A bundle of 12 games designed and developed over a 30-hour Game Jam in London. With themes like ’sleep’, ’genetics’, ’the passing of time’ and ’clean water’, a real variety of games were produced.
Whether you want to go sword-to-sword with a medieval knight or hack your way in to a security system, this is the bundle for you!
Pulse Shift is first person puzzle platformer which allows players to control and cheat physics. The game allows to play with physics, gravity and manipulating time. Primary goal is find right way and get to the arrow location as fast as possible. It is a game where you finding, trying, jumping, collecting, avoiding, thinking, running and trying again. It is 3d puzzle game where you really playing with three dimensions.
Darth Marsden wrote: »
It's a tower defence game, so that's me out.
Zigfrak is a space-based action RPG, featuring missions, exploration, and crafting. With an emphasis on loot and over-the-top items, it's not a traditional space sim. Enemy ships explode like loot piñatas, spewing forth useful pickups.
The game employs subtle humor to poke light at a dark situation -- a human civil war on a galactic scale, complicated by the invasion of technologically superior aliens. During the campaign, players encounter clues and artifacts which could reveal ancient secrets of humanity.
REPERFECTION is a new indie adventure series in the style of an interactive Art Noir graphic novel. It consists of several episodes, each of it is self-contained. You unlock new panels and pages of the game by solving different puzzles. By doing so you influence the events in the past and change the future reality, discovering more and more about the exciting storyline. The comic is kept in black and white using color as focus on important objects.
Ben Freeman lives with his wife Sarah and their son Danny in a small house in the suburbs. They are a happy family - until the day Sarah loses her life in a car accident. Due to the loss of his wife Ben's life goes to pieces, but he discovers a so far unknown ability that allows him to revert Sarah's death, jumping to the time Sarah wanted to leave the house and driving into that terrible accident. But the price for saving his beloved is higher than he could imagine...
"These days, folks have a lot of funny ideas about what makes a Real Cowboy..."
Sam, an ordinary Texas rancher, is on holiday in England when he steps through a blue portal and into a purgatory dimension, Strange:
Here, a friendly witch is handing out guns to visitors. A crazed, German-speaking wizard hurls elecbolts from his castle. The town mechanic has a plan that can't possibly work. Upriver, something involving a lot of chickens is happening.
Various things are roaming the countryside. More variouser things lurk in the Garbadge Mine across the river.
Stuck in the middle sits Sam, who is a Real Cowboy. But that's just his job title back home-- it's not obvious that it's of any practical help here.
The Real Texas is an action adventure the plays a bit like Ultima VI meets Zelda: Link to the Past.
Collect items, rummage through people's homes, shoot at things, talk to people, and bit by bit become entwined in the lives of the residents of Strange.
Featuring all major game/life perils including dungeons, bosses, traps, and the estate tax.