There was a bit of dissent about Clementine being the protagonist because it meant, essentially, that all of the 'Clem will remember that' stuff wouldn't mean anything. Clem will behave as we choose, since she's the one we're playing as.
But I'm curious: what are the specific things people were expecting to see turn out differently depending on playstyle? What specific moments do you think were the 'teaching' moments of Clem's time with Lee?
Obviously some things are set in stone no matter what your playthrough: Clem was taught to keep her hair short and use a gun, for example. But otherwise Lee did a lot of little things over the course of five episodes that might have influenced Clem, if she saw. What were those things, specifically, do you think?