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How an Honest Ad for TWD Would Read

posted by JackSchirmer on - last edited - Viewed by 2.3K users
An honest ad for The Walking Dead game would read:

"Clunky point and click adventure game with lots of button mashing, the usual bizarre key hunts (a sparkplug in order to break a window!) an interesting story, and limited choices the effects of which are confined within each episode don't work in the pc version, and primarily have to do with how people talk to you. No matter what you do, every episode begins and ends the same way. Just so you know."

Anyone else?
113 Comments - Linear Discussion: Classic Style
  • joorgen;671640 said:
    I think most people are figuring the way stuff has been going down lately is how it is going to continue going down. I mean the choice you have between Doug or Carley in ep 1 has literally no impact they are completely functionally the same (near a reskin) except Carley has the very slight boon that she allows you to tell people you are a killer which helps since if you don't they will all know in the worst possible way, Lilly tells them.
    Either way there is no hint at any of it counting.
    Also there is that awful thing with the normal UI where if you protect Carley it sais "Carley will remember this" literally a second later she gets shot in the face.

    I dunno, I love the story but still feel as if the marketing could be done in a better way considering the whole Mass Effect thing. Gamers have just gone trough this exact thing and now they market it as the same thing you were suposed to be able to do in Mass Effect, now the Mass Effect thing is probably debatable but either way in that game it is a complete illusion of choice over actual choice.

    Tl;dr: gamers are in a butthurt fase right now, and this I guess doesn't make it any better.
    Call me weird, but I've never played mass effect so I don't know what happened, it's just the fact how he's complaining about limited choices, by heck we're only on ep.3. Plus yeah I'm still a bit peed about them dying but I know a few things that could mean there alive. Like a guy that gets shot in the comics and lives and his was name was Carl and ours is Carl ey ect but it's false hope if anything:(.
  • Marleysativa;671744 said:

    Yeah man. I still think it says a lot about TTG that people cared so much for these characters though.
    Oh definitely. Without a doubt. The fact people are getting so upset shows that TTG had an epic win here.

    If people didn't care, I'd be worried.
  • Bingo! The ME3 fiasco was the epitome of gamer entitlement. The game was FILLED with fanservice, but people wanted what? Some 90 minute OVA as well? It was the only time I really wanted BioWare to come out and simply say 'No. This is our story and this is how it wraps up' (Just like any other author/scriptwriter/screenplay would). And if there are people who make changes to that story its the people that PAY them, not the movie goers, the book readers, the TV watchers (And no, we dont pay those people, we pay for the final product, their salaries are determined well before production begins) The level of entitlement in gaming is out of control and I think it because we have this close and ANONYMOUS connection to the devs via the internet.
  • DreadMagus;671743 said:
    This is why I was against Bioware remaking their ending of ME3... it opened a really nasty can of worms....
    The can was opened when they lied and got caught for it, and then acted childish while releasing the gaming press on gamers.

    I don't know where you are from, but here in my country people don't like being lied to then treated like an idiot by the liar whose caught in the act of their lies.
  • Maybe, I've done some beta-testing in the past. And most devs I've talked to tend to avoid things like their own message boards. One told me, and I paraphrase, "If we made games the player's say that they want, the game would be horrible and they'd still not be happy."

    What players want, and what they think they want, are usually not the same.
  • EternallyBored;671759 said:
    The can was opened when they lied and got caught for it, and then acted childish while releasing the gaming press on gamers.

    I don't know where you are from, but here in my country people don't like being lied to then treated like an idiot by the liar whose caught in the act of their lies.
    I'm not saying Bioware didn't screw up initially.

    I'm saying it played out badly, both due to the player/consumer base, their PR interaction, and how Bioware resolved it.

    Now you have a horde of random internet peoplez who think they can whine about anything and get immediate and unrealistic developer created game change.
  • Ultraa;671752 said:
    Call me weird, but I've never played mass effect so I don't know what happened, it's just the fact how he's complaining about limited choices, by heck we're only on ep.3. Plus yeah I'm still a bit peed about them dying but I know a few things that could mean there alive. Like a guy that gets shot in the comics and lives and his was name was Carl and ours is Carl ey ect but it's false hope if anything:(.
    I sorta agree I mean it is a litle bit early to cry wolf yet they could turn things around, but ye it generally just seems like they've exhausted their options on how to make choices count.
    Not having played Mass Effect isn't that odd I mean it is a very different type of game. Mass Effect could've gone down into historie as a masterpiece, but now it is a broken masterpiece really, so I don't really advice people to play it anymore. The first 2 though are def must plays though XD anyways way to off topic.

    but trust me starting up the entitlement issue again would be awful
  • joorgen;671745 said:
    Oh god, NO not the entitled debate again NO just no. That shit went way to far on ME3 and is going to again here please NO!

    Technically you are entitled to anything the marketing campaign sais you will get with the game, and the only way I can end this is say Bioware bended towards the people complaining so even they saw the correct edge of that question.
    Because thats exactly how these people are starting to sound now.
    And yes, people are entitled to everything the market campaign says:
    But when they misinterpret the feature, that is not the Devs fault, nor are they now obliged to indulge YOUR version of what you thought said feature was going to be. The rage:$ ratio is off here, people.
  • Xarne;671773 said:
    Because thats exactly how these people are starting to sound now.
    And yes, people are entitled to everything the market campaign says:
    But when they misinterpret the feature, that is not the Devs fault, nor are they now obliged to indulge YOUR version of what you thought said feature was going to be. The rage:$ ratio is off here, people.
    Actually, it is, or, rather, their marketing department.
    Hey, Xarne :)
  • What you are entitled to can be summed up with this one dilly.

    If you buy a massage you get exactly what is advertised which normally is a massage. Anything extra would costs more money.
    If you buy a game you are entitled to exactly what is advertised and nothing other than that (atleast in most european countries with trade acts and so forth where advertisements are legally binding). So if a game markets itself as Mass Effect, a tailor made story basically "not a story where you only end up with ending A, B and C" (direct quote) then you are entitled to exactly that. Which is why marketing is take way to lightly theese days, game developers don't need to fix their game they just need to fix their advertising.
    Sadly when something is said it can't be unsaid so they need to stick to what is said, unless they want alot of bitching and whining. The only thing Bioware should've done technically is allow a refund for those players who wished it, which is what you normally get when you are unhappy with a product and feel like they falsely advertised.
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