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  • I believe Jurassic Park and The Walking Dead both used mocap, though I'm not sure how extensive it was.
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    Profanity BANNED
    And suddenly - no more voice actors that can't act visually!
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    puzzlebox Telltale Staff
    RAnthonyMahan;794032 said:
    I believe Jurassic Park and The Walking Dead both used mocap, though I'm not sure how extensive it was.
    Probably body. We did some mocap for fight scenes in The Wolf Among Us. I believe this was actually modelled off two of the directors:

    image

    It's always fun when your role demands punching a colleague in the face.
  • Quit showing that thing off everywhere, woman. Jeez. It's like you're promoting it or something.
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    Profanity BANNED
    It does get a bit weird when you've only got a handful of screenshots released.
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    puzzlebox Telltale Staff
    Darth Marsden;794050 said:
    Quit showing that thing off everywhere, woman. Jeez. It's like you're promoting it or something.
    Well, mostly I wanted to make the crack about people here punching each other in the face, but I guess it's ok if people think about playing The Wolf Among Us too. :p
    Profanity;794054 said:
    It does get a bit weird when you've only got a handful of screenshots released.
    Sit tight for a month or so... more stuff to come at E3!
  • Personally i think it could work for some games while just looking awful for others. It could work for example The Walking Dead because characters like Lee look realistic while it would look awful for Sam & Max because it could look like Sam with a creepy mix of a dog and human head.
  • puzzlebox;794042 said:
    It's always fun when your role demands punching a colleague in the face.
    Depends on how many re-takes the puncher insisted upon!
  • Full body and facial mocap has out some actors out of business as far as reprising voice roles.

    See replacement of Michael Ironside in the new Splinter Cell or the replacement of the guy who did Garrett's voice in Thief series for 4th game.

    Personally I think that's so uncool. If in particular the voices made the characters.
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