Obligatory Control Scheme Poll



  • edited March 2010
    I played ToMI Chapter 3 in an effort to make my avatar, and you know, The ClicknDrag controls just kind of happened. I barely noticed it. Maybe it's growing on me.

    edit: I discovered the both-mouse-buttons method of running in chapter 1 long ago, but I would have liked a method of toggling the run on so I could just left click. It's not a pain otherwise, but I would have liked it.
  • edited March 2010
    I'm not against direction keys for moving in general, but i don't think that this kind of control scheme works particularily well in adventure games that usually have these panoramic scenes with fixed camera. WASD is a way to go only if you have a first person wiewpoint or some kind of third person camera that follows the player. Otherwise such a control scheme feels awkward and unnatural.
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