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Gromits changing anatomy

posted by Laserschwert on - last edited - Viewed by 1.3K users
Playing through "Muzzled!" again today, I've noticed something strange:

Whenever Gromit is walking on all fours, he only has 3 toes/fingers on each paw... but as soon as he stands up and does something with his hands, he suddenly has thumbs. Plus he gets shoulders, which he doesn't have otherwise.

So, I guess Telltale switches between those two Gromit-models on the fly, depending on which one is better suited for the required animation. But I'm wondering why the "walk on all fours"-model doesn't have thumbs... it's not like they couldn't be put flat on the ground as well...

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Edit: Ah, stupid missing apostrophe in the title...
16 Comments - Linear Discussion: Classic Style
  • That is a really good point. Telltale, you got some 'splainin to do!
  • To quote the MST3K theme:
    "Just repeat to yourself "It's just a show", I should really just relax"
    :D
  • I'm just interested in the background to that decision... I don't want to blame them for anything ;)
  • I'm guessing they thought it looked stupid with 4 toes on the ground or something?
  • I am pretty sure that's how Aardman does it.
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  • Oh, Telltale's got the details down, yet again! This is only one of the reasons why they're my favourite.
  • Haha funny little detail :) thats what makes cartoony erm cartoony :D the power to bend reality! :)
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    langley Telltale Staff
    Aardman uses two entirely different sculpted versions of Gromit in the films... one of him on all fours and one of him on just two legs. The main difference, other than his paws, is the way his neck connects to his shoulders. The filmmakers swap out his model whenever they need it, and sometimes even on camera. For example, in Curse of the Were-Rabbit, the switch happens on one frame while he's going from two legs to four. It's actually hard to even notice it.

    We did the exact same thing. Gromit's 3D model switches between two different ones. It took a lot of effort to get that working, but I guess we were successful since people didn't really notice until now.

    So yes, we do our homework.
  • Then, I'm sorry for blowing the cover ;)
  • langley;173618 said:


    We did the exact same thing. Gromit's 3D model switches between two different ones. It took a lot of effort to get that working, but I guess we were successful since people didn't really notice until now.

    So yes, we do our homework.
    Wow, that IS impressive. Not only are you going for the looks and feel of the series, you are also taking the making of the short films into account..!
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