User Avatar Image

Characters and locations "recycling"?

posted by Guybrush_Threepwood on - last edited - Viewed by 550 users
Another thing I'm curious about: with S&M you guys have done a great job, but I confess I was starting to lose interest about it, and the reason is that too many locations were re-used with small changes (e.g. reality 2.0, which was a great episode, was simply located in the same places, but in a virtual view), and the same thing happened for characters. I'm lazy to count them, but you recycled a lot of characters and locations during 2 seasons. Now you can obviously answer "it's a series dude, it's normal and blah blah blah" but I think you understand what I mean: lots of times I had the sensation that some minor character or location was re-used due to budget/time issues.

What I'm asking you is this: will we have to do with 7-8 characters and "rooms" for the entire series of TOMI? Or will it be something bigger?

Will GB have his own "HQ", as Elaine's mansion, and almost every episode is starting from that room? Or will it be something bigger?

I really hope I won't feel "caged" within locations, MI always gave the player the sensation to be in the open seas, always made the player feel free.

Thanks for your time :)
20 Comments - Linear Discussion: Classic Style
  • Chords of Steel;127596 said:
    I like reused things! Reuse Recycle Rewind, that's what I say!
    Me too, but in a reasonable way! In S&M it was TOO MUCH
  • Even though it seems that this game will just like the old ones, I hope the episodes are more continous than the Sam and Max games.

    The S&M TT games are good, but they were created as five different episodes that only related at the very end. I do not think they that sort of episodic formula works with Monkey Island and l assume that the episodes for this game will be like the chapters in the old IM game, wheras one chapter leads to the other
  • That's also addressed in the adventuregamers article linked to above.
    If you’ve played some of Telltale’s other episodic adventures, whether Sam & Max Seasons 1 and 2, Strong Bad’s Cool Game for Attractive People, or Wallace & Gromit’s Grand Adventures, you may think you know what to expect from Tales of Monkey Island, but there are a few major differences that make this a very exciting project. One is that the episodes are not standalone “tales”, as the title might seem to imply, but actually “chapters” in a greater story. “Epic” was definitely the word of the day throughout our conversation. The team’s goal is to create an adventure so compelling, you won’t be able to wait until the whole thing is released before you play. Each chapter will have some sort of resolution of whatever sub-quest Guybrush is attempting to complete, but will also have a cliffhanger they’re hoping will keep fans excitedly speculating about until the next month’s release.
  • turingmachine604;127629 said:
    Actually, I'm guessing they might even re-use stuff more since the games have to conform to the 40 MB limit since they are also coming out on WiiWare...:(
    Hm, nope, that's not possible since you don't need to buy the older episodes to be able to download the new ones. So if anything the Wiiware limit might make the games a bit too short, but we don't know yet and maybe Nintendo has turned a blind eye to the limit because of the storage solution.
  • serweet;127557 said:
    I want to see a good mixture, going back to Melee would just have such nostalgic values, and then there are some great islands where you woner how the story has changed there.
    I've always wanted to go back to Phatt Island, just to see how big Guybrush's wanted poster has gotten since then.
  • User Avatar Image
    Jake Telltale Alumni
    "Zero reused locations" is not the right way to put it. Much like previous Monkey Island games, you do go back and visit old locations later in the story (eg: When you return to Plunder in Monkey 3, back to Melee in Monkey 1, or go back to Rubacava in Grim Fandango, etc, etc, etc), but there isn't a central hub like Sam & Max or Strong Bad. As Guybrush sets out on his quest it's a long string of adventures in new location after new location, and over time the story does send you back to some places you've been, mixed in with new places. The Adventure Gamers preview was right in that the structure of the overarching story is a lot closer to Monkey Island than you might initially think.

    This is one of those things that's a bit hard because without examples, some probably roll their eyes and say "suure, Telltale," but to actually give any examples of how the structure works would give things away!
  • I just want to know...Will there be insult sword fighting?

    Also in S&M 2, you had driving bonuses, and a special add on for those who got every decal in each installment. Do you have anything like that planned for this new Monkey Island Game?
  • User Avatar Image
    Jake Telltale Alumni
    LKefka;128132 said:
    Also in S&M 2, you had driving bonuses, and a special add on for those who got every decal in each installment. Do you have anything like that planned for this new Monkey Island Game?
    There was some stuff like this in early designs, but it was mostly cut in favor of putting that effort and those resources into the main game. That said, for those who like that sort of thing, there are going to be some surprises around launch!
  • Jake;128122 said:
    This is one of those things that's a bit hard because without examples, some probably roll their eyes and say "suure, Telltale," but to actually give any examples of how the structure works would give things away!
    Lol, I actually laughed out loud in front of the screen while reading this!
    That's because it's exactly what I did :p
    But just the fact that you put it this way makes me think that you're telling us the truth with no promotional purposes ;)
    To me, it is enough that the reusing of stuff is not going to look "forced" like in S&M.
  • This was also one of my main concerns. I was getting kinda sick of seeing Bosco's ugly face by Sam & Max's third episode, hopefully this won't happen with Tales (especially if it's Elaine's cute face :D).
Add Comment