WarpSpeed wrote: »
It depends on the mood you're trying to convey. Should this be a bright scene or a dark, foreboding scene?
If you make it dark, the important thing is that special objects should either be brighter or have a very distinct color. Some people have their monitor brightness set lower than yours, and they won't see things in the dark as well. One of the scenes in Myst that annoyed me was a very dark scene, that I had to turn my monitor brightness all the way up to see anything. Good adventure games don't make you adjust your computer settings to solve them.