Episode 1 of season 2 not very long

edited December 2013 in The Walking Dead

After the wait for the game and the 2+ hours it took to get logged in to play, i was really disappointed with the fact it only took just over 1 hour to finish this episode. Hopefully future episodes offer more content.

Comments

  • I agree very short episode. If they were rushing to get it out before Christmas... most of us could of waited for a longer episode.

    With that said any idea we have to wait between episodes?

  • The episode was rushed as hell....really?That's it? And now I need to wait 1-2 months to see what happened after they slapped the credits on my face?The only thing that prolonged the episode is the puzzle I was stuck in at the house for like 20 minutes.

  • I think because there aren't any part where you can just walk about and get to know people doesn't help. Hopefully in the next episode were get more of a chance to do this.

    Araron posted: »

    The episode was rushed as hell....really?That's it? And now I need to wait 1-2 months to see what happened after they slapped the cr

  • Yes it was quite short....But I blame that on the lack of interaction with various characters. Personally I wish episode 1 of season 1 was a bit shorter and paced like this and this episode had the length of season 1's first episode.

  • Does anyone know when S2E2 ( Season 2 Episode 2 ) releases? CAN'T WAIT ALREADY. I JUST LUV DIZ GAME

  • Although I too think it was a bit too short. I suppose that the S1E1 was longer because you started to learn about characters and the world. Although there were many people who knew The Walking Dead, Telltale introduced a lot of new characters. And of course they introduced the world to people who didn't know a thing about The Walking Dead. So you had a lot of options to talk with people and getting to know them and of course getting information about the world. They gave you more time to get used to the 'new things'.

    In S2E1 you know the world, you know the three starting characters and you've already bonded with the starting characters. They just could go full speed from the beginning and this is what they did.

  • I liked the pace for season 1 episode 1.
    You got to walk around several different maps talking to characters, felt like an actually adventure game compared to interactive movie.

    April posted: »

    Although I too think it was a bit too short. I suppose that the S1E1 was longer because you started to learn about characters and th

  • I agree fully to you. I liked the pace in S1E1. I think if Telltale would have given you more options to talk to more people, once you met the the new group, things would have felt not so rushed. But I can understand why the writers didn't let that happen so fast:

    • Celementine is some sort of intruder to an already developed group. Even more so given the three factors that first she proably could have been bitten, second there is another very hostile group and at last that she invaded the house and 'stole' from the group (though understandable)
    • She made the docotor 'angry' by trying to manipulate his daughter.
    • The woman is pregnant and has some personal problems going on. And her husband is... well, her husband.
    • So the only two people who she really can start getting close are the two men who haved resuced her.

    So I can understand there are not a lot of 'talk options' at the start.

    Ja1862 posted: »

    I liked the pace for season 1 episode 1. You got to walk around several different maps talking to characters, felt like an actually adventure game compared to interactive movie.

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