What 'codes' does your Bigby follow?
(I just bought this game on Tuesday and marathoned all the episodes in one sitting... stayed up until 6 AM playing it. :P Gotta say, I honestly like it even better than the Walking Dead. Anyway...)
I'm sorry if this has been discussed to death, but I wondered if any other players of TWAU have a set of morals or codes they abide by when playing as Bigby?
For example, my Bigby is The Atoner - he feels a lot of guilt and self-loathing over what he's done in the past, and he's doing the best he can to fix things, the only way he thinks he can now: by being as good and kind a person as he can. Within reason, of course. (Sometimes his nature betrays him, hahaha.)
For this reason, while he does believe rules are rules, sometimes he will place this 'atonement' or feelings of guilt over the law (such as telling Colin he could stay, but sending Toad away; he /owes/ Colin more than he does Toad, as he did... sort of... blow down his house.)
I wondered mainly because my older brother (who's never played, and stayed up with me while I played to watch) became frustrated with me when he watched me spare Dum, and gave me a long rant about how I wasn't helping anything or anyone by sparing truly evil people. I tried to explain to him that I'd put myself into Bigby's shoes, so to speak (paws?) and thus 'felt' (through imagining myself as Bigby) guilt and was attempting to atone by being a 'good' person.
So basically... does anyone else get too into it when they're roleplaying Bigby, and if so what kind of person is he like? :P
(I haven't read the comics yet, so forgive me if Bigby's character is completely different in them as how I'm imagining, haha. There is a 20 year time skip, though, isn't there? So maybe it can still 'make sense.')