Telltale Autumn Sale

Get the Full Throttle License.

edited June 2009 in General Chat
... If anybody can make a good point and click adventure (nowadays), it's you guys at TellTale games. Let's face it, Sam and Max was a much more popular franchise than Full Throttle ever was, and you guys managed to get the rights to that. In theory, it should be even easier to get the rights to Full Throttle.

I can already see it in my head. There could be driving games (with Ben's motorcycle) similar to the minigames in Sam and Max. Like say, dodging exposed land mines or "tire traps" left by the Cave Fish, or picking fights with other bikers for equipment like in FT1.

Another feature could be the use of different types of methods, like in FT1. A fist icon woudl imply the use of your hands. Either to pick up an object, or to physically threaten another character. Simplifying it further would be to put "intimidation" or "fightin' words" dialogue options in red, with the rest being in white.

As for plot.... well, I'll leave that to you guys. :) Though some suggestions: Give the audience some backstory on the world of Full Throttle. Was there a nuclear war? How far in the future is this? What's going on in the dense urban areas of the world while the Polecats (Ben's gang) are riding in the outback? Is Ben starting to age? Or is he as spry as ever? How are the polecats doing? Are members leaving for other gangs?

And so on and so forth. I just thought I'd throw that idea out there, if the staff actually read the "Yak" forum. If you want to appeal to the nostalgic gamers who love to point and click... just remember. Full Throttle appeals to almost the same audience as Sam and Max. And it may even attract more customers who are more interested in hard-edged characters than comedy.

Comments

  • edited January 2009
    lucasarts do not sell licences of their IP's, sorry the likelihood of this happening is very low
  • edited January 2009
    Aye, LucasArts would never go for it.

    Guess TT will just have to bug Doug TenNapel for the Neverhood license... cough cough... cough... hint... :p
  • edited January 2009
    The reason they got the Sam and Max license is because Lucasart's rights to the dynamic duo expired in '05. They weren't going to renew it, so Steve Purcell sold the rights to Telltale. On that topic, when does Telltale's rights to the license expire?
  • edited January 2009
    Yes Full Throttle was a game that was but funny and highly emotive. Expertly done. Very beautiful. I actually liked it better ( a little ) than Sam and Max hit the road.

    However, i can't see this happening. I'd like it, but i just can't see Lucasarts giving away the license... And if they did... I'd even rather have Maniac mansion :P
  • edited February 2009
    I rather think that Full Throttle is "finished", so even if I like Telltale a lot I wouldn't REALLY want a new Full Throttle game (a remake would definitely be welcome though). But yeah, chances must be low to get the license to this anyway.
  • edited February 2009
    Corvin25 wrote: »
    Let's face it, Sam and Max was a much more popular franchise than Full Throttle ever was

    Full Throttle was the best-selling adventure game LucasArts ever put out at the time of its release, and I think in the long run it's second only to The Dig (which had Steven Spielberg's name slapped on the cover) as far as the amount of units sold.
  • edited February 2009
    Man, I'd love to see another Full Throttle.

    Does Telltale have the Sam and Max Hit the Road license? Maybe we can get a rerelease?

    Oh, and, what about Freelance Police? I've heard told a tale that some TTG employees who worked on Freelance Police just have a copy in their office...... And I heard the game was over 90% complete....... Just a rumor.
  • edited February 2009
    Man, I'd love to see another Full Throttle.

    Does Telltale have the Sam and Max Hit the Road license? Maybe we can get a rerelease?

    Oh, and, what about Freelance Police? I've heard told a tale that some TTG employees who worked on Freelance Police just have a copy in their office...... And I heard the game was over 90% complete....... Just a rumor.
    Steve Purcell has the rights to his characters.

    However, all the work done for Hit the Road and Freelance Police are LucasArts property. So Telltale couldn't re-release Hit the Road, they couldn't release Freelance Police, and they can't use any characters made specifically for Hit the Road or Freelance police in their episodic series(they can only use the characters from Purcell's original comic book).

    I don't COMPLETELY understand the law, but basically, those two games were made "under commission" for LucasArts, and so they own all of the work and creative output because they paid the creators to make that stuff.

    LucasArts, as sorry as it seems, paid wages for the game to be made. All the game programming and writing and such was done while someone was getting money from LucasArts. So sadly, they have the right to profit from the work that came out of it, and Purcell...doesn't have full control.
  • edited March 2009
    How come Telltale Games never bought the Full Throttle series and finished off the sequel? It's an old point and click game that has that quirky sense of humor all of their other games possess. It was also one of my favorite games from Lucasarts and from the looks of it Lucasarts is going to be doing anything with it.

    If anyone else wants to see this game made please leave a response. I think Telltale should know how many people want to see this game made (which my luck should be around 5 responses)
  • edited March 2009
    face palms self

    I doubt a full throttle sequel could live up to the first, which works a stand alone game.

    OMG telltale make grim fandango 2
  • edited March 2009
    Full throttle 2 could be so good. With the emphasis on could.
  • edited March 2009
    patters wrote: »
    face palms self

    I doubt a full throttle sequel could live up to the first, which works a stand alone game.

    OMG telltale make grim fandango 2

    Actually there was already talk in the past about a sequel from the original team, so I don't think it was intended to be stand alone. Plus the main character had replay value.
  • edited March 2009
    Kainchild wrote: »
    Actually there was already talk in the past about a sequel from the original team, so I don't think it was intended to be stand alone. Plus the main character had replay value.

    the sequel and what i have seen of i make me glad it was cancelled, i knew about it but it wasn't the same team (as far as i know) and it was ugly as hell.

    i never said it was intended to be stand alone. the only reason sam and max survived of all the lucas arts games is because it was not their IP
  • edited March 2009
    I've never played Full Throttle, and don't intend to.

    Those classic games were great and all, but some games don't work episodically. Imagine maniac mansion telltale style: Walk upstairs, open door, "You can't go here until episode 5!!!". It just wouldn't work.

    Plus, for a sequel to work, you pretty much depend on old timers to buy it, because I would choose the familiar title "wallace and gromit" over the unfamiliar "full throttle 2" anyday.
  • ShauntronShauntron Telltale Alumni
    edited March 2009
    natlinxz wrote: »
    I've never played Full Throttle, and don't intend to.

    What? It's so good, go for it.
  • edited March 2009
    natlinxz wrote: »
    Those classic games were great and all, but some games don't work episodically. Imagine maniac mansion telltale style: Walk upstairs, open door, "You can't go here until episode 5!!!". It just wouldn't work.

    Plus, for a sequel to work, you pretty much depend on old timers to buy it, because I would choose the familiar title "wallace and gromit" over the unfamiliar "full throttle 2" anyday.

    First off Full Throttle isn't located in just one spot like Mansion was, second you need to play the game before you can make a comment like that.

    Also since when was Wallace considered "new". That series started in 1989. Full throttle was in 1995.
  • edited March 2009
    Shauntron wrote: »
    What? It's so good, go for it.

    Dave Grossman and Tim Schafer must be turning over in their "Old Timer" graves. ;)
  • edited March 2009
    I think Lucas Arts should give up the ghost and give the series over to Telltale (btw this was not a subtle comment indicating Telltale is the garbage dump of old computer games). If they canceled the other sequel, why even bother holding on to the rights of the game? I mean that act alone shows they don't think the series is worth it.
  • edited March 2009
    Did my post get deleted?
  • edited March 2009
    Shauntron wrote: »
    What? It's so good, go for it.

    The game will probably cost $100 on ebay, and If I mention piracy... SOMETHING BAD WILL HAPPEN!
  • edited March 2009
    Kainchild wrote: »
    I think Lucas Arts should give up the ghost and give the series over to Telltale (btw this was not a subtle comment indicating Telltale is the garbage dump of old computer games). If they canceled the other sequel, why even bother holding on to the rights of the game? I mean that act alone shows they don't think the series is worth it.

    its not a series, only one game has been released
  • edited March 2009
    natlinxz wrote: »
    The game will probably cost $100 on ebay, and If I mention piracy... SOMETHING BAD WILL HAPPEN!

    sorry for the double post but..... http://cgi.ebay.com/Full-Throttle-SKU-e33533-PC-Games_W0QQitemZ360137210690QQcmdZViewItemQQ_pidZ6478240QQmediaitemZ1QQptZVideo_Games_Games?hash=item360137210690&_trksid=p4295.c0.m312&_trkparms=240:1318
  • edited March 2009
    Wow, talk about efficiency. They combined my post with this one.

    It was like watching Voltron transform into one giant robot.
  • edited March 2009
    patters wrote: »
    its not a series, only one game has been released

    Well if they make more, it becomes a series ;).
  • edited March 2009
    I still think my post had the better title!
  • edited March 2009
    How come Telltale Games never bought the Full Throttle series and finished off the sequel?
    Because LucasArts probably wouldn't ever license it.
  • edited March 2009
    DaVince wrote: »
    Because LucasArts probably wouldn't ever license it.

    and their lies in my point, if Lucasarts doesn't think the game is going to sell, why bother keeping a hold of the license in the first place? Telltale Games can do so much better with the game. Let George go putz around with his new movie about old school war planes and let people who are willing to put his company's older works to good use.
  • edited March 2009
    Kainchild wrote: »
    and their lies in my point, if Lucasarts doesn't think the game is going to sell, why bother keeping a hold of the license in the first place? Telltale Games can do so much better with the game. Let George go putz around with his new movie about old school war planes and let people who are willing to put his company's older works to good use.


    did telltale ever say they wanted to make a full throttle game?.... no thought not.....
  • edited March 2009
    patters wrote: »
    did telltale ever say they wanted to make a full throttle game?.... no thought not.....

    Hmph! Don't force me to sick evil pixie flower fairies on you!
  • edited March 2009
    Dan Connors discusses the possibility of Telltale Games working with LucasArts on games using LucasArts' IP.

    http://www.mixnmojo.com/php/news/showfile.php?id=2107&category=telltale
  • edited March 2009
    jp-30 wrote: »
    Dan Connors discusses the possibility of Telltale Games working with LucasArts on games using LucasArts' IP.

    http://www.mixnmojo.com/php/news/showfile.php?id=2107&category=telltale

    Bad link.....
  • edited March 2009
    No, Mojo is just going crazy at the moment.
  • edited March 2009
    anyway, this is probably the most discussed problem on this forum.
    lucasarts won't sell or license their ip, so even if telltale would like to do a sequel to one of the old classics, it won't happen. sam&max was different, because it was property of steve purcell, not lucasarts. okay, i am done...problem solved.
  • edited March 2009
    Udvarnoky wrote: »
    No, Mojo is just going crazy at the moment.

    Unfortunately, that article was made 2 years ago. It's a shame to see greed stunt the creation of a great game. Even, though, Lucas Arts is notoriously known to be just as bad as Blizzard when it comes to their speed about anything.
  • edited June 2009
    Couldn't help but notice Lucasarts and Telltale are working together again. Could this be a good sign for future things to come?
  • edited June 2009
    Yes, it's a good sign. I think it'd be somewhat lame if Telltale did nothing but LucasArts sequels from now on, though. I'd actually prefer if after Tales of Monkey Island and Sam and Max Season 3, the next series is from some completely unrelated field.

    I think LucasArts should license Full Throttle out to Double Fine, so that Tim Schafer can include Ben Throttle as a character in Brutal Legend 2 :p
  • edited June 2009
    LuigiHann wrote: »
    I think LucasArts should license Full Throttle out to Double Fine, so that Tim Schafer can include Ben Throttle as a character in Brutal Legend 2 :p

    Now that would be fricken awesome.
  • edited June 2009
    I think if the LucasArts Remake of Monkey Island 1 is a success they will also make HD remakes of Day of the Tentacle and Full Throttle (exact same game but re-designed in HD 16x9) Both games stand up today as well as they did when i 1st played them.... except the graphics are dated

    I prefer what LucasArts are doing with keeping Monkey Island 1 Remake in 2D exact same game just revamped (new graphics) and voice over (3D just doesnt work) its tacky!
  • edited June 2009
    Udvarnoky wrote: »
    Full Throttle was the best-selling adventure game LucasArts ever put out at the time of its release, and I think in the long run it's second only to The Dig (which had Steven Spielberg's name slapped on the cover) as far as the amount of units sold.

    Um hi did u notice that there is little or no competition in the adventure game department. whatever company makes an adventuregame that year well it is allways "The Adventure Game of the Year" Because there are No other competitors.:D
  • edited June 2009
    Except I'm not talking about "Highest Selling Adventure Game of the Year." I'm saying that the statistics point to Full Throttle and The Dig pushing the most units of any adventure game that LEC ever put out.
Sign in to comment in this discussion.