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More remakes to come from LucasArts

edited September 2009 in General Chat
LucasArts plans more retro remakes
LucasArts' president Darrell Rodriguez has confirmed that LucasArts will be making many more remakes of games from it's back catalogue, based on the success of Monkey Island: SE.

The Secret of Monkey Island: Special Edition was a remake and re-release of one of LucasArts' most loved games, complete with new audio and graphical options. It was released across the PC, Xbox 360 and iPhone and seems to have done well enough that LucasArts is now ramping up production of other remakes.

"We plan to do much more of this, both on Steam and iPhone and other platforms in the future," Rodriguez told GameTrailers.tv.

Rodriguez also unveiled that next week will see the re-release of the Jedi Knight series over Steam, expanding on the selection of retro games that are currently available on Steam in their original form.

Rodriguez also commented that LucasArts had definitely considered making sequels to some of the under-represented games, such as Fate of Atlantis and Grim Fandango.

"One of the great opportunities working here is to be able to meet some of the legends--to meet Tim Schafer, to meet Larry Holland (X-Wing, TIE Fighter), to meet Dave Grossman or Ron Gilbert ," he teased. "Wouldn't it be great to work with them on new things?"

Most of those folks famously left LucasArts a while back though when it became clear that the company wasn't much interested in anything but Star Wars games. Gilbert is currently working on DeathSpank for Hothead Games, while Grossman continues the Sam and Max and Monkey Island games at TellTale Games and Schafer is about to release Brutal Legend from his own studio, Double Fine.
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Comments

  • edited September 2009
    Does this mean we might see "The Secret Of Monkey Island 2: LeChuck's Revenge SE"?
  • edited September 2009
    Even better, does this mean a Grim Fandango SE?
  • edited September 2009
    Fate of Atlantis 2 by Lucas Arts is my wet dream if I ever had one.
  • edited September 2009
    Thespis wrote: »

    You should have started this post with "Good news everyone!"
  • edited September 2009
    I hope a remake of Flight of the Amazon Queen is released!
  • edited September 2009
    Pale Man wrote: »
    You should have started this post with "Good news everyone!"
    farnsworth.jpg
  • edited September 2009
    I'm so glad LucasArts has Darrell Rodriguez as its president. Without him, we wouldn't have this much awesomeness!
  • edited September 2009
    farnsworth.jpg

    you should have started this post with "good news everyone!
    doodo! wrote:
    farnsworth.jpg
    pale man wrote: »
    you should have started this post with "good news everyone!"

    timewarp.jpg
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    329px-black_hole_milkyway.jpg

    pale man wrote: »
    you should have started this post with "good news everyone! you should have started this post with "good news everyone you should have started this post with "good news everyone you should have started this post with "good news everyone[[[!"
    ]you should have started this post with "good news everyone!"
    doodo! wrote:
    you should have started this post with "good news everyone!"
    [/quote]
  • edited September 2009
    ...what just happened?
  • edited September 2009
    Pale Man wrote: »
    ...what just happened?

    You're comment was so awesome it just ripped a whole through time and created a space time continuum paradox!
  • edited September 2009
    natlinxz wrote: »
    I hope a remake of Flight of the Amazon Queen is released!

    Not a Lucsarts game. You probably assumed it was an LA game since FOTAQ is supported by Scummvm, but Scummvm supports several non-LA games.
  • edited September 2009
    I would settle for ANY kind of rerelease of Grim Fandango, just so long as it can run in XP without crashing every fifteen minutes.
  • edited September 2009
    Come'on Secret of monkey island 2 SE, a LOOM redo, and Maybe a Full Throttle would be pretty cool.
  • edited September 2009
    The LeChuck's Revenge SE is (hopefully) inevitable, but I'd rather have remakes of the really early ones, rather than the refined-interface, voiced ones such as FT, DotT, etc. I'd love to see remakes of Zak McKracken and Maniac Mansion, that horrible over-complicated interface simply discouraged me playing (thankfully they re-released SMI with the decent interface on the CD version); I've never managed to get into Zak as a result, and only had the perseverance to do Maniac Mansion to the end once.

    Games like Full Throttle, Grim Fandango and Curse of Monkey Island simply don't need an SE. Especially not CMI, its graphics simply stand against time in a way FT and Frim Fandango's ones don't.
  • edited September 2009
    I would settle for ANY kind of rerelease of Grim Fandango, just so long as it can run in XP without crashing every fifteen minutes.

    You've got me beat--at least you can get the game to install! (My 64-bit OS apparently took one look at the 16-bit installer and laughed.)

    I keep hoping they'll update GF and put it up on Steam, like they've done with The Dig. Same goes for Outlaws.
  • edited September 2009
    Linque wrote: »
    Even better, does this mean a Grim Fandango SE?

    I'm not in favor of a sequel (I'd buy it - don't get me wrong), but an SE would be much better. Improved controls, for sure.
  • edited September 2009
    Really? I just got that they meant they were releasing SOMI: SE on other platforms, not that they were doing more retro remakes. Although with the success of MI I completely believe we'll see more, but I didn't get that out of the interview.
  • edited September 2009
    Really? I just got that they meant they were releasing SOMI: SE on other platforms, not that they were doing more retro remakes. Although with the success of MI I completely believe we'll see more, but I didn't get that out of the interview.
    "We plan to do much more of this, both on Steam and iPhone and other platforms in the future," Rodriguez told GameTrailers.tv.

    SMI:SE has already been released on both Steam and iPhone, so this quote cannot be a reference to that game.
  • edited September 2009
    I'd like to see all pre-talkie era games redone (at least with voices obviously) - so that would be Maniac Mansion, Zak McKracken, the Last Crusade, MI:LCR and possibly Labyrinth.

    I wouldn't say no to a special edition of Grim, with updated character models (personally I think the backgrounds look beautiful as they are - ah Rubacava...) though what I would really like for them to do is to make the cameras dynamic instead of the current fixed version because that's what I dislike the most about the game. But a SE probably isn't worth the amount of work that would entail as I think they would have to recreate every location in full 3D. Still, one can dream...
  • edited September 2009
    Linque wrote: »
    Even better, does this mean a Grim Fandango SE?
    Oh please oh please oh PLEASE...
  • edited September 2009
    Grim Fandango HD for my 360 would be sweet. I bet that game plays much nicer with a controller, much like Escape from Monkey Island did on the PS2.

    Also LeChuck's Revenge SE.
  • edited September 2009
    Grim Fandango HD would be awesome, with updated 3D. And change of controllers or a choice of them?

    Good news anyway!
  • edited September 2009
    MI2:SE would be excellent.
  • edited September 2009
    I would settle for ANY kind of rerelease of Grim Fandango, just so long as it can run in XP without crashing every fifteen minutes.

    It runs fine on XP for me with no crashes whatsoever.

    Have you used the custom launcher?

    And disabling directdraw?
  • edited September 2009
    Woo! Lucasarts, I'm starting to love you again!
  • edited September 2009
    More a confirmation than an announcement!

    And with ttg presumably expanding their catalogue with the revenue made from tmi, we are looking at a very bright future!

    Let the festivities begin!!
  • edited September 2009
    Pale Man wrote: »
    You should have started this post with "Good news everyone!"
    farnsworth.jpg

    Personally, I would have gone with "It looks like one of my care packages to LucasArts got delivered..."

    2093298807_f7938dd7f5_o.gif 10780217354a92dae9a39ad.gif

    In any case, I'd love a new Indy adventure game and a new Maniac Mansion game (not a new Day of the Tentacle game - personal gripe), Special Editions of Loom and MI2 (maybe Zak, too), and maybe even the rebirth of Forge and The Fold. Full Throttle I'm inclined to let go unless they can find someone who can pull off Ben's voice as well as Roy Conrad did. As to The Dig, I honestly think technology has reached the point that Spielberg could get the movie he originally wanted for that title; that's what I'd like to see.
  • edited September 2009
    CMI, Full Throttle and The Dig do not need remakes. A remake of Fate of Atlantis would be amazing, it my personal fav in the genre. A remake of MI2 is a must to round out the series, so that each installment has voice acting and good graphics.
  • edited September 2009
    Linque wrote: »
    Even better, does this mean a Grim Fandango SE?

    Grim Fandango already looks and sounds relatively all right, I don't see what benefits SE could give. Another game set into same world could be fun though.

    Day of the Tentacle SE could be cool, because I never completed the first one. Labyrinth, Zak and Maniac Mansions are only LA adventures I don't have.
  • edited September 2009
    I don't see what benefits SE could give.

    Could fix the sped-up puzzles, if nothing else. Of course, then it'd just be a re-release, but that's good enough for me.
  • edited September 2009
    Brainiac wrote: »
    Personally, I would have gone with "It looks like one of my care packages to LucasArts got delivered..."

    2093298807_f7938dd7f5_o.gif 10780217354a92dae9a39ad.gif

    In any case, I'd love a new Indy adventure game and a new Maniac Mansion game (not a new Day of the Tentacle game - personal gripe), Special Editions of Loom and MI2 (maybe Zak, too), and maybe even the rebirth of Forge and The Fold. Full Throttle I'm inclined to let go unless they can find someone who can pull off Ben's voice as well as Roy Conrad did. As to The Dig, I honestly think technology has reached the point that Spielberg could get the movie he originally wanted for that title; that's what I'd like to see.

    :p Loom was a hard game it was in-comprehensive at first, I got to go back to it but you start to get it shortly after. I was unexpected for me. They say music co-exists to intelligence. Wasn't that game about music?
  • edited September 2009
    doodo! wrote: »
    :p Loom was a hard game it was in-comprehensive at first, I got to go back to it but you start to get it shortly after. I was unexpected for me. They say music co-exists to intelligence. Wasn't that game about music?
    Yeah, from what I remember of it, you waved a little stick and conducted music to get farther in the game.
  • edited September 2009
    It was a distaff. Wasn't no little stick.

    As to the news, wow! MI2SE is absolutely confirmed in my mind now that I know LucasArts was pleased with how well SMISE and the other rereleases did. Can't wait for what's in store!
  • edited September 2009
    Well, there was a "Guybrush Threepwood will be back" message at the end of the Special Edition credits. But please Lucasarts, keep your shoddy control setup for the consoles. The Special Edition was like two steps forward and one step back - down a manhole.
  • edited September 2009
    I'm not very excited about remakes. Not because I think they shouldn't be made, but I've already finished these games so many times... I don't really feel like replaying them, at least not for a good while.

    Maybe they'll spend some more money now that they've seen it has potential to sell well?
    Not that the first remake was bad, but I think it felt a bit cheap... I'm sure it could've benefitted from a higher budget.
  • edited September 2009
    PLEEEEEASE be Freelance Police!

    *crosses fingers*
  • edited September 2009
    Grim Fandango already looks and sounds relatively all right, I don't see what benefits SE could give.
    Stability on modern PCs and some decent controls.

    More games in the Grim Fandango universe would be OK, but a direct sequel featuring the same characters would do nothing but diminish the original and should be left alone. Except Glotis. You could just about get away with having Glotis in a semi-sequel.

    If they only do one thing with the inevitable Lechuck's Remake, they need to fix the PC controls. That was my biggest problem with the Secret SE - I'd have been willing to overlook the other flaws if they'd not screwed that up - and I make no secret of that. If this really is a new and better LucasArts, they'll learn from their mistakes.
  • edited September 2009
    lattsam wrote: »
    PLEEEEEASE be Freelance Police!

    *crosses fingers*

    I don't think so, considering that the rights to Sam & Max belong to Steve Purcell and not LucasArts, and besides, most of the ideas used in that game have been in Season 1, so no.
  • edited September 2009
    Masquerade wrote: »
    The Special Edition was like two steps forward and one step back - down a manhole.
    This was funny, thanks.
  • edited September 2009
    Grim Fandango already looks and sounds relatively all right, I don't see what benefits SE could give. Another game set into same world could be fun though.

    I disagree. Grim Fandango looks really dated - the old school 3D stuff and backgrounds that don't blend with the characters at all is not okay by today's standard. As an old school adventure gamer I can appreciate Grim Fandango, but it's hard to introduce it to friends who aren't gamers.

    Also, the controls could use 'a bit' of tweaking.
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