Zeek wrote: »
Are we ever going to get a Useful to Boot instrumental track?
thatdude98 wrote: »
I loved your work on TMI, Jared.
LogicDeLuxe wrote: »
I wonder, what synthesizers did you use for "New Location Unlocked"? It's not mentioned in the CD's credits.
What software do you use for mixing in general?
Can we see some "Making-Of"-videos from the music production?
It's too bad that so many music is overcompressed nowadays. I'd like to thank you and the entire producer team that you kept sufficient dynamics in your music intact. Keep it that way! Thank you very much.
PISLIX wrote: »
How did you start working with Telltale? How'd they reach you?
Can you shortly narrate one of your experiences about composing game musics? (It must be a special one.) (:
I totally loved both S&M seasons' OSTs. Will Devil's Playhouse's soundtrack be entertaining as others'?
Thanks for your time...
Tjibbbe wrote: »
Great, I love Jared!
On voice acting:
Do you have a hand in directing(/casting) the voice actors as well? You did the voice for DeSinge in Monkey, what was that experience like for you? Will you be doing any more voices in the future?
Where do you get your inspiration? Was it a case of Chuck Jordan telling you about the 70s sci-fi theme and giving you a couple of movies for inspiration? Are there any movies/games/musicians in particular that serve as an influence this season?
Also, the same question I asked Ryan in his Q&A: If you could decide what game Telltale will make next, what would it be? It doesn't matter if it would result in a fun game or if it would even be possible to create a game out of that subject, just base your choice on the music you like to create.
I'm not really musically gifted, so I'm afraid I can't really ask any in-depth questions. All I can say is that I love your work, and I own both Sam & Max soundtracks (and I hope more will be released!). Oh, and I would love an MP3 of the music from the trailer.:D
Laserschwert wrote: »
Regarding the soundtrack releases for S&M:
How much additional work do you have to put into the music to turn it into a "listenable" format for the soundtrack CDs? Do you already do preparations for a CD-release during the music production?
Oh, and here's hoping for a Season 3 soundtrack release! (Actually I'm hoping for a W&G release as well, as I really LOVED the music you did for those, but that's probably out of reach)
Jake wrote: »
Hello Jared. What is the story behind that happy tune Chippy plays? Will Bluster Blaster be back this season??
Avistew wrote: »
My question is about sound effects.
I was wondering, when you make the sound of, say, a door, do you actually record a door, or do you record something completely different? If so, what are some weird things that became completely different sound effects?
Also, I'm curious about the order in which things are done. Music, voices, sound effects, I'm guessing they all come into the game at different times, don't they? Do you had sounds to the already animated cutscenes basing it off of what's going on (say, someone taps his forehead, so you had a sound for that) or is there some kind a specific storyboard that allows you to work with the sounds earlier than that?
And applying effects to the voices (like the muffling you didn't get to put in the game for the bear heads in season one), when does that happen?
Also, Chuck said we broke you. Sorry about that. Did you get better? More seriously, how insane are you to work that much?
I think you're awesome and I love your music, although I don't know enough about music to ask questions about that...
MalkyTop wrote: »
... (and I'm a string bassist!)...so yeah.
Zenfirg wrote: »
Who's your favorite video game composer?
How long does it take for you to make one whole soundtrack?
How long is your normal day at work and what do you generally do in one day?
Thanks for making so many great songs. Desinge was really fun to listen and he was one of my favorite characters so I hope you continue voice acting in Telltale games.
pwblaine wrote: »
!! you took the words right out of my mouth. but its totally still true, the whole jazz feel of sam and max, the way the theme sounds like a crime comedy from the 50s, i just close my eyes and see myself in frank sinatraesque bachelor pad. when did you start doing music professionally? did you play any instruments as a kid? how has designing music changed for you over the years? (equipment, styles, etc)
JaredEJ wrote: »
I would love to have a full "making-of" video put together at some point (there was a small one a couple years back that Jake and Nick make, and it is probably still available somewhere in the TT web archives) [...]
JedExodus wrote: »
Thanks for keeping us Europeans in mind with the timing
Apart from our usual dose of hard jazz and the sci-fi sound that we've already heard in the trailer (I really dig that wee theramin thingy over the main hook in the trailer) what other genres can we expect to hear creeping in this season?*
When you're writing say a big musical number or music to fit a cutscene do you have to time it around the animations or do the animaters work around the music?
Simon or Garfunkel?
Thanks for your time, i'm very excited to hear what's in store for us this season and I really mean that
*There was a vicious rumour of an auto-tuned sexy RnB song sung by Max flying about. Started by me
Ps. sheet music and chord charts please sheet music and chord charts please sheet music and chord charts please sheet music and chord charts please sheet music and chord charts please sheet music and chord charts please kthxbai
Nojh wrote: »
Just one or two questions that might actually be out of your field but I thought I'd ask.
1. Do you deal with any of the technical side of integrating the music and sound effects into the game or just the creation of the music and sounds?
2. I assume the telltale engine take a "pre-rendered" approach to sound, meaning that you record what is going to be used and then wait for events to trigger that sound effect. Have you ever heard of or worked with the idea of generative music and sounds, where the game itself generates the music or sound effects based upon what is happening in the game or other input/output (probably from samples of music or algorithms)?
Hassat Hunter wrote: »
Jake stole my questions. But yeah, listening to the commentary of season 2, will Bluster Blaster return or was that deemed too demanding for your health (or, he returns just less shouty).
Favorite song is "New location unlocked", gotta love that song. I know it's a remixed Midtown Cowboy's song, but after 100 times, I still can't hear that though... also really love the small bleeping song of 105 and 105. Should have used that one for the puzzle of 205 devs instead of the mimesweeper song!
Anyway, questions not dealing with TTG even. I saw a certain "Jarad Emerson-Johnson" worked on KOTOR2 cinematic cutscene movies. I assume that's just a typo'ed you though. Made any new songs there too, if so, which?
Back to the TTG territory... What's the song of season 3 that you most like and we definitely should keep on the wait for?
GinnyN wrote: »
Edit: Uhhh I forgot. When I recieved my Copies of both soundtracks, I play them in the Car with my dad in a long trip. He loves it. And he didn't know who are Sam and Max (He doesn't like adventure games). Well, he didn't actually say that, he asks me about the band . And considering those copies took a long trip to get to my hands, I'm lucky to still have it. (In a totally unrelated note, those copies survived a Mega Earthquake *thumbs up*)
Will wrote: »
Ok, I officially want to make a Transmet game now.
JaredEJ wrote: »
If you do end up playing the tunes, I wanna hear it!
Remolay wrote: »
What was the most fun song to create?
can we expect any randomish musical numbers this season?
Irishmile wrote: »
Being skilled in sound how often does poor sound design ruin a movie for you because its more obvious for you than for someone who isn't trained to notice?
Fury wrote: »
Was it hard voicing the Marquis?
RobD wrote: »
What DAW/platform/mics/outboard stuff do you use?
JaredEJ wrote: »
It was disturbingly easy, actually. I don't know what that says about me.
Soracha wrote: »
Who are your top-3 composers?
Giant Tope wrote: »
The Beatles or the Ramones?
lastfuture wrote: »
What do you use to note down and listen to your compositions before you record the live instruments?
...and are the strings also real instruments or are you taking those from sample libraries?
Love your stuff, keep up the awesome work
Sp0tted wrote: »
How much actual written music is in an episode, vs. how much of it is looped?
Sam and Max has a jazz theme, have you ever considered recording several dozen solos over the same changes as a way of expanding the music?
**Edit: As a musician I know you have CONSIDERED it (we all have), but has that ever been a point of discussion vs. doing loops of music?