Just replayed TWAU for the first time in 4 years...
And I gotta say that this is by far the greatest Telltale game ever (except maybe TWD s1), and that it definitely withstands the test of time.
Every dialogue option leads to different conversational paths, and oftentimes whatever you said is actually remembered and brought up later by other characters. The game is incredibly mature without being overly distasteful, even while dealing with murders and strippers and the like. And much like Lee in TWD s1, Sheriff Bigby is mostly a blank slate by which the player can assign their own values and code.
This game is fucking amazing and reminds me of the golden years of Telltale when the games received proper attention to detail and were subsequently well-received by the public. And while I enjoyed the replay, it was thoroughly disheartening to see how Telltale's games have since been downgraded in terms of quality, detail, and choices/dialogue actually mattering.
So by all means Telltale, make a s2. But dont think for one second that you can do this series justice by giving it the same half-assed treatment that your recent titles have been given. By this I mean the dialogue leading to the same outcome no matter what with little to no difference, the choices having little to no impact except for a dialogue change here or there, and the narrative being streamlined down one specific linear path. TWAU is absolutely incredible in the ways that it branches out depending on your choices, and now im scared to death that s2 will get the typical Telltale treatment that will reduce its legacy to garbage.
I feel like every current Telltale employee should have to replay this game to see what it truly means to have dialogue, choices, and player interaction actually matter. Please don't disappoint us.