Anyone else having problems launching Mac version?

edited November 2012 in Game Support
I've downloaded the first 4 chapters of TMI, but none of them run on my iMac. They bounce in the dock for a couple minutes, then stop and sit there, without the little dot underneath that indicates an app is running. When I click and hold on the icon, I have to force-quit.

I'm on a 2GHz Intel Core Duo iMac with OS X 10.6.2. I ran the first couple chapters of the game in Boot Camp on the same computer, so I assume they should run fine on the Mac side too.

Anyone else having issues like this?
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Comments

  • edited February 2010
    I downloaded Episode 5 and I can kinda open up the launcher. Sometimes I have to Force Quit, and sometimes the right side of the window loads and I can attempt to unlock the episode. So far I've been unsuccessful in unlocking the episode and I sent a request for a manual unlock.

    I'm running the same setup as you, but a MacBook, not an iMac.
  • edited February 2010
    I dl-ed the first Episode for Mac and when I click to launch it it just bounces in the dock until it eventually unexpectedly quits.
  • WillWill Banned
    edited February 2010
    Hey guys, so the bad news is that troubleshooting mac problems is an entirely new field for us, so this may take a bit of back and forth. First of all, are you guys running any other programs at the same time? have you tried rebooting and then launching? Are all of your device drivers up to date?

    Can you tell us your graphics cards?
  • KevinKevin Telltale StaffBanned
    edited February 2010
    If your mini is pre March-2009, then it has the Intel GMA 950 with 64MB of integrated memory. That machine will not run the game very well, if at all. Did it run well under boot camp?
  • edited February 2010
    I was running Mail, iChat, and Safari.
    I have a MacBookPro.
    2.16 ghz intel core duo processor
    1 gb of ram
    Looks like my graphics card is a ATI Radeon x1600.
    My drivers should be up to date as far as I know.
    I have not yet tried restarting.
  • edited February 2010
    same problem, yes it runs under boot camp but i need to lower the details to
    graphic card is an Intel GMA X3100
  • edited February 2010
    Won't even launch for me :(

    Running:

    OS 10.5.8
    2.33 GHz Core 2 Duo
    2 GB RAM
    15" MB Pro
    Radeon X1600

    I have all the latest Software Updates, no other apps running at the time. I double click to launch and get:

    "The application Tales of Monkey Island -
    Chapter 1: Launch of The Creaming Narwhal
    quit unexpectedly.

    Mac OS X and other applications are not affected.

    Click Relaunch to launch the application again. Click
    Report to see more details or send a report to Apple."
  • edited February 2010
    Sounds like panfriendcharlie and I have the same specific issue. The common denominators between us are OS 10.5.8 and Radeon x1600.
  • edited February 2010
    I am running a MacBook as well and am having the same issue with the first episode "Screaming Narwhal." However, parts 2-5 are all working fine.

    I have tried re-downloading and reinstalling several times but it has never brought up the launch screen.
  • edited February 2010
    I'm running 10.5.8 on a MBP 13" (core 2 duo 2.26 GHz, NVIDIA GeForce 9400M, 4 gb DDR3). I can start episodes 3 and 4, the others "quit unexpectedly". Have re-downloaded several times to no avail.
  • edited February 2010
    Will wrote: »
    Hey guys, so the bad news is that troubleshooting mac problems is an entirely new field for us, so this may take a bit of back and forth. First of all, are you guys running any other programs at the same time? have you tried rebooting and then launching? Are all of your device drivers up to date?

    Can you tell us your graphics cards?

    Thanks for the Mac port! Here's how you troubleshoot Mac problems: for hangs, the user should create a sample using the "sample process" feature of Activity Monitor. For crashes, the user can find the crash log in ~/Library/Logs/DiagnosticReports (or CrashReporter).

    I get this crash when I try manual unlock with a fake two-character key:
    Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x000000004def0b3f
    Crashed Thread:  0  Dispatch queue: com.apple.main-thread
    
    Thread 0 Crashed:  Dispatch queue: com.apple.main-thread
    0   QtWebKit                      	0x01f869a4 bool WTF::HashTable<WebCore::TimerBase const*, WebCore::TimerBase const*, WTF::IdentityExtractor<WebCore::TimerBase const*>, WTF::PtrHash<WebCore::TimerBase const*>, WTF::HashTraits<WebCore::TimerBase const*>, WTF::HashTraits<WebCore::TimerBase const*> >::contains<WebCore::TimerBase const*, WTF::IdentityHashTranslator<WebCore::TimerBase const*, WebCore::TimerBase const*, WTF::PtrHash<WebCore::TimerBase const*> > >(WebCore::TimerBase const* const&) const + 100
    1   QtWebKit                      	0x01f86179 WebCore::TimerBase::isActive() const + 57
    2   QtWebKit                      	0x01eb2c1a WebCore::Loader::scheduleServePendingRequests() + 26
    3   QtWebKit                      	0x01eb4ebb WebCore::Loader::cancelRequests(WebCore::DocLoader*) + 283
    4   QtWebKit                      	0x01e9b769 WebCore::FrameLoader::stopLoading(bool) + 345
    5   QtWebKit                      	0x01e9bac2 WebCore::FrameLoader::closeURL() + 34
    6   QtWebKit                      	0x01e9bafe WebCore::FrameLoader::detachFromParent() + 30
    7   QtWebKit                      	0x020d9dc0 QWebPage::~QWebPage() + 64
    8   QtWebKit                      	0x020e4da8 QWebView::~QWebView() + 136
    9   ...lltalegames.MonkeyIsland103	0x002d5dc9 Launcher::~Launcher() + 93
    10  ...lltalegames.MonkeyIsland103	0x002d4922 Launcher::Go(int) + 398
    11  ...lltalegames.MonkeyIsland103	0x001d09bf GameEngine::Initialize(char const*) + 1397
    12  ...lltalegames.MonkeyIsland103	0x001d0cd9 GameEngine_Start + 35
    13  ...lltalegames.MonkeyIsland103	0x00099477 -[MyOpenGLView prepareOpenGL] + 144
    14  com.apple.AppKit              	0x925f2f62 -[NSOpenGLContext setView:] + 1536
    15  com.apple.AppKit              	0x925f293e -[NSOpenGLView lockFocusIfCanDraw] + 198
    16  com.apple.AppKit              	0x925d7022 -[NSView lockFocus] + 42
    17  com.apple.AppKit              	0x925db50e -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1047
    18  com.apple.AppKit              	0x925dba6c -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421
    19  com.apple.AppKit              	0x925dba6c -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 2421
    20  com.apple.AppKit              	0x925d9c56 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 711
    21  com.apple.AppKit              	0x925d97cb -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 265
    22  com.apple.AppKit              	0x925d6111 -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3309
    23  com.apple.AppKit              	0x92536d6e -[NSView displayIfNeeded] + 818
    24  com.apple.AppKit              	0x92500094 -[NSWindow displayIfNeeded] + 204
    25  com.apple.AppKit              	0x924feb2f -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] + 1085
    26  com.apple.AppKit              	0x924fe691 -[NSWindow orderWindow:relativeTo:] + 105
    27  com.apple.AppKit              	0x926789a9 -[NSWindow orderFront:] + 50
    28  com.apple.AppKit              	0x924c7590 -[NSIBObjectData nibInstantiateWithOwner:topLevelObjects:] + 1846
    29  com.apple.AppKit              	0x924c5450 loadNib + 257
    30  com.apple.AppKit              	0x924c4848 +[NSBundle(NSNibLoading) _loadNibFile:nameTable:withZone:ownerBundle:] + 228
    31  com.apple.AppKit              	0x924c4759 +[NSBundle(NSNibLoading) loadNibFile:externalNameTable:withZone:] + 158
    32  com.apple.AppKit              	0x924c46a4 +[NSBundle(NSNibLoading) loadNibNamed:owner:] + 383
    33  com.apple.AppKit              	0x924c14a9 NSApplicationMain + 434
    34  ...lltalegames.MonkeyIsland103	0x0002a922 start + 54
    

    (was it necessary to use Qt? notwithstanding that it adds 70 mb of bloat, the mac version is notoriously crashy.)
  • DjNDBDjNDB Moderator
    edited February 2010
    clot wrote: »
    was it necessary to use Qt? notwithstanding that it adds 70 mb of bloat, the mac version is notoriously crashy.

    I never heard of Qt being crashy on Mac, but that doesn't mean much because I am not a Mac developer.
    In general though I like Qt being used, because it could be used for future Windows versions as well and thereby remove the dependency on the installed Internet Explorer version.
  • edited February 2010
    Thank you all for the info, we're looking in to things and will try and figure things out as quick as possible. When you do get a Quit Unexpectedly message, it would be super helpful if you clicked Report and copied the text into a file and attached it for us here or emailed it in to support.
    ________
    extreme q vaporizer
  • edited February 2010
    this is my error message for narwhal.Chapter 2-5 works fine to me[code]
    Process: Mac_Game [515]
    Path: /Applications/MonkeyIsland101.app/Contents/MacOS/Mac_Game
    Identifier: com.telltalegames.MonkeyIsland101
    Version: 2.0.0.20 (2.0.0.20)
    Code Type: X86 (Native)
    Parent Process: launchd [427]

    Interval Since Last Report: 2745 sec
    Crashes Since Last Report: 1
    Per-App Interval Since Last Report: 3 sec
    Per-App Crashes Since Last Report: 1

    Date/Time: 2010-02-12 20:21:34.053 +0100
    OS Version: Mac OS X 10.5.8 (9L31a)
    Report Version: 6
    Anonymous UUID: EEA35AF8-EE0C-4FEA-BA47-F031C3B73C4D

    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x00000000340afff8
    Crashed Thread: 0

    Thread 0 Crashed:
    0 ...lltalegames.MonkeyIsland101 0x00028067 __ZL16block_merge_nextP6pool_tP14block_header_t + 32
    1 ...lltalegames.MonkeyIsland101 0x00028100 tlsf_free + 101
    2 ...lltalegames.MonkeyIsland101 0x0022bd34 LuaFreeFunc + 51
    3 ...lltalegames.MonkeyIsland101 0x0022bd8f LuaReallocFunc + 42
    4 ...lltalegames.MonkeyIsland101 0x0000cb23 luaM_realloc_ + 51
    5 ...lltalegames.MonkeyIsland101 0x0000da9a resize + 371
    6 ...lltalegames.MonkeyIsland101 0x0000dcd0 newkey + 558
    7 ...lltalegames.MonkeyIsland101 0x0000e41e luaV_settable + 69
    8 ...lltalegames.MonkeyIsland101 0x0000edab luaV_execute + 708
    9 ...lltalegames.MonkeyIsland101 0x0000b9e6 luaD_call + 121
    10 ...lltalegames.MonkeyIsland101 0x00009627 lua_call + 48
    11 ...lltalegames.MonkeyIsland101 0x000401dc ll_require + 537
    12 ...lltalegames.MonkeyIsland101 0x0000b93d luaD_precall + 891
    13 ...lltalegames.MonkeyIsland101 0x0000f68d luaV_execute + 2982
    14 ...lltalegames.MonkeyIsland101 0x0000b9e6 luaD_call + 121
    15 ...lltalegames.MonkeyIsland101 0x00009627 lua_call + 48
    16 ...lltalegames.MonkeyIsland101 0x00039508 luaB_dofile + 110
    17 ...lltalegames.MonkeyIsland101 0x0000b93d luaD_precall + 891
    18 ...lltalegames.MonkeyIsland101 0x0000f68d luaV_execute + 2982
    19 ...lltalegames.MonkeyIsland101 0x0000b9e6 luaD_call + 121
    20 ...lltalegames.MonkeyIsland101 0x00009627 lua_call + 48
    21 ...lltalegames.MonkeyIsland101 0x0022cc15 ScriptManager::SetSystemScript() + 315
    22 ...lltalegames.MonkeyIsland101 0x0022eb30 ScriptManager::Initialize() + 3176
    23 ...lltalegames.MonkeyIsland101 0x002d4401 Launcher::Init() + 17
    24 ...lltalegames.MonkeyIsland101 0x002d4718 Launcher::Launcher(String const&, int) + 436
    25 ...lltalegames.MonkeyIsland101 0x002d48e8 Launcher::Go(int) + 340
    26 ...lltalegames.MonkeyIsland101 0x001d09bf GameEngine::Initialize(char const*) + 1397
    27 ...lltalegames.MonkeyIsland101 0x001d0cd9 GameEngine_Start + 35
    28 ...lltalegames.MonkeyIsland101 0x00099477 -[MyOpenGLView prepareOpenGL] + 144
    29 com.apple.AppKit 0x956d47e1 -[NSOpenGLContext makeCurrentContext] + 214
    30 com.apple.AppKit 0x956d456e -[NSOpenGLContext setView:] + 1386
    31 com.apple.AppKit 0x9579f79a -[NSOpenGLView lockFocusIfCanDraw] + 198
    32 com.apple.AppKit 0x9551a27d -[NSView lockFocus] + 42
    33 com.apple.AppKit 0x9551e617 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 834
    34 com.apple.AppKit 0x9551ea86 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1969
    35 com.apple.AppKit 0x9551ea86 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1969
    36 com.apple.AppKit 0x9551d045 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 759
    37 com.apple.AppKit 0x9551c987 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 306
    38 com.apple.AppKit 0x955194ab -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3090
    39 com.apple.AppKit 0x95459e7b -[NSView displayIfNeeded] + 933
    40 com.apple.AppKit 0x95459a29 -[NSWindow displayIfNeeded] + 189
    41 com.apple.AppKit 0x95515603 -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] + 1354
    42 com.apple.AppKit 0x9551505c -[NSWindow orderWindow:relativeTo:] + 105
    43 com.apple.AppKit 0x955470e5 -[NSWindow orderFront:] + 50
    44 com.apple.AppKit 0x95427ea7 -[NSIBObjectData nibInstantiateWithOwner:topLevelObjects:] + 1814
    45 com.apple.AppKit 0x9541dfba loadNib + 264
    46 com.apple.AppKit 0x9541d91c +[NSBundle(NSNibLoading) _loadNibFile:nameTable:withZone:ownerBundle:] + 946
    47 com.apple.AppKit 0x9541d55f +[NSBundle(NSNibLoading) loadNibFile:externalNameTable:withZone:] + 171
    48 com.apple.AppKit 0x9541d49d +[NSBundle(NSNibLoading) loadNibNamed:owner:] + 391
    49 com.apple.AppKit 0x9541d14c NSApplicationMain + 434
    50 ...lltalegames.MonkeyIsland101 0x0002a922 start + 54

    Thread 1:
    0 libSystem.B.dylib 0x970be46e __semwait_signal + 10
    1 libSystem.B.dylib 0x970e8dcd pthread_cond_wait$UNIX2003 + 73
    2 libGLProgrammability.dylib 0x912c5b32 glvmDoWork + 162
    3 libSystem.B.dylib 0x970e8155 _pthread_start + 321
    4 libSystem.B.dylib 0x970e8012 thread_start + 34

    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0x1a057ff8 ebx: 0x1a057ff8 ecx: 0x19b58000 edx: 0x1a057ff8
    edi: 0x1a058000 esi: 0x340afff4 ebp: 0xbfffe318 esp: 0xbfffe300
    ss: 0x0000001f efl: 0x00010202 eip: 0x00028067 cs: 0x00000017
    ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
    cr2: 0x340afff8

    Binary Images:
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    0xc33000 - 0xcf5fe7 +libfmodex.dylib ??? (???) <281ee017a1f47c457aae039699541151> /Applications/MonkeyIsland101.app/Contents/Frameworks/libfmodex.dylib
    0xdc9000 - 0xf9eff3 +QtCore ??? (???) <75b78dbe081a14cb5d76242da98f87d9> /Applications/MonkeyIsland101.app/Contents/Frameworks/QtCore.framework/Versions/4/QtCore
    0x1021000 - 0x181ffe2 +QtGui ??? (???) <12bfc8c8c3421a0b9f190a97c7e2dd83> /Applications/MonkeyIsland101.app/Contents/Frameworks/QtGui.framework/Versions/4/QtGui
    0x1ab1000 - 0x2810ff2 +QtWebKit ??? (???) <84e0cfe4c4d457717d114f77c2eba8c2> /Applications/MonkeyIsland101.app/Contents/Frameworks/QtWebKit.framework/Versions/4/QtWebKit
    0x2f51000 - 0x2f86fe7 +phonon ??? (???) <7bc3befcdf687504daf72a65cb183721> /Applications/MonkeyIsland101.app/Contents/Frameworks/phonon.framework/Versions/4/phonon
    0x2fa7000 - 0x3007fe2 +QtDBus ??? (???) <a88d86304f877b75e2fd740574314a82> /Applications/MonkeyIsland101.app/Contents/Frameworks/QtDBus.framework/Versions/4/QtDBus
    0x3030000 - 0x307efff +QtXml ??? (???) <0b27fb528d3ef9ff0ea2ba784b2aea0e> /Applications/MonkeyIsland101.app/Contents/Frameworks/QtXml.framework/Versions/4/QtXml
    0x309f000 - 0x3180ff2 +QtNetwork ??? (???) <40cf52e6b2387d7e65830427735d5175> /Applications/MonkeyIsland101.app/Contents/Frameworks/QtNetwork.framework/Versions/4/QtNetwork
    0x3744000 - 0x3760ff7 GLRendererFloat ??? (???) <7badea5e2b8167c0e6391623bb46140a> /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLRendererFloat.bundle/GLRendererFloat
    0x149c6000 - 0x14b4bfe3 GLEngine ??? (???) <052e02d9a452a45d014ffbd2a84a4e7c> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
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    0x189ea000 - 0x18bf1fef com.apple.RawCamera.bundle 2.1.0 (474) <48a574d3b3269c8dbdc38d6f67879317> /System/Library/CoreServices/RawCamera.bundle/Contents/MacOS/RawCamera
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    0x90547000 - 0x9063bff4 libiconv.2.dylib ??? (???) <c508c60fafca17824c0017b2e4369802> /usr/lib/libiconv.2.dylib
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    0x90752000 - 0x907d9ff7 libsqlite3.0.dylib ??? (???) <aaaf72c093e13f34b96e2688b95bdb4a> /usr/lib/libsqlite3.0.dylib
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    0x93541000 - 0x938fffea libLAPACK.dylib ??? (???) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib
    0x9390c000 - 0x93be6ff3 com.apple.CoreServices.CarbonCore 786.11 (786.13) <dbe18301a8b0933b0f990e3f48f49043> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore
    0x93be7000 - 0x93c73ff7 com.apple.LaunchServices 291 (291) <099eba2fe584376b476f9a262f41ecf2> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/LaunchServices
    0x93d53000 - 0x93d71fff libresolv.9.dylib ??? (???) <0e26b308654f33fc94a0c010a50751f9> /usr/lib/libresolv.9.dylib
    0x93d72000 - 0x93da9fff com.apple.SystemConfiguration 1.9.2 (1.9.2) <41d5aeffefc6d19d471f51ae0b15024f> /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfiguration
    0x93ddc000 - 0x93ddcffd com.apple.Accelerate 1.4.2 (Accelerate 1.4.2) /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
    0x93ddd000 - 0x93dddff8 com.apple.ApplicationServices 34 (34) <8f910fa65f01d401ad8d04cc933cf887> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
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    0x93fb0000 - 0x93fb2fff com.apple.securityhi 3.0 (30817) <31baaf7ea27b41480604ffc910fe827f> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI
    0x93fb3000 - 0x93fbaffe libbsm.dylib ??? (???) <d25c63378a5029648ffd4b4669be31bf> /usr/lib/libbsm.dylib
    0x93fbb000 - 0x93fbcffc libffi.dylib ??? (???) <a3b573eb950ca583290f7b2b4c486d09> /usr/lib/libffi.dylib
    0x93fbd000 - 0x93fd3fff com.apple.DictionaryServices 1.0.0 (1.0.0) <ad0aa0252e3323d182e17f50defe56fc> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/DictionaryServices.framework/Versions/A/DictionaryServices
    0x94047000 - 0x943e4fef com.apple.QuartzCore 1.5.8 (1.5.8) <18113e06d296230d63a63b58baf35f55> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
    0x943e5000 - 0x94661fe7 com.apple.Foundation 6.5.9 (677.26) <c68b3cff7864959becfc7fd1a384f925> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
    0x946f4000 - 0x94710ff3 libPng.dylib ??? (???) <9f50967afbd4384e61e68439f81db76c> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib
    0x94711000 - 0x9476bff7 com.apple.CoreText 2.0.4 (???) <c7a222be1b51a9954eae716adbd5626a> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreText.framework/Versions/A/CoreText
    0x951fb000 - 0x95278feb com.apple.audio.CoreAudio 3.1.2 (3.1.2) <782a08c44be4698597f4bbd79cac21c6> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
    0x95279000 - 0x9527bff5 libRadiance.dylib ??? (???) <7f14661d29de8cbf01334909542c0fc5> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libRadiance.dylib
    0x9527c000 - 0x95287fe7 libCSync.A.dylib ??? (???) <93e9774b1e5e026d5455ec72b6d4e623> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib
    0x953f7000 - 0x95416ffa libJPEG.dylib ??? (???) <dad0ee08a8b850d679f024e090984480> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib
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    0x95c16000 - 0x95c20feb com.apple.audio.SoundManager 3.9.2 (3.9.2) <0f2ba6e891d3761212cf5a5e6134d683> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CarbonSound.framework/Versions/A/CarbonSound
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    0x9606c000 - 0x9611effb libcrypto.0.9.7.dylib ??? (???) <8ac6abef4b3bb125c8bf84634421bcee> /usr/lib/libcrypto.0.9.7.dylib
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  • edited February 2010
    This is strange. Yesterday, after re-downloading and retrying, I removed the episodes I could not start. Just now I reinstalled them to get the problem details. Now ep 2 and 5 magically started working, didn't do anything differently. Still no luck with ep 1 though.

    EDIT: Nope, I was wrong. After a reboot none of the episodes start.
    EDIT2: I were able to get ep3 to start again... temporarily. This seams completely random.

    Here's my system configuration:
    Model: MacBookPro5,5, BootROM MBP55.00AC.B03, 2 processors, Intel Core 2 Duo, 2.26 GHz, 4 GB
    Graphics: kHW_NVidiaGeForce9400MItem, NVIDIA GeForce 9400M, sppci_pci_device, 256 MB
    Memory Module: global_name
    AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8D), Broadcom BCM43xx 1.0 (5.10.91.21)
    Bluetooth: Version 2.1.9f10, 2 service, 0 devices, 1 incoming serial ports
    Network Service: AirPort, AirPort, en1
    Serial ATA Device: WDC WD5000BEVT-00A03T0, 465.76 GB
    Serial ATA Device: MATSHITADVD-R   UJ-868
    USB Device: Internal Memory Card Reader, (null) mA
    USB Device: Built-in iSight, (null) mA
    USB Device: BRCM2046 Hub, (null) mA
    USB Device: Bluetooth USB Host Controller, (null) mA
    USB Device: Apple Internal Keyboard / Trackpad, (null) mA
    USB Device: IR Receiver, (null) mA
    

    Here's my problem details for MonkeyIsland101:
    [code]Process: Mac_Game [1439]
    Path: /Applications/Games/MonkeyIsland101.app/Contents/MacOS/Mac_Game
    Identifier: com.telltalegames.MonkeyIsland101
    Version: 2.0.0.20 (2.0.0.20)
    Code Type: X86 (Native)
    Parent Process: launchd [428]

    Interval Since Last Report: 49027 sec
    Crashes Since Last Report: 2
    Per-App Interval Since Last Report: 33 sec
    Per-App Crashes Since Last Report: 2

    Date/Time: 2010-02-13 12:35:51.472 +0100
    OS Version: Mac OS X 10.5.8 (9L31a)
    Report Version: 6
    Anonymous UUID: 4ECAEACD-E048-4632-92AB-98493DB63FD4

    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x00000000346b5ff8
    Crashed Thread: 0

    Thread 0 Crashed:
    0 ...lltalegames.MonkeyIsland101 0x00028067 __ZL16block_merge_nextP6pool_tP14block_header_t + 32
    1 ...lltalegames.MonkeyIsland101 0x00028100 tlsf_free + 101
    2 ...lltalegames.MonkeyIsland101 0x0022bd34 LuaFreeFunc + 51
    3 ...lltalegames.MonkeyIsland101 0x0022bd8f LuaReallocFunc + 42
    4 ...lltalegames.MonkeyIsland101 0x0000cb23 luaM_realloc_ + 51
    5 ...lltalegames.MonkeyIsland101 0x0000da9a resize + 371
    6 ...lltalegames.MonkeyIsland101 0x0000dcd0 newkey + 558
    7 ...lltalegames.MonkeyIsland101 0x0000e41e luaV_settable + 69
    8 ...lltalegames.MonkeyIsland101 0x0000edab luaV_execute + 708
    9 ...lltalegames.MonkeyIsland101 0x0000b9e6 luaD_call + 121
    10 ...lltalegames.MonkeyIsland101 0x00009627 lua_call + 48
    11 ...lltalegames.MonkeyIsland101 0x000401dc ll_require + 537
    12 ...lltalegames.MonkeyIsland101 0x0000b93d luaD_precall + 891
    13 ...lltalegames.MonkeyIsland101 0x0000f68d luaV_execute + 2982
    14 ...lltalegames.MonkeyIsland101 0x0000b9e6 luaD_call + 121
    15 ...lltalegames.MonkeyIsland101 0x00009627 lua_call + 48
    16 ...lltalegames.MonkeyIsland101 0x00039508 luaB_dofile + 110
    17 ...lltalegames.MonkeyIsland101 0x0000b93d luaD_precall + 891
    18 ...lltalegames.MonkeyIsland101 0x0000f68d luaV_execute + 2982
    19 ...lltalegames.MonkeyIsland101 0x0000b9e6 luaD_call + 121
    20 ...lltalegames.MonkeyIsland101 0x00009627 lua_call + 48
    21 ...lltalegames.MonkeyIsland101 0x0022cc15 ScriptManager::SetSystemScript() + 315
    22 ...lltalegames.MonkeyIsland101 0x0022eb30 ScriptManager::Initialize() + 3176
    23 ...lltalegames.MonkeyIsland101 0x002d4401 Launcher::Init() + 17
    24 ...lltalegames.MonkeyIsland101 0x002d4718 Launcher::Launcher(String const&, int) + 436
    25 ...lltalegames.MonkeyIsland101 0x002d48e8 Launcher::Go(int) + 340
    26 ...lltalegames.MonkeyIsland101 0x001d09bf GameEngine::Initialize(char const*) + 1397
    27 ...lltalegames.MonkeyIsland101 0x001d0cd9 GameEngine_Start + 35
    28 ...lltalegames.MonkeyIsland101 0x00099477 -[MyOpenGLView prepareOpenGL] + 144
    29 com.apple.AppKit 0x909fd7e1 -[NSOpenGLContext makeCurrentContext] + 214
    30 com.apple.AppKit 0x909fd56e -[NSOpenGLContext setView:] + 1386
    31 com.apple.AppKit 0x90ac879a -[NSOpenGLView lockFocusIfCanDraw] + 198
    32 com.apple.AppKit 0x9084327d -[NSView lockFocus] + 42
    33 com.apple.AppKit 0x90847617 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 834
    34 com.apple.AppKit 0x90847a86 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1969
    35 com.apple.AppKit 0x90847a86 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1969
    36 com.apple.AppKit 0x90846045 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 759
    37 com.apple.AppKit 0x90845987 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 306
    38 com.apple.AppKit 0x908424ab -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3090
    39 com.apple.AppKit 0x90782e7b -[NSView displayIfNeeded] + 933
    40 com.apple.AppKit 0x90782a29 -[NSWindow displayIfNeeded] + 189
    41 com.apple.AppKit 0x9083e603 -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] + 1354
    42 com.apple.AppKit 0x9083e05c -[NSWindow orderWindow:relativeTo:] + 105
    43 com.apple.AppKit 0x908700e5 -[NSWindow orderFront:] + 50
    44 com.apple.AppKit 0x90750ea7 -[NSIBObjectData nibInstantiateWithOwner:topLevelObjects:] + 1814
    45 com.apple.AppKit 0x90746fba loadNib + 264
    46 com.apple.AppKit 0x9074691c +[NSBundle(NSNibLoading) _loadNibFile:nameTable:withZone:ownerBundle:] + 946
    47 com.apple.AppKit 0x9074655f +[NSBundle(NSNibLoading) loadNibFile:externalNameTable:withZone:] + 171
    48 com.apple.AppKit 0x9074649d +[NSBundle(NSNibLoading) loadNibNamed:owner:] + 391
    49 com.apple.AppKit 0x9074614c NSApplicationMain + 434
    50 ...lltalegames.MonkeyIsland101 0x0002a922 start + 54

    Thread 1:
    0 libSystem.B.dylib 0x921d246e __semwait_signal + 10
    1 libSystem.B.dylib 0x921fcdcd pthread_cond_wait$UNIX2003 + 73
    2 libGLProgrammability.dylib 0x92cd3b32 glvmDoWork + 162
    3 libSystem.B.dylib 0x921fc155 _pthread_start + 321
    4 libSystem.B.dylib 0x921fc012 thread_start + 34

    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0x1a35aff8 ebx: 0x1a35aff8 ecx: 0x19e5b000 edx: 0x1a35aff8
    edi: 0x1a35b000 esi: 0x346b5ff4 ebp: 0xbfffe2f8 esp: 0xbfffe2e0
    ss: 0x0000001f efl: 0x00010202 eip: 0x00028067 cs: 0x00000017
    ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
    cr2: 0x346b5ff8

    Binary Images:
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    0xc33000 - 0xcf5fe7 +libfmodex.dylib ??? (???) <281ee017a1f47c457aae039699541151> /Applications/Games/MonkeyIsland101.app/Contents/Frameworks/libfmodex.dylib
    0xdc9000 - 0xf9eff3 +QtCore ??? (???) <75b78dbe081a14cb5d76242da98f87d9> /Applications/Games/MonkeyIsland101.app/Contents/Frameworks/QtCore.framework/Versions/4/QtCore
    0x1021000 - 0x181ffe2 +QtGui ??? (???) <12bfc8c8c3421a0b9f190a97c7e2dd83> /Applications/Games/MonkeyIsland101.app/Contents/Frameworks/QtGui.framework/Versions/4/QtGui
    0x1ab1000 - 0x2810ff2 +QtWebKit ??? (???) <84e0cfe4c4d457717d114f77c2eba8c2> /Applications/Games/MonkeyIsland101.app/Contents/Frameworks/QtWebKit.framework/Versions/4/QtWebKit
    0x2f51000 - 0x2f86fe7 +phonon ??? (???) <7bc3befcdf687504daf72a65cb183721> /Applications/Games/MonkeyIsland101.app/Contents/Frameworks/phonon.framework/Versions/4/phonon
    0x2fa7000 - 0x3007fe2 +QtDBus ??? (???) <a88d86304f877b75e2fd740574314a82> /Applications/Games/MonkeyIsland101.app/Contents/Frameworks/QtDBus.framework/Versions/4/QtDBus
    0x3030000 - 0x307efff +QtXml ??? (???) <0b27fb528d3ef9ff0ea2ba784b2aea0e> /Applications/Games/MonkeyIsland101.app/Contents/Frameworks/QtXml.framework/Versions/4/QtXml
    0x309f000 - 0x3180ff2 +QtNetwork ??? (???) <40cf52e6b2387d7e65830427735d5175> /Applications/Games/MonkeyIsland101.app/Contents/Frameworks/QtNetwork.framework/Versions/4/QtNetwork
    0x3790000 - 0x37acff7 GLRendererFloat ??? (???) <7b68e0fde5d97927d5407221bdf8ace0> /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLRendererFloat.bundle/GLRendererFloat
    0x149c6000 - 0x14b4bfe3 GLEngine ??? (???) <945546cdf016a4e5cbbf2ad1bccd0ab4> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
    0x14b79000 - 0x14ee2fe8 com.apple.GeForce8xxxGLDriver 1.5.48 (5.4.8) <880ed3155078052260ade6e705c9ca64> /System/Library/Extensions/GeForce8xxxGLDriver.bundle/Contents/MacOS/GeForce8xxxGLDriver
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    0x8fe00000 - 0x8fe2db43 dyld 97.1 (???) <458eed38a009e5658a79579e7bc26603> /usr/lib/dyld
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    0x912f0000 - 0x91383fff com.apple.ink.framework 101.3 (86) <d4c85b5cafa8027fff042b84a8be71dc> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Ink.framework/Versions/A/Ink
    0x91384000 - 0x913a2fff libresolv.9.dylib ??? (???) <39f6d8651f3dca7a1534fa04322e6763> /usr/lib/libresolv.9.dylib
    0x913a3000 - 0x913a3fff com.apple.Carbon 136 (136) <2ea8decb44f41c4f2fc6fe93e0a53174> /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
    0x913a4000 - 0x916acfe7 com.apple.HIToolbox 1.5.6 (???) <eece3cb8aa0a4e6843fcc1500aca61c5> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox
    0x916df000 - 0x916e6ffe libbsm.dylib ??? (???) <fa7ae5f1a621d9b69e7e18747c9405fb> /usr/lib/libbsm.dylib
    0x916e7000 - 0x91706ffa libJPEG.dylib ??? (???) <37050c2a8d6f7026c94b4bf07c4d8a80> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib
    0x91707000 - 0x91ac5fea libLAPACK.dylib ??? (???) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib
    0x91af9000 - 0x91b3afe7 libRIP.A.dylib ??? (???) <e9c5df8bd574b71e55ac60c910b929ce> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libRIP.A.dylib
    0x91c0b000 - 0x91c34fff libcups.2.dylib ??? (???) <a40b9403cc4a0dffefed110e1eab90c4> /usr/lib/libcups.2.dylib
    0x91c35000 - 0x91c6ffe7 com.apple.coreui 1.2 (62) /System/Library/PrivateFrameworks/CoreUI.framework/Versions/A/CoreUI
    0x91c99000 - 0x91cc6feb libvDSP.dylib ??? (???) <4daafed78a471133ec30b3ae634b6d3e> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib
    0x91cc7000 - 0x91cd4fe7 com.apple.opengl 1.5.10 (1.5.10) <95c3d857570a137d0e8285c9eafa1112> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL
    0x91cd5000 - 0x91db6ff7 libxml2.2.dylib ??? (???) <b3bc0b280c36aa17ac477b4da56cd038> /usr/lib/libxml2.2.dylib
    0x91db7000 - 0x91dc2fe7 libCSync.A.dylib ??? (???) <d88c20c9a2fd0676dec62fddfa74979f> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCSync.A.dylib
    0x91dc3000 - 0x91dccfff com.apple.speech.recognition.framework 3.7.24 (3.7.24) <da2d8411921a3fd8bc898dc753b7f3ee> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecognition.framework/Versions/A/SpeechRecognition
    0x91dcd000 - 0x91df8fe7 libauto.dylib ??? (???) <2e44c523b851e8e25f05d13a48070a58> /usr/lib/libauto.dylib
    0x91dfa000 - 0x91eeeff4 libiconv.2.dylib ??? (???) <96ff4c6f84c4a1623cb78287371cdd3f> /usr/lib/libiconv.2.dylib
    0x91eef000 - 0x921c9ff3 com.apple.CoreServices.CarbonCore 786.11 (786.14) <d5cceb2fe9551d345d40dd1ecf409ec2> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore
    0x921ca000 - 0x92331ff3 libSystem.B.dylib ??? (???) <ae47ca9b1686b065f8ac4d2de09cc432> /usr/lib/libSystem.B.dylib
    0x92332000 - 0x92374fef com.apple.NavigationServices 3.5.2 (163) <72cdc9d21f6690837870923e7b8ca358> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/NavigationServices.framework/Versions/A/NavigationServices
    0x92395000 - 0x9239cfe9 libgcc_s.1.dylib ??? (???) <e280ddf3f5fb3049e674edcb109f389a> /usr/lib/libgcc_s.1.dylib
    0x926c4000 - 0x92703fef libTIFF.dylib ??? (???) <cd2e392973a1fa35f23a0f37f55c579c> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
    0x92704000 - 0x9270cfff com.apple.DiskArbitration 2.2.1 (2.2.1) <2664eeb3a4d0c95a21c089892a0ae8d0> /System/Library/Frameworks/DiskArbitration.framework/Versions/A/DiskArbitration
    0x9270d000 - 0x9270dffd com.apple.Accelerate.vecLib 3.4.2 (vecLib 3.4.2) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib
    0x928af000 - 0x928afffa com.apple.CoreServices 32 (32) <373d6a888f9204641f313bc6070ae065> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
    0x928b0000 - 0x928b4fff libmathCommon.A.dylib ??? (???) /usr/lib/system/libmathCommon.A.dylib
    0x928b5000 - 0x92980fef com.apple.ColorSync 4.5.3 (4.5.3) /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSync.framework/Versions/A/ColorSync
    0x92981000 - 0x929fbff8 com.apple.print.framework.PrintCore 5.5.4 (245.6) <3839795086b6857d3c60064dce8702b5> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore.framework/Versions/A/PrintCore
    0x92a0e000 - 0x92a3dfe3 com.apple.AE 402.3 (402.3) <aee412511c8725cd1a2cfb6501316bd5> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.framework/Versions/A/AE
    0x92bfb000 - 0x92cabfff edu.mit.Kerberos 6.0.13 (6.0.13) <6f91042bf8a860731add9dcb09b5cb73> /System/Library/Frameworks/Kerberos.framework/Versions/A/Kerberos
    0x92cac000 - 0x9317df76 libGLProgrammability.dylib ??? (???) <bf7fb226cbb412edfa377537c3e35877> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib
    0x931f1000 - 0x933c2ff3 com.apple.security 5.0.6 (37592) <c7c68c3ba198b36d571d4b1e028a1a77> /System/Library/Frameworks/Security.framework/Versions/A/Security
    0x933c3000 - 0x933d9fff com.apple.DictionaryServices 1.0.0 (1.0.0) <7d20b8d1fb238c3e71d0fa6fda18c4f7> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/DictionaryServices.framework/Versions/A/DictionaryServices
    0x933da000 - 0x93467ff7 com.apple.LaunchServices 292 (292) <a41286c7c1eb20ffd5cc796f791070f0> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/LaunchServices
    0x935f8000 - 0x936d8fff libobjc.A.dylib ??? (???) <d1469bf9fe852864d4fff185c72768e8> /usr/lib/libobjc.A.dylib
    0x936d9000 - 0x93ae9fef libBLAS.dylib ??? (???) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib
    0x93af0000 - 0x93af0ffd com.apple.Accelerate 1.4.2 (Accelerate 1.4.2) /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate
    0x93af1000 - 0x93b4dff7 com.apple.htmlrendering 68 (1.1.3) <1c5c0c417891b920dfe139385fc6c155> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HTMLRendering.framework/Versions/A/HTMLRendering
    0x93b4e000 - 0x93b66ff7 com.apple.CoreVideo 1.6.0 (20.0) <587c9c8966070a7d50276db35e1c76aa> /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo
    0x93b67000 - 0x93de3fe7 com.apple.Foundation 6.5.9 (677.26) <c68b3cff7864959becfc7fd1a384f925> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation
    0x93e0e000 - 0x93e26fff com.apple.openscripting 1.2.8 (???) <a6b446eb8ec7844096df5fb9002f5c7b> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting.framework/Versions/A/OpenScripting
    0x93e27000 - 0x93f79ff3 com.apple.audio.toolbox.AudioToolbox 1.5.3 (1.5.3) /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
    0x93f7a000 - 0x93f7dfff com.apple.help 1.1 (36) <1a25a8fbb49a830efb31d5c0a52939cd> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Help.framework/Versions/A/Help
    0x93f7e000 - 0x93f8cffd libz.1.dylib ??? (???) <a98b3b221a72b54faf73ded3dd7000e5> /usr/lib/libz.1.dylib
    0x93f8d000 - 0x93f91fff libGIF.dylib ??? (???) <e7d550bda10018f52e61bb499dcf445f> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib
    0x93f92000 - 0x93f92ffc com.apple.audio.units.AudioUnit 1.5 (1.5) /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
    0x93f93000 - 0x93f95ff5 libRadiance.dylib ??? (???) <3561a7a6405223a1737f41352f1fd8c8> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libRadiance.dylib
    0x93f96000 - 0x94029ff3 com.apple.ApplicationServices.ATS 3.8 (???) <eda9db16110de6b7fd9436cd0daa787d> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
  • edited February 2010
    finally i got ep.1 running. after several times trying,i tried downloading with firefox.I dont know if it was luck ,but its worth trying
  • edited February 2010
    Can't start any of the episodes either. I'm on MacOs 10.5.whatever (Leopard) on a fairly new iMac. None of the games will even launch after installation (dragging the installation file to "applications"). The Mac versions of the games was the thing that finally made me buy the series so feel a bit screwed.

    If this turns out to be some kind of Securom/copy protection stupidity I will never again buy a Telltale game. That's what's been keeping me away from the download only games so far. Care for Your customers. Don't make life hard for them.
  • edited February 2010
    I can't seem to run Narwhal either at the moment on my late 2009 bottom of the range macbook.

    I don't resent telltale for it, I can understand your frustration and anger (I recently bought a game thinking it would run with my specs but it runs too quickly), but Telltale (at least in my eyes) have great customer service. When I was in France without internet access, they were very quick to send the manual unlock codes back. They give you free games from time to time, they bring back classic series and make a revival of the whole genre. Also, seeing as I had bought it for Boot Camp, I was pleasantly surprised to find I wouldn't have to re-pay for the same games on my preferred OS.

    I think it needs to be said that Telltale are really going out on a limb here doing Mac support, and while unsuccessful for some people at least they're trying... I don't know. I just find it sad that one bad thing happening writes off everything they'll ever release in the future for you.

    I'm not yelling or telling off, just saying how I feel.

    I can't wait until these actually work, keep it up Telltale, and thanks.
  • edited February 2010
    I'm sure the people at Telltale are nice. My frustration comes from the fact that I as a principle don't support game developers who use any of these user unfriendly DRM-schemes, may it be "three-times-and-you're-out-unless-You-ask-us-kindly-and-we-are-still-around" internet activation for their downloads or intrusive protections such as Securom for their physical products. I figured I'd make an exception to support Telltale for putting out Mac versions of their games. And they simply do not work, on a very much standard iMac (2.66 GHz, 2 GB RAM, 256 MB graphics, MacOS 10.5.8). Tried downloading again, this time in Windows through IE, but same error message upon launching the games. I'm not saying DRM is to blame, but it would be ironic if it was.

    Well, well. Now that I've bought them, I guess I will play the PC versions through Bootcamp. Just downloaded cracks for the Windows versions and they seem to work fine.
  • edited February 2010
    I've got a laptop, so mine will probably have lower specs. I'm sorry, I was confused. I couldn't get anything to come up (except a white box behind my finder window), and didn't realise yours was a problem with activating. Sorry.

    It's strange though, as PC side runs it fine, so it shouldn't crash for me, unless I've done something wrong or something happened in the porting process. Hopefully you'll like the games. :)
  • edited February 2010
    Exact same problem here, 1st gen Macbook Pro running Snow Leopard with an ATI RadeonX1600 with 128 MB ram in it, and it just won't load at all.

    To note more, I get the hang, it opens but I never get a launch screen for it. Here's a copy of the sample process I took:
    Sampling process 3252 for 1 seconds with 1 millisecond of run time between samples
    Sampling completed, processing symbols...
    Analysis of sampling CrossOver Chromium (pid 3252) every 1 millisecond
    Call graph:
        841 Thread_9404550   DispatchQueue_1: com.apple.main-thread  (serial)
          841 start
            841 _start
              841 main
                841 DarwinHandleGUI
                  841 NSApplicationMain
                    841 -[NSApplication run]
                      841 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:]
                        841 _DPSNextEvent
                          841 BlockUntilNextEventMatchingListInMode
                            841 ReceiveNextEventCommon
                              841 RunCurrentEventLoopInMode
                                841 CFRunLoopRunInMode
                                  841 CFRunLoopRunSpecific
                                    841 __CFRunLoopRun
                                      841 mach_msg
                                        841 mach_msg_trap
        841 Thread_9404563   DispatchQueue_2: com.apple.libdispatch-manager  (serial)
          841 start_wqthread
            841 _pthread_wqthread
              841 _dispatch_worker_thread2
                841 _dispatch_queue_invoke
                  841 _dispatch_mgr_invoke
                    841 kevent
        841 Thread_9404564   DispatchQueue_26: NSFileHandle  (serial)
          841 start_wqthread
            841 _pthread_wqthread
              841 _dispatch_worker_thread2
                841 _dispatch_queue_invoke
                  841 _dispatch_queue_drain
                    841 _dispatch_queue_invoke
                      841 _dispatch_source_invoke
                        841 _dispatch_source_latch_and_call
                          841 __-[NSConcreteFileHandle performActivity:modes:]_block_invoke_1
                            841 _NSReadFromFileDescriptor
                              841 read$UNIX2003
        841 Thread_9404587
          841 thread_start
            841 _pthread_start
              841 __NSThread__main__
                841 -[NSThread main]
                  841 -[XServer run]
                    841 main
                      841 Dispatch
                        841 WaitForSomething
                          841 select
                            841 select$DARWIN_EXTSN$NOCANCEL
        841 Thread_9404604
          841 thread_start
            841 _pthread_start
              841 __NSThread__main__
                841 -[NSThread main]
                  841 -[TclInterfacePrivate serverThread:]
                    841 -[NSRunLoop(NSRunLoop) runMode:beforeDate:]
                      841 CFRunLoopRunInMode
                        841 CFRunLoopRunSpecific
                          841 __CFRunLoopRun
                            841 mach_msg
                              841 mach_msg_trap
        841 Thread_9404622
          841 thread_start
            841 _pthread_start
              841 __NSThread__main__
                841 -[NSThread main]
                  841 -[TclInterfacePrivate serverThread:]
                    841 -[NSRunLoop(NSRunLoop) runMode:beforeDate:]
                      841 CFRunLoopRunInMode
                        841 CFRunLoopRunSpecific
                          841 __CFRunLoopRun
                            841 mach_msg
                              841 mach_msg_trap
        841 Thread_9404625
          841 thread_start
            841 _pthread_start
              841 __NSThread__main__
                841 -[NSThread main]
                  841 -[UKKQueue watcherThread:]
                    841 kevent
        841 Thread_9404803
          841 thread_start
            841 _pthread_start
              841 _xp_async_thread
                841 _xp_async_dequeue
                  841 pthread_cond_wait$UNIX2003
                    841 _pthread_cond_wait
                      841 __semwait_signal
    
    Total number in stack (recursive counted multiple, when >=5):
            5       _pthread_start
            5       thread_start
    
    Sort by top of stack, same collapsed (when >= 5):
            mach_msg_trap        2523
            kevent        1682
            __semwait_signal        841
            read$UNIX2003        841
            select$DARWIN_EXTSN$NOCANCEL        841
    Sample analysis of process 3252 written to file /dev/stdout
    

    Also worth noting, while it's sitting there hanging and not loading the process wineloader is hammering the hell out of my cpu, this is what it's saying when I take a sample:
    Sampling process 3311 for 1 seconds with 1 millisecond of run time between samples
    Sampling completed, processing symbols...
    Analysis of sampling wineloader (pid 3311) every 1 millisecond
    Call graph:
        667 Thread_9409570   DispatchQueue_1: com.apple.main-thread  (serial)
          667 CloseHandle
            667 WinMain
              667 main
                667 WinMain
                  667 0x50694228
                    667 WinMain
                      667 LoadLibraryA
                        667 LoadLibraryExA
                          667 LoadLibraryExW
                            667 MODULE_get_dll_load_path
                              667 LdrLoadDll
                                667 RtlImageDirectoryEntryToData
                                  667 RtlImageDirectoryEntryToData
                                    667 RtlImageDirectoryEntryToData
                                      667 call_dll_entry_point
                                        667 ExtCreateRegion
                                          667 GetRasterizerCaps
                                            667 __wine_make_gdi_object_system
                                              667 GetRasterizerCaps
                                                667 GetRasterizerCaps
                                                  667 FcInit
                                                    667 FcInitLoadConfigAndFonts
                                                      667 FcConfigBuildFonts
                                                        667 FcDirScan
                                                          667 FcFileScan
                                                            667 FcFreeTypeQuery
                                                              667 FcFreeTypeCharSetAndSpacing
                                                                598 tt_cmap12_char_index
                                                                67 FcFreeTypeCheckGlyph
                                                                  67 FT_Load_Glyph
                                                                    67 Load_Glyph
                                                                      45 FT_Stream_Seek
                                                                        45 ft_ansi_stream_io
                                                                          44 fseek
                                                                            33 flockfile
                                                                              33 __spin_lock
                                                                            10 _fseeko
                                                                              7 __srefill
                                                                                7 _sread
                                                                                  7 read$NOCANCEL$UNIX2003
                                                                              3 _sseek
                                                                            1 __error
                                                                          1 funlockfile
                                                                      20 load_truetype_glyph
                                                                        11 TT_Load_Simple_Glyph
                                                                          6 FT_Stream_GetChar
                                                                          5 TT_Load_Simple_Glyph
                                                                        9 TT_Access_Glyph_Frame
                                                                          6 FT_Stream_Seek
                                                                            6 ft_ansi_stream_io
                                                                              6 fseek
                                                                                6 _fseeko
                                                                                  4 __srefill
                                                                                    4 _sread
                                                                                      4 read$NOCANCEL$UNIX2003
                                                                                  1 _ftello
                                                                                  1 _sseek
                                                                                    1 lseek
                                                                          3 FT_Stream_EnterFrame
                                                                            3 fread
                                                                              3 __srefill1
                                                                                3 _sread
                                                                                  3 read$NOCANCEL$UNIX2003
                                                                      1 FT_Outline_Translate
                                                                      1 __bzero
                                                                2 FT_Get_Next_Char
                                                                  2 tt_cmap12_char_next
        667 Thread_9409581   DispatchQueue_2: com.apple.libdispatch-manager  (serial)
          667 start_wqthread
            667 _pthread_wqthread
              667 _dispatch_worker_thread2
                667 _dispatch_queue_invoke
                  667 _dispatch_mgr_invoke
                    667 kevent
        667 Thread_9412851
          667 start_wqthread
            667 _pthread_wqthread
              667 __workq_kernreturn
    
    Total number in stack (recursive counted multiple, when >=5):
    
    Sort by top of stack, same collapsed (when >= 5):
            __workq_kernreturn        667
            kevent        667
            tt_cmap12_char_index        598
            __spin_lock        33
            read$NOCANCEL$UNIX2003        14
            FT_Stream_GetChar        6
            TT_Load_Simple_Glyph        5
    Sample analysis of process 3311 written to file /dev/stdout
    

    Interestingly, if I force quit MI, then force quit that wineloader process (it doesn't close with monkey island and keeps hammering my CPU) then try to reopen MI I get a white box that looks like it would be the launcher, but it never loads past having that box.
  • edited February 2010
    The first episode runs fine except that the mouse gets all goofed up when trying to get Guybrush to walk. It keeps going down to the lower left hand corner for some reason.

    iMac 2.4 duo 20"
    3GB Ram
    ATI Radeon HD 2400 128mb
    Snow Leopard 10.6.2
  • edited February 2010
    Does using the keyboard (WASD/arrow keys) work?
  • edited February 2010
    I'm terrible with computers, I have a macbook, I tried changing the screen resolution, but the game quits right on launch. I'm pretty annoyed I paid for this and it isn't working.

    Model: MacBook4,1, BootROM MB41.00C1.B00, 2 processors, Intel Core 2 Duo, 2.1 GHz, 1 GB
    Graphics: kHW_IntelGMA965Item, GMA X3100, spdisplays_builtin, 144 MB
    Memory Module: global_name
    AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x88), Broadcom BCM43xx 1.0 (5.10.91.21)
    Bluetooth: Version 2.1.8f2, 2 service, 1 devices, 1 incoming serial ports
    Network Service: AirPort, AirPort, en1
    Serial ATA Device: Hitachi HTS542512K9SA00, 111.79 GB
    Parallel ATA Device: MATSHITACD-RW CW-8221, 6.82 GB
    USB Device: Bluetooth USB Host Controller, (null) mA
    USB Device: Built-in iSight, (null) mA
    USB Device: Apple Internal Keyboard / Trackpad, (null) mA
    USB Device: IR Receiver, (null) mA

    Process: Mac_Game [375]
    Path: /Volumes/Tales of Monkey Island - Chapter 1 1/MonkeyIsland101.app/Contents/MacOS/Mac_Game
    Identifier: com.telltalegames.MonkeyIsland101
    Version: 2.0.0.20 (2.0.0.20)
    Code Type: X86 (Native)
    Parent Process: launchd [64]

    Interval Since Last Report: 7808 sec
    Crashes Since Last Report: 1
    Per-App Interval Since Last Report: 26 sec
    Per-App Crashes Since Last Report: 1

    Date/Time: 2010-02-14 12:25:29.635 -0600
    OS Version: Mac OS X 10.5.8 (9L31a)
    Report Version: 6
    Anonymous UUID: 69FD3CE9-E860-4AB2-9C35-16861B5D6BD4

    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x000000003229dff8
    Crashed Thread: 0

    Thread 0 Crashed:
    0 ...lltalegames.MonkeyIsland101 0x00028067 __ZL16block_merge_nextP6pool_tP14block_header_t + 32
    1 ...lltalegames.MonkeyIsland101 0x00028100 tlsf_free + 101
    2 ...lltalegames.MonkeyIsland101 0x0022bd34 LuaFreeFunc + 51
    3 ...lltalegames.MonkeyIsland101 0x0022bd8f LuaReallocFunc + 42
    4 ...lltalegames.MonkeyIsland101 0x0000cb23 luaM_realloc_ + 51
    5 ...lltalegames.MonkeyIsland101 0x0000da9a resize + 371
    6 ...lltalegames.MonkeyIsland101 0x0000dcd0 newkey + 558
    7 ...lltalegames.MonkeyIsland101 0x0000e41e luaV_settable + 69
    8 ...lltalegames.MonkeyIsland101 0x0000edab luaV_execute + 708
    9 ...lltalegames.MonkeyIsland101 0x0000b9e6 luaD_call + 121
    10 ...lltalegames.MonkeyIsland101 0x00009627 lua_call + 48
    11 ...lltalegames.MonkeyIsland101 0x000401dc ll_require + 537
    12 ...lltalegames.MonkeyIsland101 0x0000b93d luaD_precall + 891
    13 ...lltalegames.MonkeyIsland101 0x0000f68d luaV_execute + 2982
    14 ...lltalegames.MonkeyIsland101 0x0000b9e6 luaD_call + 121
    15 ...lltalegames.MonkeyIsland101 0x00009627 lua_call + 48
    16 ...lltalegames.MonkeyIsland101 0x00039508 luaB_dofile + 110
    17 ...lltalegames.MonkeyIsland101 0x0000b93d luaD_precall + 891
    18 ...lltalegames.MonkeyIsland101 0x0000f68d luaV_execute + 2982
    19 ...lltalegames.MonkeyIsland101 0x0000b9e6 luaD_call + 121
    20 ...lltalegames.MonkeyIsland101 0x00009627 lua_call + 48
    21 ...lltalegames.MonkeyIsland101 0x0022cc15 ScriptManager::SetSystemScript() + 315
    22 ...lltalegames.MonkeyIsland101 0x0022eb30 ScriptManager::Initialize() + 3176
    23 ...lltalegames.MonkeyIsland101 0x002d4401 Launcher::Init() + 17
    24 ...lltalegames.MonkeyIsland101 0x002d4718 Launcher::Launcher(String const&, int) + 436
    25 ...lltalegames.MonkeyIsland101 0x002d48e8 Launcher::Go(int) + 340
    26 ...lltalegames.MonkeyIsland101 0x001d09bf GameEngine::Initialize(char const*) + 1397
    27 ...lltalegames.MonkeyIsland101 0x001d0cd9 GameEngine_Start + 35
    28 ...lltalegames.MonkeyIsland101 0x00099477 -[MyOpenGLView prepareOpenGL] + 144
    29 com.apple.AppKit 0x967dd7e1 -[NSOpenGLContext makeCurrentContext] + 214
    30 com.apple.AppKit 0x967dd56e -[NSOpenGLContext setView:] + 1386
    31 com.apple.AppKit 0x968a879a -[NSOpenGLView lockFocusIfCanDraw] + 198
    32 com.apple.AppKit 0x9662327d -[NSView lockFocus] + 42
    33 com.apple.AppKit 0x96627617 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 834
    34 com.apple.AppKit 0x96627a86 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1969
    35 com.apple.AppKit 0x96627a86 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1969
    36 com.apple.AppKit 0x96626045 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 759
    37 com.apple.AppKit 0x96625987 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 306
    38 com.apple.AppKit 0x966224ab -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3090
    39 com.apple.AppKit 0x96562e7b -[NSView displayIfNeeded] + 933
    40 com.apple.AppKit 0x96562a29 -[NSWindow displayIfNeeded] + 189
    41 com.apple.AppKit 0x9661e603 -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] + 1354
    42 com.apple.AppKit 0x9661e05c -[NSWindow orderWindow:relativeTo:] + 105
    43 com.apple.AppKit 0x966500e5 -[NSWindow orderFront:] + 50
    44 com.apple.AppKit 0x96530ea7 -[NSIBObjectData nibInstantiateWithOwner:topLevelObjects:] + 1814
    45 com.apple.AppKit 0x96526fba loadNib + 264
    46 com.apple.AppKit 0x9652691c +[NSBundle(NSNibLoading) _loadNibFile:nameTable:withZone:ownerBundle:] + 946
    47 com.apple.AppKit 0x9652655f +[NSBundle(NSNibLoading) loadNibFile:externalNameTable:withZone:] + 171
    48 com.apple.AppKit 0x9652649d +[NSBundle(NSNibLoading) loadNibNamed:owner:] + 391
    49 com.apple.AppKit 0x9652614c NSApplicationMain + 434
    50 ...lltalegames.MonkeyIsland101 0x0002a922 start + 54

    Thread 1:
    0 libSystem.B.dylib 0x9000b46e __semwait_signal + 10
    1 libSystem.B.dylib 0x90035dcd pthread_cond_wait$UNIX2003 + 73
    2 libGLProgrammability.dylib 0x95970b32 glvmDoWork + 162
    3 libSystem.B.dylib 0x90035155 _pthread_start + 321
    4 libSystem.B.dylib 0x90035012 thread_start + 34

    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0x1914eff8 ebx: 0x1914eff8 ecx: 0x18c4f000 edx: 0x1914eff8
    edi: 0x1914f000 esi: 0x3229dff4 ebp: 0xbfffe278 esp: 0xbfffe260
    ss: 0x0000001f efl: 0x00010202 eip: 0x00028067 cs: 0x00000017
    ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
    cr2: 0x3229dff8

    Binary Images:
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    0xc33000 - 0xcf5fe7 +libfmodex.dylib ??? (???) <281ee017a1f47c457aae039699541151> /Volumes/Tales of Monkey Island - Chapter 1 1/MonkeyIsland101.app/Contents/Frameworks/libfmodex.dylib
    0xdc9000 - 0xf9eff3 +QtCore ??? (???) <75b78dbe081a14cb5d76242da98f87d9> /Volumes/Tales of Monkey Island - Chapter 1 1/MonkeyIsland101.app/Contents/Frameworks/QtCore.framework/Versions/4/QtCore
    0x1021000 - 0x181ffe2 +QtGui ??? (???) <12bfc8c8c3421a0b9f190a97c7e2dd83> /Volumes/Tales of Monkey Island - Chapter 1 1/MonkeyIsland101.app/Contents/Frameworks/QtGui.framework/Versions/4/QtGui
    0x1ab1000 - 0x2810ff2 +QtWebKit ??? (???) <84e0cfe4c4d457717d114f77c2eba8c2> /Volumes/Tales of Monkey Island - Chapter 1 1/MonkeyIsland101.app/Contents/Frameworks/QtWebKit.framework/Versions/4/QtWebKit
    0x2f51000 - 0x2f86fe7 +phonon ??? (???) <7bc3befcdf687504daf72a65cb183721> /Volumes/Tales of Monkey Island - Chapter 1 1/MonkeyIsland101.app/Contents/Frameworks/phonon.framework/Versions/4/phonon
    0x2fa7000 - 0x3007fe2 +QtDBus ??? (???) <a88d86304f877b75e2fd740574314a82> /Volumes/Tales of Monkey Island - Chapter 1 1/MonkeyIsland101.app/Contents/Frameworks/QtDBus.framework/Versions/4/QtDBus
    0x3030000 - 0x307efff +QtXml ??? (???) <0b27fb528d3ef9ff0ea2ba784b2aea0e> /Volumes/Tales of Monkey Island - Chapter 1 1/MonkeyIsland101.app/Contents/Frameworks/QtXml.framework/Versions/4/QtXml
    0x309f000 - 0x3180ff2 +QtNetwork ??? (???) <40cf52e6b2387d7e65830427735d5175> /Volumes/Tales of Monkey Island - Chapter 1 1/MonkeyIsland101.app/Contents/Frameworks/QtNetwork.framework/Versions/4/QtNetwork
    0x37a1000 - 0x37bdff7 GLRendererFloat ??? (???) <7badea5e2b8167c0e6391623bb46140a> /System/Library/Frameworks/OpenGL.framework/Versions/A/Resources/GLRendererFloat.bundle/GLRendererFloat
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    0x902a0000 - 0x90394ff4 libiconv.2.dylib ??? (???) <3f183527811098bb7332f67a1f902bfd> /usr/lib/libiconv.2.dylib
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    0x905cf000 - 0x905d3fff libGIF.dylib ??? (???) <abf65b853acce7bc8419c74716be5be0> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib
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    0x91cfd000 - 0x91d7afef libvMisc.dylib ??? (???) /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvMisc.dylib
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    0x91f4f000 - 0x91fa8ff7 libGLU.dylib ??? (???) <64d010e31d7596bd8f9edc6e027d1d0c> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib
    0x922d0000 - 0x922d0ffd com.apple.vecLib 3.4.2 (vecLib 3.4.2) /System/Library/Frameworks/vecLib.framework/Versions/A/vecLib
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    0x922e4000 - 0x92377ff3 com.apple.ApplicationServices.ATS 3.7 (???) <ee62ba9c0a4c8e23dd52f867c03ca5a6> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS
    0x92390000 - 0x92390fff com.apple.Carbon 136 (136) <ec1d4184925e652dbe1b9200a5a552ec> /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon
    0x92391000 - 0x92393ff5 libRadiance.dylib ??? (???) <7f14661d29de8cbf01334909542c0fc5> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libRadiance.dylib
    0x92394000 - 0x92475ff7 libxml2.2.dylib ??? (???) <4d54971007e14f8d80e6889ee1111f21> /usr/lib/libxml2.2.dylib
    0x92476000 - 0x925beff7 com.apple.ImageIO.framework 2.0.6 (2.0.6) <4febd1ccf49ae410e82d12c02ba33b68> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/ImageIO
    0x925bf000 - 0x9264bff7 com.apple.LaunchServices 291 (291) <099eba2fe584376b476f9a262f41ecf2> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/LaunchServices
    0x9264c000 - 0x9264cffb com.apple.installserver.framework 1.0 (8) /System/Library/PrivateFrameworks/InstallServer.framework/Versions/A/InstallServer
    0x9269c000 - 0x926a3fe9 libgcc_s.1.dylib ??? (???) <28a7cbc3a5ca2982d124668306f422d9> /usr/lib/libgcc_s.1.dylib
    0x926a4000 - 0x926b2ffd libz.1.dylib ??? (???) <545ca09467025f77131cfac09d8b9375> /usr/lib/libz.1.dylib
    0x926b3000 - 0x926f2fef libTIFF.dylib ??? (???) <5bf6b42bc5e007fcea32f6620b14cba3> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
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    0x92809000 - 0x9295bff3 com.apple.audio.toolbox.AudioToolbox 1.5.2 (1.5.2) /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
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    0x929d5000 - 0x929d5ffc com.apple.audio.units.AudioUnit 1.5 (1.5) /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
    0x92a0d000 - 0x92a5eff7 com.apple.HIServices 1.7.1 (???) <ba7fd0ede540a0da08db027f87efbd60> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices
    0x92bfc000 - 0x92c3afff libGLImage.dylib ??? (???) <2e570958595e0c9c3a289158223b39ee> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib
    0x92c3b000 - 0x92c42ffe libbsm.dylib ??? (???) <5582985a86ea36504cca31788bccf963> /usr/lib/libbsm.dylib
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    0x9448f000 - 0x9448fff8 com.apple.ApplicationServices 34 (34) <e9cd7c823062c4382d89e3c9997f4739> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices
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  • edited February 2010
    Just wanted to chime in that I'm having the same problem (bouncing icon, then quits with an error). Only tested the last episode so far, but I'll download and try the others as well.
  • WillWill Banned
    edited February 2010
    Looking into this guys, not ignoring you. I need to sit down and talk to some programmers tomorrow, but it's a holiday here so not many people are in the office.
  • edited February 2010
    Here´s how it worked for me (very strange, though):
    - start mac in safe mode (hold down left shift key during boot)
    - launch Monkey Island -> it´ll crash as usual
    - start mac again without safe mode -> game will run

    Anyone here can reproduce that? :rolleyes:
  • edited February 2010
    Thanks Will. :)

    How will we find out when they work though?

    I'm going to try Henk's way tomorrow too, hopefully.
  • edited February 2010
    I also cannot launch any of the games. I am running a MacBook Pro, 2.66GHz, 4GB with NVidia GeForce 9400.
    Pasted below is the message I am getting.
    Process: Mac_Game [1493]
    Path: /Applications/MonkeyIsland101.app/Contents/MacOS/Mac_Game
    Identifier: com.telltalegames.MonkeyIsland101
    Version: 2.0.0.20 (2.0.0.20)
    Code Type: X86 (Native)
    Parent Process: launchd [206]

    Interval Since Last Report: 675 sec
    Crashes Since Last Report: 1
    Per-App Interval Since Last Report: 14 sec
    Per-App Crashes Since Last Report: 1

    Date/Time: 2010-02-16 22:55:22.213 -0500
    OS Version: Mac OS X 10.5.8 (9L31a)
    Report Version: 6
    Anonymous UUID: 2759DC38-DE9D-4EA6-9916-9755A01D94EA

    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x0000000034a3fff8
    Crashed Thread: 0

    Thread 0 Crashed:
    0 ...lltalegames.MonkeyIsland101 0x00028067 __ZL16block_merge_nextP6pool_tP14block_header_t + 32
    1 ...lltalegames.MonkeyIsland101 0x00028100 tlsf_free + 101
    2 ...lltalegames.MonkeyIsland101 0x0022bd34 LuaFreeFunc + 51
    3 ...lltalegames.MonkeyIsland101 0x0022bd8f LuaReallocFunc + 42
    4 ...lltalegames.MonkeyIsland101 0x0000cb23 luaM_realloc_ + 51
    5 ...lltalegames.MonkeyIsland101 0x0000d465 luaH_free + 60
    6 ...lltalegames.MonkeyIsland101 0x0000c4f9 sweeplist + 214
    7 ...lltalegames.MonkeyIsland101 0x0003d1ce luaC_freeall + 34
    8 ...lltalegames.MonkeyIsland101 0x00043288 close_state + 36
    9 ...lltalegames.MonkeyIsland101 0x0022de57 ScriptManager::Shutdown() + 1049
    10 ...lltalegames.MonkeyIsland101 0x0022ded4 ScriptManager::Initialize() + 12
    11 ...lltalegames.MonkeyIsland101 0x00233b75 ScriptManager::SetProjectScript() + 289
    12 ...lltalegames.MonkeyIsland101 0x001d0a9e GameEngine::Initialize(char const*) + 1620
    13 ...lltalegames.MonkeyIsland101 0x001d0cd9 GameEngine_Start + 35
    14 ...lltalegames.MonkeyIsland101 0x00099477 -[MyOpenGLView prepareOpenGL] + 144
    15 com.apple.AppKit 0x927507e1 -[NSOpenGLContext makeCurrentContext] + 214
    16 com.apple.AppKit 0x9275056e -[NSOpenGLContext setView:] + 1386
    17 com.apple.AppKit 0x9281b79a -[NSOpenGLView lockFocusIfCanDraw] + 198
    18 com.apple.AppKit 0x9259627d -[NSView lockFocus] + 42
    19 com.apple.AppKit 0x9259a617 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 834
    20 com.apple.AppKit 0x9259aa86 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1969
    21 com.apple.AppKit 0x9259aa86 -[NSView _recursiveDisplayAllDirtyWithLockFocus:visRect:] + 1969
    22 com.apple.AppKit 0x92599045 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 759
    23 com.apple.AppKit 0x92598987 -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topView:] + 306
    24 com.apple.AppKit 0x925954ab -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 3090
    25 com.apple.AppKit 0x924d5e7b -[NSView displayIfNeeded] + 933
    26 com.apple.AppKit 0x924d5a29 -[NSWindow displayIfNeeded] + 189
    27 com.apple.AppKit 0x92591603 -[NSWindow _reallyDoOrderWindow:relativeTo:findKey:forCounter:force:isModal:] + 1354
    28 com.apple.AppKit 0x9259105c -[NSWindow orderWindow:relativeTo:] + 105
    29 com.apple.AppKit 0x925c30e5 -[NSWindow orderFront:] + 50
    30 com.apple.AppKit 0x924a3ea7 -[NSIBObjectData nibInstantiateWithOwner:topLevelObjects:] + 1814
    31 com.apple.AppKit 0x92499fba loadNib + 264
    32 com.apple.AppKit 0x9249991c +[NSBundle(NSNibLoading) _loadNibFile:nameTable:withZone:ownerBundle:] + 946
    33 com.apple.AppKit 0x9249955f +[NSBundle(NSNibLoading) loadNibFile:externalNameTable:withZone:] + 171
    34 com.apple.AppKit 0x9249949d +[NSBundle(NSNibLoading) loadNibNamed:owner:] + 391
    35 com.apple.AppKit 0x9249914c NSApplicationMain + 434
    36 ...lltalegames.MonkeyIsland101 0x0002a922 start + 54

    Thread 1:
    0 libSystem.B.dylib 0x9745346e __semwait_signal + 10
    1 libSystem.B.dylib 0x9747ddcd pthread_cond_wait$UNIX2003 + 73
    2 libGLProgrammability.dylib 0x90047b32 glvmDoWork + 162
    3 libSystem.B.dylib 0x9747d155 _pthread_start + 321
    4 libSystem.B.dylib 0x9747d012 thread_start + 34

    Thread 2:
    0 libSystem.B.dylib 0x9749b6fa select$DARWIN_EXTSN + 10
    1 libSystem.B.dylib 0x9747d155 _pthread_start + 321
    2 libSystem.B.dylib 0x9747d012 thread_start + 34

    Thread 3:
    0 libSystem.B.dylib 0x9744c286 mach_msg_trap + 10
    1 libSystem.B.dylib 0x97453a7c mach_msg + 72
    2 com.apple.CoreFoundation 0x90c96e7e CFRunLoopRunSpecific + 1790
    3 com.apple.CoreFoundation 0x90c97aa8 CFRunLoopRunInMode + 88
    4 com.apple.audio.CoreAudio 0x9058a5f8 HALRunLoop::OwnThread(void*) + 160
    5 com.apple.audio.CoreAudio 0x9058a480 CAPThread::Entry(CAPThread*) + 96
    6 libSystem.B.dylib 0x9747d155 _pthread_start + 321
    7 libSystem.B.dylib 0x9747d012 thread_start + 34

    Thread 4:
    0 libSystem.B.dylib 0x9744c2e6 semaphore_timedwait_signal_trap + 10
    1 libSystem.B.dylib 0x9747e2af _pthread_cond_wait + 1244
    2 libSystem.B.dylib 0x9747fb33 pthread_cond_timedwait_relative_np + 47
    3 com.apple.audio.CoreAudio 0x90599bdf CAGuard::WaitFor(unsigned long long) + 213
    4 com.apple.audio.CoreAudio 0x9059b79a CAGuard::WaitUntil(unsigned long long) + 70
    5 com.apple.audio.CoreAudio 0x90599f3f HP_IOThread::WorkLoop() + 759
    6 com.apple.audio.CoreAudio 0x90599c43 HP_IOThread::ThreadEntry(HP_IOThread*) + 17
    7 com.apple.audio.CoreAudio 0x9058a480 CAPThread::Entry(CAPThread*) + 96
    8 libSystem.B.dylib 0x9747d155 _pthread_start + 321
    9 libSystem.B.dylib 0x9747d012 thread_start + 34

    Thread 5:
    0 libSystem.B.dylib 0x9744c3a6 mach_wait_until + 10
    1 libSystem.B.dylib 0x974c33ad nanosleep + 314
    2 libSystem.B.dylib 0x974c326d usleep + 61
    3 libfmodex.dylib 0x00c381cf 0xc33000 + 20943
    4 libfmodex.dylib 0x00cbf5d9 FMOD::SystemI::createFile(FMOD::SystemI*, FMOD::File**, bool) + 24653
    5 libSystem.B.dylib 0x9747d155 _pthread_start + 321
    6 libSystem.B.dylib 0x9747d012 thread_start + 34

    Thread 0 crashed with X86 Thread State (32-bit):
    eax: 0x1a51fff8 ebx: 0x1a51fff8 ecx: 0x1a020000 edx: 0x1a51fff8
    edi: 0x1a520000 esi: 0x34a3fff4 ebp: 0xbfffe958 esp: 0xbfffe940
    ss: 0x0000001f efl: 0x00010202 eip: 0x00028067 cs: 0x00000017
    ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037
    cr2: 0x34a3fff8

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  • edited February 2010
    I tried henk68's safe-mode method. For me, the game launched in safe-mode, but did not launch upon returning to the regular OS.
  • edited February 2010
    At this point, I decided to randomly try launching Episode 1 again out of pure boredom and it did actually launch! However, upon quitting after the first save point and restarting to make sure it wasn't a fluke, it has gone back to "unexpectedly quit"ting.

    At least now I know that it can/does work on my computer but I don't know how to make it work all the time...
  • DjNDBDjNDB Moderator
    edited February 2010
    At least now I know that it can/does work on my computer but I don't know how to make it work all the time...

    What does it do when you start it without internet connection?
  • edited February 2010
    What does it do when you start it without internet connection?

    It seems to make no difference.
  • edited February 2010
    has anybody tried to launch ToMI on the highest graphics setting using a wacom tablet? I'm having a problem with mine, in that when i change screen res the tablet/ screen ratio doesn't adjust and there seems to be no way to alter this in the tablet preferences. Anyone have a work around for this or shall i relent and just use the mouse?
  • edited February 2010
    Just want to add myself to the list of people experiencing this problem. The icon bounces a few times, then crashes. Note I've been able to play the game a few times before. I managed to finish episode 3 by turning off wifi, but no luck on ep. 4.
  • WillWill Banned
    edited February 2010
    We've got people looking into these, it's just been a busy couple of days. I promise we haven't forgotten about you.
  • edited February 2010
    Let me start by saying THANK YOU for the Macintosh support! Unfortunately, I'm having the same problems as everyone else in this thread. Macbook Pro 17", 10.5.7, 2.16Ghz Intel Core Duo, 2Gb RAM, ATI X1600. I can't even get the Demo to launch. It tries, then pauses, then pops up the typical Mac box stating that an error has occurred and I can Ignore, Report, or Relaunch.

    I'm sure its all the result of some nefarious plot by the evil pirate LeChuck and can be easily remedied by an appropriate bout of insult sword fighting? Sadly I am quite bad at casting insults and will just have to wait for a software update to resolve the issue.

    On the bright side, I've waited years for Mac support - so what's a few more days? And letting us poor saps who purchased the PC version ALSO have access to the Mac versions when they are released free-of-charge is HUGELY appreciated! Thanks!
  • edited February 2010
    I completely forgot to mention - I'm currently unemployed and more than happy to re-locate to Telltale Games corporate office where I'm sure I would make an excellent Mac platform games tester. :)
  • KevinKevin Telltale StaffBanned
    edited February 2010
    Can someone having problems with this issue try the following:

    Run DiskUtility in Applications/Utilities, Select your disk and click in "Verify Permissions", and let me know if anything was reported. If it was, click on "Repair Permissions" then try the game after the repair completes.

    Seems there was some kind of thing happening in OS 10.5.8 (see here for details).
  • edited February 2010
    Didn't work, I verified permissions and got loads of errors. Repaired permissions, but the following errors still remain.
    Verify permissions for “Macintosh HD”
    	Reading permissions database.
    	Reading the permissions database can take several minutes.
    
    Permissions differ on "System/Library/QuickTime/AppleProResDecoder.component/Contents/CodeResources", should be -rw-r--r-- , they are lrw-r--r-- .
    Permissions differ on "Library/Internet Plug-Ins/JavaPluginCocoa.bundle/Contents/CodeResources", should be -rw-rw-r-- , they are lrw-rw-r-- .
    Permissions differ on "System/Library/Components/AudioCodecs.component/Contents/CodeResources", should be -rw-r--r-- , they are lrw-r--r-- .
    ACL found but not expected on "Applications/Utilities".
    ACL found but not expected on "Applications".
    
    Still has the same problem with the game.

    Edit: Don't mind me, all seems to be working now.
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