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Yet another theory!

posted by umsaint on - last edited - Viewed by 684 users
How about this:

Lee is not dead. His yellow eyes are a sign of infection, but not zombie infection. Instead they are a sign of a general infection from cutting off his arm. For those who chose the option of Clem shooting Lee. She doesn't do it. Instead she shoots the handcuff chain--in the comics Morgan did this when leaving his son Duane who had become a zombie behind. He had him restrained and had become very unstable when Rick and company found him. He was supposed to put his son out of his misery and then join them. There's a gunshot, he joins them, and they leave but then you see his zombie son leave the house--in other words he shot the restraint.

Clem shoots the handcuffs because she just can't shoot Lee and leaves. He is in a secure area. He passes out perhaps even enters into a coma like state allowing his body to fight the infection.

My theory is far fetched I know, and I'm not sure how he would get out of the cuffs for those who chose Clem not shooting him.

Anyway, just had that random thought and wanted to add to all the wonderful dialogue going on.

Great game and looking forward to Season 2!
18 Comments - Linear Discussion: Classic Style
  • JabbaDaHuttX7;731745 said:
    I could actually see a plot twist like that be in line with the unremarkable ending we got.
    It was actually an extremely well written ending, it was only unremarkable because it marched lock-step with existing ZA fiction to the point that the outcome wasn't particularly surprising.
  • No, its tell tale. The same people die regardless of what you pick.

    So from that knowledge, if lee were to DIE and turn into a zombie if you don't cut off his arm, then he's going to die if you do.

    because thats just not the way they made the game.
  • pwnah;731750 said:
    No, its tell tale. The same people die regardless of what you pick.

    So from that knowledge, if lee were to DIE and turn into a zombie if you don't cut off his arm, then he's going to die if you do.

    because thats just not the way they made the game.
    It's not TTG, it's cinematic gameplay in general. At some point you need to stop paying voice actors for their work, which necessitates a cut-off point for any open-ended characters.

    Think Mass Effect, the characters from the previous games, even the Virmire survivor only qualified as cameos to varying degrees. The only way they could give Wrex or Mordin 'impressive' seeming roles is because the ending was so horribly vague that they didn't impact it in any way.
  • Yeah but im just saying, that if someone dies in one instance, trying to do other things to get them alive won't change a thing, because they are destined to die at that one point because tell tale didnt put the extra hours in to make this game like that.
  • I didn't cut Lee's arm off, and I handcuffed him to the radiator and had Clementine blow his face off.

    MY LEE IS DEAD. Thus, redemption!
  • ...What about the people who put the handcuff on the walker, and not Lee?
  • Lee's eyes go yellow even if you didn't chop his arm off :L
    Which is weird because zombie's eyes are completely white
  • If you cut off his arm, you suffer from blood loss and shock, but you faint less.

    If you don't, you faint even more.


    Either it slowed it down, or stopped it, right?
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