Telltale Autumn Sale

Give us an Alternative Ending where Lee lives

Why is this important to me. If Lee doesn't get bitten, we open season 2 with Clem & Lee sitting on the stump. She is getting older now and truly thinks of Lee as a father to her now. Things are only going to get worse in season 2 but it would be cool to watch the 2 of them rely on each other to get by. I like the idea of those 2 characters continuing to evolve as well as choices being made in the 2nd season that could lead to one, both, or neither of them dying in season 2. Just knowing if I screw up in season 2 it could lead to the demise of Clem or my beloved Lee, would make each moment, each decision, that more intense.

Comments

  • edited March 2013
    No..gif
  • edited March 2013
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  • edited March 2013
    I didn't vote in the poll because I don't like any of the choices. Wish you had included an option for "I like it the way it was" lol.

    Clem already thought of Lee as a father figure, then she sees her real dad zombified. It, I believe, solidified her feelings for Lee as a "fill in" dad. Then she had to (depending on how you play) end him. He doesn't need to be alive to be appreciated or loved.

    They already relied on each other to get by. There's a reason you can go alone, and it's not just if you play "asshole Lee". It's because she was relying on him.

    We already experienced that with Season 1 - Clem CAN die, you just get "re-spawned" so to speak, because her character wasn't supposed to die. And we DID lose Lee. I like that, too. I like that no character is safe.

    His death was beautiful. He mentions having wanted children - he was given the opportunity to be a father. He raised Clem to be however the player wanted to. (We - my hubby and I - raised her to be strong, both having her shoot "us".) He taught her things, and gave her advice.

    Do you really want to see TWD S5 - Clem hits puberty and Lee explains tampons?
  • edited March 2013
    It would be nice to have a DLC i suppose, where there is a different ending...however, wouldnt it just be a movie? Any gameplay? I mean Lee didnt give a shit about himself when he walked through the streets with a butcher knife with or wothout a glass shard. Do u think he would do that if he wasnt bit? Even if clems life depended on it...idk. I think the reason why he actually found clem at all was the fact that he did get bit and he knew he may as well give it his all since he was bit. It would be interesting to have a second ep 5 where lee didnt get bit and u have to find the strategic ways the group or lee manages to get her back. There is no way to add a DLC based completely on one thing; Lee not getting bit. The only choice that would affect wheter he got bit or not, i suppose, would be that he would get bit if he went for the walkie talkie, but not the cardboard box.
    Ramble Ramble Rample lol
  • edited March 2013
    Yup... It would be much better than it is now...
  • edited March 2013
    Can i have an alternate ending where Lee, Clem, Carley, Kenny, Kat and Duck all sail off into the sunset on Kenny's boat? :p
  • edited March 2013
    I chose an ending where Lee could survive. If they make an ending where Clem or Kenny got bitten instead of Lee... well, we'd have a problem ;)
  • edited March 2013
    I would rather they don't make one. It would make the ending a 1000X weaker and less memorable.
  • edited March 2013
    What a biased poll. I like the game fine as it stands. Where's that option?
  • edited March 2013
    mosfet wrote: »
    What a biased poll. I like the game fine as it stands. Where's that option?

    Agreed. There needs to be a straight up NO option.
  • edited March 2013
    So, if u like the ending it is now. There could be an alternative where game is based on your choices, then u can let your Lee die the way it is now...
  • edited March 2013
    In my non-biased poll I left an option where things would still play out the same or he may survive. Remember this is all opinion based and I put my feelings on the game as I would like to see it. I certainly understand why some of you feel the way it ended was spot on. A part of me liked that aspect, however another part of me wants to know what if it played out where Lee's story continued. My favorite part of the experience was playing as Lee, so naturally I would like the option of continuing to do so. Personally this was the best game I've played in a long time. I want to explore all options with it. I understand in some people's minds Lee had to die, I don't see it that way, but that's just me. I'm not looking for a fairy tale ending, in a zombie apocalypse driven world can there really be fairy tale endings? I don't think so. But I do think it's be awesome to okay as Lee some more because again for me that was the best part.
  • edited March 2013
    No.

    I am glad that the writers on this have balls, and are not afraid of killing characters. I was actually afraid this game was gonna pull a massive cliche moment, where you find Clementines parents in Savana, and they would all live happily ever after, or they all sailed away on some Boat.

    It is easy to get attached to characters, especially if you created them. I love that whoever wrote the story, didnt forget that The Walking Dead TV-Show is essentially all about the shock factor, with characters suddenly being ripped away from you, with no build-up.
  • edited March 2013
    I was really pleased Clem's parents were Zombies, that was awesome.
  • edited March 2013
    anderswhk wrote: »
    No.

    I am glad that the writers on this have balls, and are not afraid of killing characters. I was actually afraid this game was gonna pull a massive cliche moment, where you find Clementines parents in Savana, and they would all live happily ever after, or they all sailed away on some Boat.

    It is easy to get attached to characters, especially if you created them. I love that whoever wrote the story, didnt forget that The Walking Dead TV-Show is essentially all about the shock factor, with characters suddenly being ripped away from you, with no build-up.

    The game is based off of the comics, not the TV show.
  • edited March 2013
    The ending is fine the way it is. Lee deserved better than he got, but then again, so did everyone else. I feel that they handled Lee's death very well, and that he should stay dead. His story is over. He has his redemption. I think it will be interesting to see what happens to Clem without Lee. She'll have to grow up fast, yeah, but she'll always remember what Lee taught her. If you want to see Lee again, just look at Clem. He'll be a part of her for the rest of her life.
  • edited March 2013
    Riadon wrote: »
    The game is based off of the comics, not the TV show.


    I know that, but it still has the same tone and overall atmosphere.

    ie. more of the same.
  • edited March 2013
    anderswhk wrote: »
    I know that, but it still has the same tone and overall atmosphere.

    ie. more of the same.
    anderswhk wrote: »
    I love that whoever wrote the story, didnt forget that The Walking Dead TV-Show is essentially all about the shock factor, with characters suddenly being ripped away from you, with no build-up.

    You implied that the writers looked to the TV-Show for inspiration, when in reality, the game is based off of the themes and universe of the comics. The TV-Series and the comics differ in many ways, the game being a lot closer to the comic than the TV-Show. The game has nothing to do with the TV show, and good thing, because the TV show has some terrible writing at times.
  • edited March 2013
    Riadon wrote: »
    You implied that the writers looked to the TV-Show for inspiration, when in reality, the game is based off of the themes and universe of the comics. The TV-Series and the comics differ in many ways, the game being a lot closer to the comic than the TV-Show. The game has nothing to do with the TV show, and good thing, because the TV show has some terrible writing at times.

    Pretty naive to think the TV-Show has no influence on the game itself. You don't think the developers recognize that the vast majority of players have watched the TV-Show, and not read the comic?
    Riadon wrote: »
    The game has nothing to do with the TV show
    So that's why they are gonna bring more characters from the TV-Show, over to the second season of the game? I am not sure which characters they are talking about, which are only in the TV-Series, as i have not read the comics yet, but i plan to.
  • edited March 2013
    anderswhk wrote: »
    Pretty naive to think the TV-Show has no influence on the game itself. You don't think the developers recognize that the vast majority of players have watched the TV-Show, and not read the comic?

    It doesn't matter whether or not the player has seen the TV show. The themes of the game more closely match the comic, and there are no TV-exclusive characters in the game. Obviously the TV show influenced the game's creation, as the Walking Dead franchise's popularity is at an all-time high, but nothing is directly taken FROM the show.
    anderswhk wrote: »
    So that's why they are gonna bring more characters from the TV-Show, over to the second season of the game? I am not sure which characters they are talking about, which are only in the TV-Series, as i have not read the comics yet, but i plan to.

    "The team is looking at ways to allow the community to stay connected with one another during and between episodes. There's also talk of perhaps tying the game, or at least the game's characters, in closer with the show."

    That has nothing to do with season 1 of the game, and many on this forum (including myself) are opposed to such a thing. There is nothing official about that statement, either, it is just a possibility. Obviously, Telltale wants to increase the popularity of the game by tying it into the TV series, but it would be detrimental to the game's overall quality.

    Also, Telltale has a license to create games based off of the comic, not the TV show. They legally cannot include TV-exclusive characters.
  • edited March 2013
    It would be nice to have a DLC i suppose, where there is a different ending.
  • edited March 2013
    If they make an alternate version there should be more lasting effects than Lee not getting bitten. Some can't be changed because they are too closely tied to the plot e.g Duck dying. But some decisions should be available e.g saving Carley/Doug from Lilly or saving Kat.

    For instance if you pour most of your affection to Lilly then she won't shoot Carley/Doug without warning rather threaten to shoot instead therefore giving many options as to the outcome of the scene. Also making sure Lilly leaves as you leave her or she leaves on her own. Or you can choose to leave her during the bandit raid resulting in a more reasonable discussion about the traitor. It won't have much of an impact but would still be nice to have that option. Saving Kat could be you have a conversation where you convince her that she should live for Ducks sake or something.

    This is the walking dead so a perfect ending will seem ridiculous to some but it doesn't have to be perfect. Just the option to save certain people by making a lot of certain decisions along the way. Say siding with Lilly all the time resulting in Kenny to hate you with a passion but gives the option to save Carley/Doug from Lilly making the game a bit more harder because of Kenny's affection loss. It will also enable a lot more content in the game with character arcs and all that providing a lot more experience for some people and making a lot of people happy with the product.

    If the only thing holding them back is the budget well I'm pretty sure a lot of people will pay a decent amount of money for an alternate version. Maybe release it as an all-or-nothing pack so if you want it you get it for all episodes. I know I'd buy it. I just want a happyish ending where I can save a few more people, Perfect ending for me would be Lee and Carley as Clementines foster parents and Kenny finally gets his boat :D
  • edited March 2013
    Hell NO! Walking dead is not a fairytale, it is tragedy/drama. Also the way this game seems to working is more like "choose the way of how to reach your destination" and not "choose your destination".
  • edited March 2013
    I picked the Clem option on the poll. I know what you are thinking, 'WHO IN THEIR RIGHT MIND WANTS CLEM BIT'

    Don't get me wrong, I don't at all, however I think that would a amazing what if episode. Imagine it, Lee finds her in that pile, she has been bit. Instead of it being about saving Clem, it turns into a reverse of what happens with Lee and Kenny on the train. The episode is about Lee getting the boat, and him acting like everything is okay. Clem's parents could be okay but completely insane and they would be the big bad for the episode, while the stranger hunts Lee down and Vernon's group show up and try to kill Clem after finding out shes bit (Hey if they can steal the boat from you I don't think that is too far a stretch) In the end it's Lee and whoever he chooses in the episode (Based on how you act, not you actually picking) should come on the boat. In the end you have to decide how to deal with Clem. You can't take her on the boat (for obvious reasons) so you have to leave her on land. Lee can chose to give up his place on the boat so someone else can go and he'll stay with Clem in her last moments. Or you put her out of her misery, unless someone elses tells you to which they then can do. Afterwards there is a small section where you can choose to either get on the boat, stay behind, or kill yourself on the spot. Happy ending I know.
  • edited March 2013
    I picked the Clem option on the poll. I know what you are thinking, 'WHO IN THEIR RIGHT MIND WANTS CLEM BIT'

    Don't get me wrong, I don't at all, however I think that would a amazing what if episode. Imagine it, Lee finds her in that pile, she has been bit. Instead of it being about saving Clem, it turns into a reverse of what happens with Lee and Kenny on the train. The episode is about Lee getting the boat, and him acting like everything is okay. Clem's parents could be okay but completely insane and they would be the big bad for the episode, while the stranger hunts Lee down and Vernon's group show up and try to kill Clem after finding out shes bit (Hey if they can steal the boat from you I don't think that is too far a stretch) In the end it's Lee and whoever he chooses in the episode (Based on how you act, not you actually picking) should come on the boat. In the end you have to decide how to deal with Clem. You can't take her on the boat (for obvious reasons) so you have to leave her on land. Lee can chose to give up his place on the boat so someone else can go and he'll stay with Clem in her last moments. Or you put her out of her misery, unless someone elses tells you to which they then can do. Afterwards there is a small section where you can choose to either get on the boat, stay behind, or kill yourself on the spot. Happy ending I know.


    This season was all about being clem-clem's babysitter/knight/father. So if clem-clem had been bitten, ttg would have nuked the fridge. Telltale did the right thing, by killing lee. I am not sure about s2, though. I just hope twd won't follow heroes (tv show) fate.
  • edited April 2013
    Sotter wrote: »
    This season was all about being clem-clem's babysitter/knight/father. So if clem-clem had been bitten, ttg would have nuked the fridge. Telltale did the right thing, by killing lee. I am not sure about s2, though. I just hope twd won't follow heroes (tv show) fate.

    Don't get me wrong, I prefer the original. I just think for a one off it would be a interesting concept. Depressing as all hell too.
  • edited April 2013
    Don't get me wrong, I prefer the original. I just think for a one off it would be a interesting concept. Depressing as all hell too.

    Hey, I didn't get you wrong. I didn't mean to argue with you. I was more like trolling. Sorry.
  • edited April 2013
    anderswhk wrote: »
    Pretty naive to think the TV-Show has no influence on the game itself. You don't think the developers recognize that the vast majority of players have watched the TV-Show, and not read the comic?

    So that's why they are gonna bring more characters from the TV-Show, over to the second season of the game? I am not sure which characters they are talking about, which are only in the TV-Series, as i have not read the comics yet, but i plan to.

    It's not naive, it's fact. TTG's TWD game was based off of the comics. They have no legal right (at least as of S1) to base any aspect of the game on the show. Also, if they were to try to include characters or events from the TV show that weren't in the comics at this point, not only would they (more than likely - I'm hardly a lawyer) have to get rights from Activision, but AMC, as well. They'd have to charge much more for the game, and the story arc would absolutely suck.

    I can tell that you have not read the comics, you didn't need to include that. Read the first compendium (think it ends around comic, what guys? like 48-ish?), and you will be pretty much caught up with where the show ended last night. Once you read the comics, you will understand the truly huge difference between the comics and show. The show took a hit, and from what I've heard, Survival Instinct (based on the show not the comics) has nothing on TTG's TWD game.

    I know it's been said already in this thread, but I wanted to solidify the statement. I know that myself and many others would be horribly disappointed if S2 was suddenly based more on the show. Like I want to be playing a cheating wife who can't back up her own husband? Or a guy who refused to man up until the last possible moment?

    Seriously, read the comics. I'd be willing to say that all of the characters have better backbones in the comics. There's not so much love drama, and there's a lot harder edge to it. It's much better than the show.
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