75 minutes ? Are you kidding us !?

edited April 2014 in The Wolf Among Us

75 minutes for episode 3 ? Is that a fu**ing joke ?
That's it, no more season pass for me. Or pre-order, or crowdfunding ever. These are based on trust, and I'm sick to see companies using these and trying to get away with as little work as possible.

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Comments

  • Look it was short and it took damn long to come out but well i enjoyed it and my 15 euros are well put in The Wolf Among Us and i dont regret buying it well it might take long to come out and the episode is short but its damn good writtenl

  • It felt a helluva a lot longer though.

  • Unlike last episode, I have no complaints about this episode's length. It seemed at least as long as Episode 1.

  • Well tbh i played it trough and at the end i was like that was it? And then i said well it was Bloddy Amazing :)

    It felt a helluva a lot longer though.

  • puzzleboxpuzzlebox Telltale Alumni

    I'm curious about which path you took to find Crane... it's actually impossible to see everything in that part of the game in just one playthrough, and some paths are shorter than others. Did you get to talk to Jack? ;)

  • Yes, it's not an extremely long episode but it was worth it. Let me ask, do you know any idea how long it takes to make a game of that quality? A long fucking time. I know it's split into parts but even still, it's not exactly an easy task. You can hate telltale all you want but it's a stupid thing to do. Telltale has people who work their asses off and people like you take that shit for granted.

  • I went to Trip Trap, then DumDee office. Maybe I would see more scenes by taking another route, but I'm not going to play the same 60 minutes I already played just for 15 extra new minutes.

    puzzlebox posted: »

    I'm curious about which path you took to find Crane... it's actually impossible to see everything in that part of the game in just one playthrough, and some paths are shorter than others. Did you get to talk to Jack?

  • To be honest, if you take issue with how long the episode was, then fair enough. That's entirely up to you, and I won't even remotely attempt to tell you you're wrong for having that opinion.

    BUT.

    I'd also like you to look me in the eye and tell me it wasn't a brilliant 75 minutes.

    Deal?

  • Alright, I've calmed down since I've finished the episode, now I can make a more objective comment.

    It wasn't a brilliant 75 minutes. Half of them were touching (the funeral),entertaining (the Trip Trap) or awesome (the finale). The rest was boring (DumDee office, usual click-on-everything-to-get-clues) or downright cringeworthy. "Do you think Crane is the killer?" "I'm not sure he's the killer." "I swear I'm not the killer!" We know Crane isn't the killer goddammit, we're only halfway through the season! Way too much time spent on this particular aspect, and time is already extremely spare.

    The witch scene didn't catch me either. It was so painfully obvious that the little girl was a glamour (though I thought it was Crane, so I kind of got tricked), how could Bigby fall for that ? Isn't he supposed to be a badass detective, with a "nose" for tricks, who can see through lies?

    To be honest, if you take issue with how long the episode was, then fair enough. That's entirely up to you, and I won't even remot

  • Then blame yourself. Not the game.

    Azurean posted: »

    I went to Trip Trap, then DumDee office. Maybe I would see more scenes by taking another route, but I'm not going to play the same 60 minutes I already played just for 15 extra new minutes.

  • Also, depending on choices of where to go first things play out quit differently, for example the Tweedledee office plays out completely differently if you go there first, it has a great replay value, I have no complaints about the length, quality over quantity is what I care for and ep3 had a lot of it. With all the different things you can do if you replay it 2x you get at least 3h of great entertainment and thats for what, like 5 euros an episode? I live in a third world country and even here I paid 5,50 euros to see the new Captain America and it was like 2h so I'd say TWAU is good value for the money.

    Azurean posted: »

    I went to Trip Trap, then DumDee office. Maybe I would see more scenes by taking another route, but I'm not going to play the same 60 minutes I already played just for 15 extra new minutes.

  • edited April 2014

    Every time a new episode is released, for any Telltale series, there seems to come the inevitable post from someone or other about how utterly shit it is and how the poster will NEVER. BUY. A SEASON PASS. AGAIN.

    I wish the episode were longer, too, but the drama queen routine is rather tiring. It was a good episode that could have been much better by being of reasonable length (is 2 hours really too much to ask for? Wasn't TWD Season 1 Episode 2 around that length?) and having hub areas.

  • You're not going to replay it when one of the main reasons behind...you know VIDEO GAMES especially ones like this and TWD where choices take the prime are for replayability? That doesn't make any sense.

    Azurean posted: »

    I went to Trip Trap, then DumDee office. Maybe I would see more scenes by taking another route, but I'm not going to play the same 60 minutes I already played just for 15 extra new minutes.

  • Well, fair enough.

    I can see the points you make, and they are indeed valid ones. I personally thought the good bits were enough to make up for the not-so-great bits, but I can understand if they weren't for you.

    Azurean posted: »

    Alright, I've calmed down since I've finished the episode, now I can make a more objective comment. It wasn't a brilliant 75 mi

  • This is unfortunately the internet, there needs to be drama queens. I personally loved Episode 3 though, it's actually my favourite episode of TWAU to date. And that final scene, just oozes epic. Most badass scene in a Telltale game since Lee's fight through the Walkers in Episode 5 of the first Season of TWD.

    Every time a new episode is released, for any Telltale series, there seems to come the inevitable post from someone or other about

  • Short, yes.

    But the episode itself was great!

    And (as TWD S2 Ep2) it felt longer then it was

  • Personally, it lasted 95 minutes for me. It'd be nice if it was the 120 minutes it was for some of the early Walking Dead episodes, but I'm happy with the time amount.

  • Don't like it? Make your own 2 hour episodes

  • edited April 2014

    The length complaint is fair, but I hate it when people act as thought it makes the whole experience poor. I had a lot to say really, but I'll just leave it at this:

    In the UK, because I'm a bit out of touch, it's anywhere between £5 - £7 for a ticket at the cinemas, isn't it? That's for watching a movie one time, without any food or drinks. For about £18, I think, we get 5 movie length episodes that are replayable, thanks to the choice aspect even if it doesn't matter much (this episode feels much more replayable than usual). Granted, 75 minutes for a movie is very short. 90 - 120 minutes is more the norm (with 90 being on the short side).

    I'd like to point something out actually, too. I was on a forum recently, browsing, and I saw the designer of a multiple choice story say that his story, of 307,000 words, with an average of 17,000 words seen on one readthrough, was called short while another story of 100,000 words with an average of 50,000 words seen each readthrough wasn't thought of as short.

    Might be worth mulling over.

  • I felt this ep was about 3 hours worth, playing time itself is not important, this ep was so intense, I thought I've already played half of entire game after finishing this.

  • edited April 2014

    bye

    Alt text

  • I don't know about you, but the "impressiveness" of this episode made me feel like it was the longest one this far!

  • Also, one other thing, the 'it's full of boring clicking around' part of one of your later posts might hint that this isn't the game for you.

    Some episodes will be more action packed, but given that investigating is pretty much a core aspect of the game at times, there will undoubtedly be lulls where you need to search the environment. So basically, that complaint might be more fitting for the walking dead, but I don't think it holds much water here from a story perspective.

    Rob_K posted: »

    The length complaint is fair, but I hate it when people act as thought it makes the whole experience poor. I had a lot to say rea

  • I make the games last longer by trying to play out every scenario possible.

  • I got to talk to Jack but that didn't made the episode 2 hours.

    puzzlebox posted: »

    I'm curious about which path you took to find Crane... it's actually impossible to see everything in that part of the game in just one playthrough, and some paths are shorter than others. Did you get to talk to Jack?

  • There is really no need to make games unnecessarily long just for the sake of it. Since i have invested almost 10 hours into a game that has its last two episodes left id say its pretty long.

  • I think I might have clocked in at around 90 minutes? I'm not too sure, but however long I spent playing this Episode was well worth it because, in my opinion, it was badass. I thought it was even better than Episode 1.

  • It's not the length that matters but the girth.

  • You seem to be ignoring the fact that one playthrough doesn't reveal all the content that's included in your purchase. If you add up all the media available to see/hear, the actual length of the game is longer than 2 hours, as usual.

  • Yeah it may have been on the shorter side but it was oh so sweet! Personally I think this was the best episode so far.

  • edited April 2014

    Only 75 minutes? So what, for 15$? Turns out that was well spent time, in my not so humble opinion.
    The best episode of TWAU so far.
    And the ending, when Bigby went at Dundee's brothers was absolutely fantastic!

  • I'm happy with the amount of time it wasn't too long or two short for me, just perfect. Another great episode.

  • edited April 2014

    This episode was a lot of fun, but I agree that it is quite short. With the Wolf Among Us, I've always been a little bit disappointed at the end by the length of the episode. Especially in comparison with the Walking Dead first season.

  • edited April 2014

    I agree with all of you who says that it would be nice if the episode was longer. But as some have said already, the awesomeness of this episode compensates alot. And theres still two episodes left, the longer one episode are, the bigger the chances get of ruining the story. An 120 minute episode would be nice, yes, but it would most likely be loads of fillers, with no strong connection to the main story.

    And seriously, who are you trying to fool? If you like Telltale games, and have a good grip of the story, im sure that you got goosebumps watching BigBy go berserk. Personally, i almost pissed my pants of excitement. And also the scene after that, as someone mentioned earlier, when he went for Tweedle Dum. I didnt expect things to get so brutal, loved it. This was a great episode!

    Apologies for my english, its not the best.

  • This episode felt longer to me than what telltale has done so far for season two and TWAU, so i'm happy with it, i also fucking loved the story.

  • Nobody cares :) It was amazing

  • edited April 2014

    i think the episode length may vary slighty from person to person. It took me around 2 hours to finish it. i clicked all the clickable stuff, talked to everyone and went to the bar then the Tweedles office. I say this because i have seen people play the episodes by only going for the main plot. No interacting on objects, characters etc. I know there may not be much to click on but i personally like it as it adds to the whole story and i like the interactions with the characters and Bigby's comments. So yeah, i guess you can somewhat extend the playtime.of each episode.

  • Oh come on, the length depended on a lot of factors including where you chose to investigate first. For me I didn't even get to see Crane's apartment so I'm sure that would add at least 15 minutes. It should be the level of immersion that matters so I will defend this episode.

  • Holy fuck,I want to live in UK. In the states,food and drinks at the movies,would cost you $80. So paying only 5$ for a whole interactive mini-movie every two months is AWESOME.

    Rob_K posted: »

    The length complaint is fair, but I hate it when people act as thought it makes the whole experience poor. I had a lot to say rea

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