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Game Idea.... thoughts comments

posted by cheady20 on - last edited - Viewed by 2K users
PITCH:
Seven days before his death, Edgar Allan Poe makes contact with an elemental/demon. A deal is made that if Poe offers up his body for those seven days, the demon will unite Poe with his wife Virginia in the afterlife. Upon possession, Poe blacks out awakening in a hellish nightmare world where Poe’s epic characters are now very much real. You must guide Poe through the nightmarish landscape across the hill, through the town, into the forbidden forest, up to the abandoned castle, to conquer over the false god to regain possession of your soul. Your main weapon would be a scythe and you would gain other skills as you meet characters and conquer over more and more of your mind.
Originally going to be a sequential project. But I thought it would love to see it realized as a video game. But I have no experience in video game design. I wanted to know if there was anywhere to offer game pitches to designers??? Is this the place???

Comments? Ideas? Would love to hear them…
21 Comments - Linear Discussion: Classic Style
  • Oilers99;12165 said:
    All you ever need to know about computers is that if you hit them, and they don't work, then it's time to buy a new one. :p
    That's precisely how I got my laptop. My last laptop ended up with a screwdriver jammed right through it. Through the top, screen, keyboard, electronic gubbins and out the other side. It was a good hit if I do say so myself.
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    Squinky Telltale Alumni
    Actually, I'd say that knowing how computers work is a great asset to game design. If you're going to develop art using a certain medium, it's useful to keep the capabilities of said medium in mind in order to take full advantage of its potential, is it not?

    And besides, knowing how to program is a great way to get one's foot in the door in the game industry. Worked for me. ;)
  • Hey thanks for that site. It was interesting to see the japan article. I'm currently there myself and the tokyo game show was great. After living here I have my doubts of staying here even if I love square/enix, capcom, etc etc etc

    I took the computer science route but I'm teaching right now... I'm itching to get onto my real job though.


    oh yeah and
    http://www.gamedev.net/
  • Squinky;12179 said:
    Actually, I'd say that knowing how computers work is a great asset to game design. If you're going to develop art using a certain medium, it's useful to keep the capabilities of said medium in mind in order to take full advantage of its potential, is it not?

    And besides, knowing how to program is a great way to get one's foot in the door in the game industry. Worked for me. ;)
    Oh, I don't doubt the importance or relevance of understanding computers to game design. I'm just trying to compensate for my clear lack of ability in that regard with vaguely pithy commments. :D

    In all seriousness, I would like to gain a better understanding of computers, but I've got more critical things to work on right now. My writing can be much better, and I could use a better sense of design overall, so I gotta concentrate on those things. But if you feel more passionate about computers, and know that's where you should be focusing your efforts, great.
  • Hey guys, thank you for your input on this. For the time being I think I'm going to focus on telling the story as a graphic novel, and if someone decides to do something with it later on then good for them. I really like the idea and I'm going to keep with it. Thanks for the websites when I get a chance I will read into them.
  • Usually historical world figures are exempt--Caesar, Washington, Napoleon etc. because of such a huge role they played in shaping the world, but I would be a little wary of basing it around an author/artist. Imagine after a famous game creator's death, someone created a game about the deceased game creator fighting all the monsters and villains he created so that he can rest in peace.
    Take a look at the upcoming Japanese RPG Eternal Sonata / Trusty Bell
    On October 17, 1949, Frederic Chopin, one of the most influential composers for the piano, succumbed to sickness and died at the young age of 39. Three hours prior to that, in the world according to this RPG, Chopin saw a dream of a fairy-tale land populated by people with incurable diseases but also magical powers.
    ... yeah ...
  • ensignyu;13339 said:
    Take a look at the upcoming Japanese RPG Eternal Sonata / Trusty Bell



    ... yeah ...

    I desperately want to play that game, but the odds of it making it stateside must be somewhere between nil and none.
  • http://photos1.blogger.com/blogger/6774/1430/1600/poepg1copy.jpg

    A picture from the graphic novel, btw. that game looked actually really cool.
  • Id be suprised if telltale dont make a game of Edgar Allan Poe after all hes been good enough to write this poem for them. I think they will have to work on the final puzzle being finding a heart beating under the floorboards though.
  • Hey cheady20, I just thought about this. Have you seen the Adventure Game Studio program? It is a free program that lets you edit and create adventure games... and with a bit of tech know-how, potentially other types of games. I would at least encourage those wanting to create adventure games to check it out, as it is relatively simple to use and there are many tutorials on the net.
    http://www.adventuregamestudio.co.uk/
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