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New Theory/Rumor

posted by Shanksworthy on - last edited - Viewed by 1.2K users
Apologies for cross-posting -- I mentioned this in another forum section, but I think it should be here as well; I have a theory that Ron Gilbert is going to make a Monkey Island 5, and it's going to "fix" the trajectory of the story arc to include his vision of how the story was supposed to (but ultimately didn't) continue after M.I. 2. Or maybe it will tell the "secret" of MI (if there even is one). Or both.

We already have the following info...:

- Ron Gilbert has previously stated that if he had a chance, he'd have done a sequel that "rights all the wrongs" with the story arc.
- Mr. Gilbert was consulted before making Tales, i.e. he participated in brainstorming sessions.
- It has been stated in this very forum by members of the Tales dev team, that the SECRET of Monkey Island is "for Ron Gilbert to tell". Or something to that effect.
- Tales will skip directly to being considered "Part 6". Monkey Island 5 will presumably be an "imaginary" prequel to Tales.


My theory is that this "imaginary prequel" thing is a convenient device to allow Ron and LucasArts to shoehorn their 40-hour sweeping tale in between part 4 and "Tales".

As somebody pointed out, even if he is clever enough to "revise" MI history, he still can't undo the marriage between Guybrush and Elaine. That will be a compromise he'll have to make.
35 Comments - Linear Discussion: Classic Style
  • Given that I love 3 and 4, I don't want some mysterious Ron Gilbert MI3 that would be an alternate version. Don't erase those two games I love. And please don't go for "alternate timeline" stuff either. This is Monkey Island, not Star Trek. (Not that it doesn't work for Trek...especially given that they did it in-universe. But MI ain't ST.)

    Some people claim that Ron just says he has in his mind how MI3 should have been, but in reality he's totally lying or joking. Others claim that he's serious. I don't know Ron, so I can't intelligently comment on that.

    And probably none of us can.

    Look, the fact is Ron left LA after MI2. I'm not making any kind of judgment with that statement. It's just, for better or worse, that's what happened. LA retained the IP rights, and they proceeded with two new MI games. Ron wasn't involved, and thus of necessity weren't the games he would have made. How different his would have been, probably even he doesn't know. But, it doesn't matter. CMI and EMI were made. And those games are probably just as popular as the first two. TMI, which it seems to me even hardcore "Only Ron can create canon" fans have to admit is canon (given Ron's involvement in brainstorming and apparent stamp of approval), is coming out soon. It appears to embrace 3 and 4 (at least from the little bit we've seen so far). Thus, 3 and 4 aren't going anywhere. I don't see any good reason (no offense intended to anyone) to keep holding out for a Superman Returns thing (i.e. forgetting the original 3rd and 4th episodes in the series and making a new 3rd episode).

    And for what it's worth, if Ron's idea of the "secret" is that the whole thing really is the figment of little Guybrush's imagination, then I hope it never gets incorporated into a game. For me personally, I can't stand "it was all a dream" conclusions to movies, television series, or game series. A dream episode every once in a while might be ok. But don't get to the end of the thing and then tell me that it never existed in the fictional world I've been watching. (I'm looking at you "Newhart").

    Incidentally, just as CMI tried to explain the previous game's ending, I wonder if TMI will in any way address the whole Herman Toothrot thing. I personally don't have a problem with the whole concept in EMI, and I think it can be harmonized with the other games. But perhaps a slightly more detailed explanation, one that addresses the fans' accusations of continuity error and shows explicitly how the concept does fit, could be something they throw in at some point. But then again, that might be distracting to new players. Or something to be saved for later.
  • What happened at the End of Lechucks Revenge?

    Wasnt Guybrush at a themepark, and it exploded or something whilst guybrush was in a bumper car...?
  • No explosion (less not at that point, but earlier), just child LeChuck and child Guybrush meet their parents in Big Whoop theme park and walk off scene, though LeChuck glowers menacingly at the camera.

    Just a little into the credits, it cuts back to Elaine, who worries that LeChuck has placed a curse on Guybrush.
  • So it never explains why Guybrush was in the bumber car?
    i thought it did
  • S@bre;131065 said:
    No explosion (less not at that point, but earlier), just child LeChuck and child Guybrush meet their parents in Big Whoop theme park and walk off scene, though LeChuck glowers menacingly at the camera.

    Just a little into the credits, it cuts back to Elaine, who worries that LeChuck has placed a curse on Guybrush.
    I thought that was utterly and completely brilliant. they had just imagined the whole thing. it was just two boys, playing. making stuff up. such an amazing feeling.
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    Jake Telltale Alumni
    threepcross;131079 said:
    I thought that was utterly and completely brilliant. they had just imagined the whole thing. it was just two boys, playing. making stuff up. such an amazing feeling.
    Yeah, I loved the end of Monkey 2 as well, the whole surreal weirdness of the end in the tunnels and the bit with the kids at the end, but many people do not. It's one of the most notoriously polarizing ends of a game, I think.
  • Jake;131085 said:
    Yeah, I loved the end of Monkey 2 as well, the whole surreal weirdness of the end in the tunnels and the bit with the kids at the end, but many people do not. It's one of the most notoriously polarizing ends of a game, I think.
    It frustrated me to no end. I could have accepted the kid ending, but Chuckie's wink at the camera turned it into a cliffhanger, and then I had to wait a bit too long for the follow-up :eek:
  • I like the MI2 ending in all its abigiousness. When Big Whoop cracks open at the end of MI2, the fabric of the MI world starts collapsing, blending the pirate world with a modern day setting. At the very end you are left wondering if Guybrush indeed just is a kid pretending to be a pirate in an amusement park, if LeChuck put a spell on Guybrush, or if Big Whoop was some kind of portal to another dimension, stranding Guybrush and LeChuck in an alternate reality.
  • Bagge;131115 said:
    I like the MI2 ending in all its abigiousness. When Big Whoop cracks open at the end of MI2, the fabric of the MI world starts collapsing, blending the pirate world with a modern day setting. At the very end you are left wondering if Guybrush indeed just is a kid pretending to be a pirate in an amusement park, if LeChuck put a spell on Guybrush, or if Big Whoop was some kind of portal to another dimension, stranding Guybrush and LeChuck in an alternate reality.
    Yeah, it was brilliant. In Monkey 3 it seems he must have somehow escaped the carnival of the damned using a bumper car somehow.

    It does seem too late for an alternate Monkey 3, it would become confusing and a mess. But I sure did get a tingly feeling when I read the original creater of the Monkey Island series was brainstorming with Telltale :) The storyline and puzzles in Monkey 1 and 2 were alot better than 3 and 4 imo. So I hope his original ideas could still be used in this sequel.

    I even think Ron Gilbert said his ideas werent affected by the story in 3 and 4. Im anxious... is it done yet?
  • Yeah, I loved the esoteric MI2 ending. It seemed like it was setting the series up for a really deep and epic premise (unless you believe that it was all just a couple kids' imaginations). There were so many cool and interesting directions they could have taken that. But then CMI went in its own direction and just explained the ending of MI2 away like it was just some inconvenient plothole they couldn't wait to resolve. So I think a lot of people see that as wasted potential, and that's why they wanted to know what would have 'really' happened in Ron's version.

    So really, all this has to do with the way that the ending of MI2 was dealt with, and little else. Personally, I really liked CMI and thought it was a worthy sequel -- but it doesn't keep me from being curious about what the end of MI2 was really setting the series up for.
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