crofael wrote: »
We currently have no plans to do releases on Android. The main reason has to do with hardware. iOS devices all have a similar profile: there's an easily identifiable minimum amount of memory, CPU and GPU power that we can target from an engine standpoint.
Now think about Android. How many different Android devices from how many different manufacturers are available? In the hundreds. And for the most part, they are all extremely disparate in their hardware specifications. Between this device fragmentation and the fact that most Android devices on the market are not all that great for gaming, we'd rather focus on making our engine better on the platforms we already do support.
All that being said, I'm a programmer and so I'm not up to speed on what our sales and marketing plans are for the future, so it's entirely possible that at some point we'll start putting our games on Android. But in the meantime I'm afraid it's not in the cards.
Sorry to be the bearer of bad news.
We definitely want to get our future titles and past catalog of games live on Android devices. We’ve done some of the initial work on the engine to get there but there are many issues for us. The disparate hardware specs, piracy concerns and state of the Android equivalent of the App Store make it very hard to bring our games over to the Android OS. To counteract these issues with the Android platform, and ignoring for a minute the huge issue of widely varied specs of Android devices, our games would need to be built and/or sold distinctly different than we do today on all other platforms. Will Walking Dead: The Game come to Android? We hope so, but nothing to announce today.
The big problem with trying to correlate X million in illegally downloaded games to X million in lost sales is that it simply doesn't work like that. There is no quantifiable number or study out there that shows a direct correlation between those numbers. So when you see these "studies" that claim piracy costs an industry millions in lost revenue, it's simply a load of made up numbers. In fact the U.S. Government has basically admitted that most piracy estimates are bogus. The Government Accountability Office said that it is "difficult, if not impossible to quantify the economy-wide impacts". What video game publishers should be doing is stop blaming piracy for their lack of sales and look at from a different angle.
Walking Dead: Season One is NOW available on Android and it works great on my (High end Android Phone) Samsung Galaxy S3 and (Low End Android Phone) Acer Liquid E2..;)