2nd at 12pm PT / 3pm ET to play one of the five short stories with the devs at Telltale HQ!
The Walking Dead: 400 Days, the new DLC for Season One, is soon set to release in July... but because we just can't wait that long, we've lined up something SUPER special for next week!
Join us virtually here at Telltale HQ as we play through the entire first season of The Walking Dead on Twitch TV! Each day we'll have a different guest on site (think dev team and voice actors) to assist in surviving the undead hordes. You'll be able to chat with us in real time and help us make all the important life-or-death decisions, right on the spot. Be sure to tune in for some possible sneaky hints about 400 Days and Season Two, as well as a chance to win some of our awesome giveaway goodies!
Episodes will begin at 12pm noon PDT each day on the Telltale Games Twitch channel.
- Monday, June 24 – Episode 1: A New Day
Guests include Lead Sound Designer Lazar Levine & Composer Jared Emerson-Johnson
Watch the archived video here
- Tuesday, June 25 – Episode 2: Starved for Help
Guests include Episode Two writer Mark Darin & actor Terry McGovern, aka LARRY
Watch the archived video here
- Wednesday, June 26 – Episode 3: Long Road Ahead
Guests include Episode Three Director Eric Parsons, Designer Harrison Pink & actor Gavin Hammon, aka KENNY
Watch the archived video here
- Thursday, June 27 – Episode 4: Around Every Corner
Guests include Episode Four writer and story consultant Gary Whitta & actor Trevor Hoffman, aka BEN
Watch the archived video here
- Friday, June 28 – Episode 5: No Time Left
Guests include actors Dave Fennoy & Melissa Hutchison, aka LEE and CLEMENTINE!
Watch LIVE here
We'll be live in the chat room and on Twitter (@telltalegames) answering your questions and giving away lots of free stuff, including limited-edition swag and download codes for Season One of the series to get you ready for 400 Days before it launches next month.
Can't WAIT to share all this with you guys!
The tease is over and the news is out! The Walking Dead: 400 Days, DLC for Season One, arrives next month on Xbox 360, PlayStation 3, PC/Mac, and iOS. The full first season of The Walking Dead will soon debut on PlayStation Vita as well, in a special bundle that includes 400 Days.
400 Days tells five linked stories; each taking place at different points in time and from the point of view of a different survivor, from day 1 of the undead apocalypse to day 400.
Our E3 press demo of the first short story, which focuses on Vince, a prisoner locked in a bus on day 2 of the outbreak, was honored with a spread of awards and nominations.
There's a tasty selection of screenshots from The Walking Dead: 400 Days below. Hungry for more details? Check out the official website!
Looking to catch up on some Telltale games? Like feeling good about your charitable deeds? We've teamed up with the folks over at Humble Bundle so you can do both at the same time!
The latest Humble Weekly Sale is an AWESOME package full of Telltale stuff including The Walking Dead, Back to the Future, Sam & Max, and more.
Best of all: it's pay what you want, AND you'll be supporting Child's Play Charity and the Electronic Frontier Foundation.
Check it out at the Humble Bundle site!
For those who might be holding out for the promised iOS version of Poker Night 2, we've got great news: its arrival is imminent! We'll see Poker Night 2 in the App Store on Thursday, May 23rd (update: it's available now!).
This universal app means the pokering antics of Brock, Claptrap, Ash, Sam, and GLaDOS now come in handy commuter-friendly iPhone & iPad form, so you can enjoy strange looks from fellow bus passengers as you smirk your way through a few hands of witty banter.
Look out for it in the App Store, where you can buy in for just $4.99!
Greetings, mundies! Today we're excited to share the very first screenshots from The Wolf Among Us, the upcoming Telltale Games series based on Bill Willingham's FABLES comic books.
Get acquainted with Bigby, Colin, Bufkin and Fabletown below... and watch for further info coming out of E3 in June!
If you simply can't wait that long, be sure to check out our interview with Game Informer for some more teases.
"Even if you're a hardcore Fables fan who thinks you know what's coming, prepare for Telltale to surprise you. "We do a lot of clever storytelling moves that will leave Fables fans wondering what the hell is going on," Lead Designer Ryan Kaufman says. "Knowing how it all turns out [is] a weird advantage sometimes, [but it will leave you thinking], 'how do we get there?'"
The wait is over (or for some of us, almost over)! Poker Night 2 launched on XBLA today, with other platforms to follow shortly.
- Xbox Live Arcade Worldwide: AVAILABLE NOW
- Steam Worldwide: AVAILABLE NOW
- PlayStation Network (US/SCEA): AVAILABLE NOW
- PlayStation Network (EU/SCEE): AVAILABLE NOW
- iOS App Store: release date and details coming soon
Be sure to check out the launch trailer below for some brand new sneak peeks!
We asked Bill Willingham, the creator of Fables, if he'd like to share a message with Telltale followers across the interwebs. Happily he said yes, and now we have a whole blog post without having to write it ourselves! Here's what he had to say about The Wolf Among Us…
Let's start with a confession. I'm not the world's greatest expert on videogames. I like them, or at least some of them, but I'm not good at them.
But I'm pretty good at story (sorry for the indelicate bragging), and I tend to be fairly protective where my own stories are concerned. Okay, maybe I'm not quite the mother bear level of protective. I've never ripped the limbs from a camper to protect my cubs, but I’m willing to learn.
So then anyway, when Telltale Games made its deal with DC Comics to turn Fables into a game I had one overriding concern. Would they get the story right?
Fables has been shopped around for a movie or TV show almost right from the launch of the series. On two different occasions the possible, maybe, could be deal (which is as far as most projects go out there) resulted in scripts for a Fables TV pilot (and in each case the script was never filmed as a pilot).
In both cases, when I was eventually allowed to read them, the scripts told me the same thing: whoever wrote these stories never read Fables, or didn't like what they'd read, or simply thought they'd do something different to put their own personal "stamp" on the story. Even the one that was a pretty good fairy tale story, in the most generic sense, was a lousy Fables story. Except for using some of the same names for characters they bore little resemblance to the Fables comic book series.
No surprise then that I was most worried about their fidelity to the Fables story, when I heard a deal had been reached to adapt Fables into a Telltale game.
The surprise ending to this tale? The men and women at Telltale got the story right. They know the true story of Fables frontwards and back, so well in fact that I went out of my way to reach a separate deal with Telltale, not only to do what I can to help direct the story of their game, but to make the story in the game canon in the greater Fables fictional universe. That may seem a pretty bold step to take, but their in-game story merits it. It's brilliant to the point of there being far too many moments of, "I wish I’d thought of that."
One more confession, and then I'll let you get back to the rest of this page. Part of my deal with Telltale is to catch their Fables continuity mistakes and make sure they remain true to the original story and characters. But they've made so few mistakes I fear I'm stealing their money. They know the material so well, and remain so true to it, I don't have enough to do.
Maybe I could make snacks for everyone in the break room?
Somewhere in Minnesota
Winning is good, but what good is being Pockets McMoneybags in Poker Night 2 if you can't show off your imaginary wealth? Worry not! In-game unlock rewards mean you can deck the entire Inventory in the theme of your choosing - Portal, Borderlands, The Venture Bros., Army of Darkness or Sam & Max - so you can rub your winnings in those losers' faces!
Of course, in-game unlocks are fine and dandy, but you can also show off your elite pokering skills in other games and other places. Depending on the platform you're playing on, you can win and unlock cool stuff for Borderlands 2 (consoles/Steam), Team Fortress 2 (Steam only), Avatar Items for Xbox 360, or some sweet (and completely exclusive) PlayStation 3 themes.
The Unlocks Showcase trailer here explains it all, and features a few more sneak peeks at what we'll see at the Inventory in Poker Night 2!
This is no bluff - Poker Night 2 is coming in April! Some of the biggest personalities in gaming, film, and animation are going all-in on XBLA, PSN, PC and Mac.
Taking the fifth seat at the table, players will be joined by an all-star cast:
- Claptrap from Gearbox Software's critically-acclaimed and multi-million selling Borderlands video game series
- Brock Samson from Adult Swim's animated series The Venture Bros.
- Sam from the Sam & Max video game and comic book series by Steve Purcell
- Ash Williams from the cult classic movie Army of Darkness. Groovy!
Players at the table will be assured of a fair hand dealt under the unblinking gaze of a Genetic Lifeform and Disk Operating System from Aperture Science research facilities, otherwise known as GLaDOS (from the Portal video game series by Valve)!
Poker Night 2 will also offer the chance to win 'Bounty Unlocks': rewards for use within other games when special goals are achieved. With cunning and skill, you can unlock prizes including exclusive skins and heads for use within Borderlands 2 (Xbox 360, PS3 and PC), character accessories for Team Fortress 2 (PC only), unique Xbox 360 Avatar Items, and Premium Themes for dressing up PlayStation 3.
So... who's in? Check out the official site here!
We've been keeping this one under wraps for a while, and today we're excited to announce that Telltale unleashes The Wolf Among Us this summer! Based on Bill Willingham's award-winning comic book series FABLES, the season will debut on XBLA, PSN, PC and Mac.
A consistent New York Times bestseller and winner of over a dozen Eisner awards, the FABLES universe has become one of the richest mythologies in comics. Storybook characters like Snow White, The Big Bad Wolf and Pinocchio are real, and living incognito among us in the mundane ("mundy") world. Of course, their heritage means they are not quite like us...
Set prior to the events in the first issue in the comic book series, The Wolf Among Us puts players in the role of Bigby Wolf, a man once more infamously known as The Big Bad Wolf. Now the sheriff of Fabletown, a hidden enclave of exiled Fables living in New York City, Bigby is tasked by bureaucrat Snow White to keep order within the society of mythical creatures and characters trying to remain undetected in the world of the mundane. From a chain-smoking member of 'The Three Little Pigs' to a car-thieving Mr. Toad itching for his next wild ride, The Wolf Among Us examines the lives of beings straight from the pages of myth and lore, now trying to survive on the meanest and grittiest streets of New York City.
Our very own Dan Connors, Telltale's CEO and Co-Founder, said this week: "Developing The Wolf Among Us based on the FABLES universe has allowed our studio to build upon all of the hallmarks of what makes our episodic series so engaging for players. Through an evolution of our approach to choice and consequence, we can further explore the complexity of each and every iconic character in a universe rich with untold history from the darkest sides of the storybooks."
The Telltale team can't WAIT to unveil more about this upcoming game series as we inch closer to its expected summer launch. For more news and updates, stay tuned right here to the Telltale blog, follow @telltalegames on twitter, and don't forget to check out our new page on Facebook for The Wolf Among Us for updates and images as they become available.
Awesome news for our Aussie, Kiwi and Brazilian fans! The Walking Dead is now available on XBLA and PSN in Australia and New Zealand, and on XBLA in Brazil (PSN version coming soon on 19th March). As an Aussie myself, I'm pretty excited to be able to say that!
Each episode in the first season is available for purchase individually, or PSN players can save with the Season Pass, which compiles all 5 episodes plus a special premium theme.
If you've been waiting to play the game on console, now's the time!
Telltale is bringing Marty and Doc into 2013 – Back to the Future: The Game comes to iPhone on Thursday 7th March! The new universal app runs on iPhone 4 and up as well as iPad, and is in fact the FIRST Telltale app to support the 16:9 display on iPhone 5.
The new universal base app (Episode 1) will be FREE at launch for a limited time only – grab it while you can! All 5 episodes in the season will be available at once, so there’s no need to wait for the next installment. The base app (Episode 1) features an in-game menu where you can purchase Episodes 2-5 individually, or save by getting the Episodes 2-5 multi-pack for the special introductory price of just $9.99. This new in-game menu means that instead of existing as separate apps on your device, all your BTTF goodness is contained in one handy package.
Please note the release of the new universal base app means the superseded Back to the Future: The Game Episodes 2-5 will no longer be available for direct download in the App Store. Ownership of these episodes cannot be transferred to the universal app, so if these episodes are not backed up to the iCloud or kept on the device, they can no longer be acquired without purchasing the Episodes 2-5 multi-pack. Ownership of Episode 1 will transfer to ownership of the new universal base app.
Any Telltale fans headed to South by Southwest? Fans of Borderlands 2 or fans of comics from SKYBOUND?
Head on over to meet us at the FREE SXSW Gaming Expo in Austin, TX on Saturday 9th March! We'll be discussing 'Interactive Drama' live on stage and talking about where storytelling can be taken next with insight from our friends on the panel.
- Anthony Burch - Writer (Borderlands 2, Gearbox Software)
- Dan Connors - CEO / Co-Founder (Telltale Games)
- Sean Mackiewicz - Editorial Director (Skybound Entertainment)
- Gary Whitta - Writer (After Earth, Book of Eli, The Walking Dead)
Seating will be limited, so be sure join to us there at #SXSWGaming for the free session and to say hello. We'll also have some goodies to give away to attendees!
BETA IS NOW CLOSED!!!
The time has come to say goodbye to our little Beta party. We've had a blast and are EXTREMELY thankful for everyone's input. We're presently vetting all of everyone's feedback and implementing many changes to our UI based on the metrics of this Beta release.
Again: THANKS! We love you guys. Not in an inappropriate, HR intervention way... y'know: we dig you. With both shovels.
~The TTG Web Team
The credits have rolled. The tears many of you shared with us on Facebook, YouTube and Twitter have dried, and the gross snotty Kleenex have been tossed away... but it's not quite over yet! If you're emotionally prepared to relive the major decisions in Episode 5 of The Walking Dead, check out the stats trailer for 'No Time Left'.
This video highlights just some of choices the majority of players made in the season finale. Obviously gigantic spoilers here, so don't watch unless you've already completed the episode!
In the final episode of 'Playing Dead', host A.J. LoCascio talks to devs Sean Vanaman, Jake Rodkin, and Sean Ainsworth about 'No Time Left', the emotional conclusion to The Walking Dead game's first season. You'll also hear Robert Kirkman's thoughts on the series and the choices he made in the final episode, plus the one and only Dave Fennoy details the process of becoming Lee Everett and his thoughts on Lee's fate at the end of the season.
But wait, there's more! As a BONUS episode, we share a very special chat with legendary voice actor Terry McGovern, otherwise known as Larry from The Walking Dead. Terry has been a teacher and an actor in the field for over 30 years, and in this very rare sit down, he talks about what it was like becoming the oversized curmudgeon Larry for the game. Fans of Star Wars, Back to the Future and Duck Tales will want to listen in on his adventures as well. Fun fact: not only was Terry the voice of a Stormtrooper in the original Star Wars releases, he also voiced Launchpad McQuack!
And finally... we want to say a HUGE thanks for your support over the course of 2012. This was an incredible year for Telltale, due in no small part to you (yes, YOU)! We simply cannot describe how much we've appreciated your support and enthusiasm.
Get ready for an exciting 2013!
The 2012 VGA Game of the Year Winner The Walking Dead: The Game from Studio of the Year Telltale Games is now available at retail on Xbox 360, PlayStation 3, and PC in stores across North America! Experience the entire five-episode first season of the game series on disc for the first time at $29.99 USD. (Stay tuned for information on retail release for other territories outside of North America.)
If you missed the show, here's a clip of The Walking Dead in Sam Jackson mode: