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Episode 4 Waiting Thread - Releasing April 25th, Trailer Out Now

posted by CathalOHara Moderator on - last edited by Blind Sniper - Viewed by 125.7K users

The Walking Dead: A New Frontier

Obligatory warning: Do not post spoilers in this thread. If you want to discuss spoilers, either find or make another thread for it.

Release Dates

  • PC - April 25th
  • Xbox One - April 25th
  • PS4 - April 25th
  • iOS - April 26th
  • Android - April 26th


April 19th

April 17th

April 12th

April 6th

  • Activity on Steam Database

April 5th

March 31st:

March 21st:

Visit the Whatever's On Your Mind Megathread for off topic chat!

Pass some time and get to know the Telltale Community! While you are waiting for the episode, why not pass some time by getting to know the Telltale Community?

Discussion of spoilers from past episodes is okay, but please do not discuss story spoilers (or share videos) relevant to this particular episode inside its own Waiting Thread - Episode Waiting Threads are meant to be spoiler free discussions where people can follow news updates and see if an episode is out yet.

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    OzzyUK Moderator

    Here is a brand new release date thread for everyone :).

  • Cool. I loved Episode 3 so far. But the fourth episode? You know, shit can always happen in the fourth episode of a Telltale game. Remember Season 1, Season 2, Tales from the Borderlands and Batman?

  • Here we go!!! I don't have episode 3 yet lol, but let's start the "party".

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  • Prepare for 2 months of no information and high volume of mixed fan comments.

  • I'd happily take 2-3 months for an episode of similar quality to episode 3.

  • Let's see if you can impress me with EP4, Telltale.

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  • I want more of this smile. Do it, do it, DOOO IT!!!!

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    Blind Sniper Moderator

    The waiting game begins again...

  • Aw yeah. I'm feeling really good about this one! Episode 2 left me feeling underwhelmed, but this time I'm excited. (Maybe a bit more for Guardians...heh)

  • Well, this episode was really good. (Though I guess I'm easy to please or get involved with a story... I liked Episodes 1 and 2, ['like' being the key word here] even though I agree some aspects felt kind of rushed. Anyways...)

    • There was great pacing here. It wasn't "action set-piece after action set-piece". There was time to talk with characters, let emotions out, and take a breather to ponder on past events. The Season is back on track. [though, not many hubs to explore, unfortunately. Just "move forward with the left stick" moments.] Still fun though. Even without many hubs. The story and events are quite engaging in that cinematic form.

    • Telltale really has some good choice/consequence effect going on. For the first time, dialogue really had more of an impact than usual, with characters frequently bringing up things you said earlier. It wasn't all just filler dialogue choices until you get to the next big choice, like how it usually is (Again, not that I have a problem with that..) They need to stick with that level of attention for their games, not that "dialogue mattering" truly matters to me and is an end-all-be-all, but it's a really, really nice thing they put effort into. :)

    • I can't believe that Telltale went with catering to the minority of choices here. Just about 10% of people (including me) went with Conrad's plan at the end of EP2, right? I kind of thought he'd just be the silent man in the background, or somehow get killed off quickly, to get the stories back on the same track, but no! Is it possible, Conrad is the best Determinate Walking Dead character since Doug/Carley in Season 1? Having him with us gives us even more depth and choices that doean't really affect the whole plot, but at least his story on its own [I'm talking about the give gun/keep gun and let Conrad kill Badger choice.] Unfortunately for me, My Javier [sorry, ahem.. #MyJavier] won't ever know because I made the mistake of not giving him the gun. He died at the Warehouse. My Javi didn't want to forgive Conrad for his stunt earlier on. And I feel bad about it.

    • Extra details that I'm not too clear on: My Clem mentioned "A friend of mine used a crowbar on someone". Is that determined on my Season 2 choice of letting Clem see Kenny mutilate Carver's face? or does everyone get that?

    • Now, Telltale has 4 things to take care of: Kate and Gabe leaving Richmond, or staying. And, the fate of Max, dead or alive? If they can handle those things by catering to all of those outcomes equally, I'm sure people will come around and have more faith in TTG's "Choice Matters" slogan.

    (Side-note, speaking of the slogan: I think it's better for Telltale to have it appear once in the first episode and then never again. With that slogan comes expectations, and whenever you start an episode and you see that, it isn't just a "story-based game" it becomes a "choose your own adventure game". They are telling you: ""Your choices will have an impact, it changes things in the story."" But when people don't get that promise fulfilled? -- [à la, Season 2 flashback incident] it can be heart-breaking. The choices don't matter anymore at that point. TFTB had the slogan only in the first episode and then ditched it. With that, came surprise. Whenever choices had impact, because you weren't being told it every 2 hours, it was a nice feeling. It was an added benefit and not a promise.)

    EDIT: One tiny thing thing that I don't exactly like though, is the "Previously On.." segment. The way Javier says "Previously on the Walking Dead" is kind of... meh. I understand why and am totally fine with Javi doing the small voiceover bit, but the way Lee said it was so good: "Previously.... on the Walking Dead." mmmm, mmm, good. Also, the real thing with the "Previously" segment I hate is the way it's all presented. Quiet, uninteresting music while all we hear is dialogue from scenes with no sound effects accompanying them, and how it fades to black after every shot. I know that that's the game loading in the background, but, I will reiterate this again from Batman, Have the game load this segment before the episode plays. More often than not, the "Previously" segment feels disjointed or drawn out, and that's usually because of all the fading through black. If it flowed nicely, with clean cuts between dialogue and scenes (yes, maybe a few fade through black moments), I would appreciate it more.

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