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An Announcement Regarding Jurassic Park

posted by TelltaleGames Telltale Staff on - last edited - Viewed by 383 users

We at Telltale Games constantly strive to give folks the best storytelling in the business coupled with the quality episodic content and gameplay you've come to expect from us. Jurassic Park: The Game, our upcoming title based on the groundbreaking film of the same name, is looking to go a step further with new game mechanics and a sense of terror that is paramount to the Jurassic Park franchise. We see a ton of potential in the game's exciting mechanics and style and feel we can take what we already have in place to an even more thrilling level, so we've decided to continue work on the game and launch the PC/Mac version of Jurassic Park: The Game to coincide with the our multiplatform release in fall 2011.

We know you've been waiting a long time for your trip back to Isla Nublar (heck, so have I) so your continued patience while we add more exciting bits to Jurassic Park: The Game for its fall release is greatly appreciated. Launching the game at a later date ensures Jurassic Park and video game fans alike will get the coolest and most fun experience possible. 

Telltale Games CEO Dan Connors explains our decision: 

You're probably wondering what happens now, so here are some basic details: 

  • We've already contacted individuals that have pledged their support and excitement for the Jurassic Park project by pre-ordering the game and are issuing those affected a 100 percent refund. In addition, Jurassic Park: The Game pre-orderers will receive a copy of any single game from the Telltale library on us. Note: The free game voucher we'll be offering will be valid for Jurassic Park: The Game when it becomes available again so hold on to your voucher if that's the game you'd like to claim.

  • You'll get some more looks at Jurassic Park: The Game as we head into E3 and beyond. We'll have more details on our release plans as we near the game's fall 2011 launch. 

Thank you again for your continued patience as we work hard to bring you our brand of high-quality storytelling and gameplay and look forward to finally letting folks get their hands on what we've been working on for so long.

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