User Avatar Image

An Industrial Fantasy/Steampunk MMO?

posted by CoS_Stanley on - last edited - Viewed by 2.4K users
Hey all, I'm Stanley and I work for an indie games developer. We are now creating a title of our game,a browser-based Industrial Fantasy MMO under the name City of Steam.

If you've known of City of Steam and been keeping an eye on it since the game went public, be sure to keep an eye on our dev journals for up-to-date game development.

To those that don't know what City of Steam is (no surprise there, we're an indie developer, so getting widespread recognition is a relatively harder for us), it's an industrial fantasy/steampunk MMORPG, lightweight enough to play on even older computers and accessible straight from your browser. Even then, thanks to Unity 3D and a lot of in-house tools, we've managed to still make it look quite impressive, and all stored in but a few megabytes!

And this isn't just some average fantasy world with a few steampunk elements thrown in, oh no! The entire world itself is a mechanism of gears and spokes, with pipes and boilers as ancient as the world itself. Current civilizations are build upon these, and these industrial aspects are simply part of the world's history and daily life; races such as humans and elves do exist, but they live alongside dwarves that are part-machine, robotic toilers that roam the land, and both magical and mechanical monstrosities that threaten their existence. Here is a quick look at the world City of Stema is based upon:


For a better picture of the game, check our latest Closed Beta Trailer, a lot has changed and imporved since then, but it can still give a good idea for what we plan to make of our game:

Hey everyone, hope you found some time to stop by and play the game at PAX last weekend. But how about getting to know some pre-PAX preparations? Actually we've got a new Dev Journal about that, hit the link below for more details. And be sure to stay tuned as we'll have a PAX recap very soon!

Remember, we’re moving up on Greenlight but we need your help, so keep voting and spreading the word. We’re getting so close!

We may be a small developer, but we’re very receptive to player feedback too, and strive to openly discuss the development process. Feel free to share your thoughts, and I’ll personally answer any questions you may have.
28 Comments - Linear Discussion: Classic Style
  • Hi everyone, just wanted to drop by and give you a final reminder for City of Steam Beta: the first Beta Weekend will launch in around 15 hours! If you are interested in joining in, sign up for our newsletter for a chance to receive a key (and regular development updates as well); also, check out our partners (, they might still have a few keys left to give out. If you grabbed one already, great! Free your schedule and get ready to swarm into The Refuge tonight!
  • Springtide finally closed its gates... A million thanks to all who joined in and helped us test the game. As always, you can rest assured that we'll work on those bugs, and keep polishing up the game. We all look forward to seeing you back on Nov. 30 again to play DWARVES! Also, keep up your outstanding support for the Steam-o-Meter, we're getting closer to 3M points.
  • Hello everyone, just try to remind you that we'll start Summercrest (CBT2) very soon! If interested, make sure to sign up for our newsletters on the website for Beta key priority; also, keep an eye on our partners, they might still have some loaded keys left. For those who received a key already, keep it safe and start a new round of adventure in just hours!
  • Still looking for Holiday Gifts? Our Toiler might have something you might like. Also, we've prepared all Beta testers some awesome game stuff in Winter Festival, so be sure to check it out and get yours. Happy holidays and enjoy the final Closed Beta Test tomorrow!
  • Still remember our Steam-o-Meter dev humiliation extras promise? Well, we just rolled out a video about it, ENJOY!
  • Gates of CBT finally closed, but don't slacken off guys, Beta will be coming up soon, along with more new features and content, so stay tuned!
  • Keep up the votes for our Greenlight project everyone, we've got a good chance to get greenlit next month.
  • We have put up a new Dev Journal. We’re talking about the forum avatars made for the our Top-tier Paragon supporters. If you are interested in how steampunky avatars should look like, feel free to head over to here.
  • Hi everyone, check out our latest dev journal for PAX preparations and more.:)
  • We usually don't allow people to advertise their projects on the Telltale forums unless they're already an established member of the community. If people want updates on the game, they can follow you on your site. The project doesn't need its own news thread here, so I'll be closing this down now.
This discussion has been closed.