Telltale Autumn Sale

Countdown to episode 2

aHartzellaHartzell Telltale Alumni
Hi, all. This is Andy Hartzell, writer and lead designer for episode two of "The Devil's Playhouse." As you can see from my pitiful post history, I haven't properly acquired the forum habit yet. But I promise to visit regularly for at least the next month or two.

So let's see...what can I tell you about the upcoming installment? You know it's called "The Tomb of Sammun-Mak", and you've guessed that it involves the mysterious objects that were revealed in the final moments of "The Penal Zone". I can tell you that it's going to be a big episode and a twisty one, a tale that ranges widely in time and space. Like episode 1, this one throws a few new ingredients into the Telltale stew, but the flavor of this one is a bit different. Less oregano, more...cumin. And clove.

There, is that enigmatic enough? Please feel free to post any questions or speculations you may have, and I promise to respond promptly with cryptic non-answers.
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Comments

  • edited April 2010
    Hi, Andy, nice meeting you.
    I currently can't play episode 1 so I'll have to stay away from this thread right now.
    But... Hi anyways!
  • edited April 2010
    Can we play it now?
  • MRNMRN
    edited April 2010
    Hi!

    You guys, probably don't know when the 2nd episode is gonna be released, but if you do, just answer if my one of my speculated dates is correct. I think it will come out either in the 13th of May or the 20th.
  • aHartzellaHartzell Telltale Alumni
    edited April 2010
    You can play it if you got it. But you don't got it.

    We don't have an official release date yet...sorry! Some time in the next five weeks.
  • MRNMRN
    edited April 2010
    Thanks anyway ;)
  • edited April 2010
    Ok, the first episode of the season and you give us a surprising cliffhanger. I swear, I'm getting S&M paranoia. You know that poll question about what we were doing gearing up for the premeire? Yeah, I'm pretty much doing all the answers.. TO THE EXTREME.
    Anywho, can you try releasing the game on a weekend day? I like it better that way so I can get home from school and play right away.
  • edited April 2010
    Do any of the scenes in the trailer come from the "The Tomb of Sammun-Mak"? There was some footage that was obviously not from the first episode.
  • edited April 2010
    Will there be changes in the game engine - for example the ability to turn off the grain effect or to fine tune graphics quality a bit more detailed?
  • edited April 2010
    Yarbskoo wrote: »
    Do any of the scenes in the trailer come from the "The Tomb of Sammun-Mak"? There was some footage that was obviously not from the first episode.

    Did you notice that funny-looking bloke in a couple of the scenes in the trailer? He was in the portrait for episode 2. So my guess he is the main villain in episode 2.

    So back to your question - YES.
  • edited April 2010
    i thought he was the museum curator
  • edited April 2010
    Will Max get those powers that he could use during the prelude of episode 1(Shapeshifting and mindreading) I noticed skunkape still had them when he went into the Penal Zone but im not sure if he let go of them.
  • edited April 2010
    will we enter the office?
  • edited April 2010
    What are the new toys? Will you ever be able to drive?
  • edited April 2010
    Hi Andy, great to hear from you! Just a couple of questions:

    Penal Zone was heavily influenced by 70s sci-fi. Will episode 2 follow in the same style or is it influenced by another movie genre?

    You say: 'a tale that ranges widely in time and space'. I hear: 'we're going to ancient Egypt'. Does this make me a fool?

    If you had some weird 'accident' which caused you to turn into some sort of aquatic being which caused you to create your own fake body, what would you make your body out of?

    When people look back on this season in a few months, what will be the reason they will choose the second episode as their favorite out of the lot? What makes this episode better than anything created by Telltale before or after?

    What is the mystery of Scoggings?
  • edited April 2010
    @tjibbe: If you pay attention in The Penal Zone, there's a billboard (I forget where) about scoggins. I think Scoggins might have something to do with S&M, but I'm not sure. I'm going to play again right now though and try to "analyze" that billboard.
  • edited April 2010
    Tjibbbe wrote: »
    If you had some weird 'accident' which caused you to turn into some sort of aquatic being which caused you to create your own fake body, what would you make your body out of?
    Rubber trees. Wouldn't we all?

    Do we get to trash the dino? Do we get to trash the dino? :D
    (No offense to Nikasaur...)
  • puzzleboxpuzzlebox Telltale Alumni
    edited April 2010
    Hello, Andy!

    You say this episode is a "twisty one"... do you mean twisty like a mobius strip (one-sided and without end), twisty like the North Yungas Road (notoriously dangerous, use at your own risk), or twisty like the Cygnus Loop Nebula (ethereally beautiful and awe-inspiring)?
  • aHartzellaHartzell Telltale Alumni
    edited April 2010
    Yarbskoo: None of the scenes in the trailer are lifted directly from episode 2. But those scenes that don't come from episode 1 are constructed with elements from episode 2 (along with maybe a few from episode 3).

    MarkoH01: I wouldn't expect to see controls like the ability to turn off the film-grain effect, at least not in episode 2. The art director likes it, and he wants you to like it too. Personally I dig it...I think it adds texture (and is particularly appropriate for episode 2). But the fans have ultimate veto power. Organize a big enough protest against film grain and we will reconsider.

    tbm1986: Episode two isn't built around a "main villain" in quite the same way as episode 1. But yes, you'll meet the "funny-looking bloke".

    Gman 5852: You'll get a couple new Toys of Power to play with in episode 2. Not necessarily the same toys you got a taste of in Act 1 of "penal zone" (though you haven't seen the last of THOSE powers either...)

    Highway and Mathman: Didn't you get your fill of that in season 2?

    Tjibbbe:

    A. Episode 2 marks a definite (temporary) departure from the 70's sci-fi vibe of Episode 1. It riffs on at least three other genres...points for guessing which ones.

    B. I'd never call you a fool. Your conclusion is a logical one, but not necessarily correct.

    C. Seeing as how I'm an aquatic being, I guess I'd go for a jellyfish-type body, one that's permeable and practically invisible and can swallow up unsuspecting passers-by.

    D. I do predict that episode 2 will be some people's favorite...(and I guess inevitably it will be some people's least favorite). I've already indicated that it's a big episode, and it's definitely not the easiest to puzzle through...I would expect it to be most popular among serious gamers and fans of complicated nonlinear stories. At the same time, I think it's got some of the funniest voice acting in the series so far.

    E. You mean "Scoggins".

    puzzlebox: You describe mobius strip as if it's a bad thing.
  • edited April 2010
    Hey Andy, nice to meet you, and thanks for taking the time to answer our questions!

    In the Penal Zone, many people felt that Future Vision gave away too much and made the various puzzles spoilerish and highly unchallenging. Most people would already know the solution to puzzles after looking at everything in an area with FV.
    Is FV still going to be used in episode 2 and if so, will it be toned down?
    Would the focus of FV be the comical aspect (jokes and funny cutscenes) or to keep it as a major tool for puzzle-solving?
  • edited April 2010
    Harder episode, huh? Hoo boy, and I had enough trouble with episode 1...
  • edited April 2010
    aHartzell wrote: »
    MarkoH01: I wouldn't expect to see controls like the ability to turn off the film-grain effect, at least not in episode 2. The art director likes it, and he wants you to like it too. Personally I dig it...I think it adds texture (and is particularly appropriate for episode 2). But the fans have ultimate veto power. Organize a big enough protest against film grain and we will reconsider.



    Tjibbbe:

    A. Episode 2 marks a definite (temporary) departure from the 70's sci-fi vibe of Episode 1. It riffs on at least three other genres...points for guessing which ones.

    Well...with the comment on film grain being particularly appropriate, I'm going to guess (or at least hope) that one of the genres is the old 40s/50s film noir/Hitchcock style.

    After all, with the new dynamic shadows and all that, I'd imagine it'd be tempting to play with a genre that made such heavy use of light and shadow, but...we'll see.
  • aHartzellaHartzell Telltale Alumni
    edited April 2010
    Hi, caeska:

    No, you won't be using Future Vision in episode 2. It may return to your arsenal in subsequent episodes, but I think it's safe to reveal that it won't be featured as prominently as it was in episode 1, as new Toys of Power come into play.
  • edited April 2010
    Oho, interesting..
  • edited April 2010
    Hello! I have 3 questions.

    1. will there be time travel in this episode?

    2. Will telaportation make an appearance in this episode or will it be gone like the future vision?

    3. How many new toys will there be?
  • edited April 2010
    Hey JusSonic here. I got a few questions to ask about episode 2.

    1. Will the C.O.P.S. be used again like in the first episode?

    2. Can you give us a hint to the main villain of episode 2?

    3. Any chance Bosco, Sybil, Abe or some characters who didn't appear in Episode 1 will be showing in the new episode?

    4. Will we find out whose Girl Stinky has been seeing (the S guy on the cell who isn't Sam or Skunk'ape)?

    And finally...

    5. When will the new trailer for the episode be out?
  • edited April 2010
    Going of of JusSonic's question, will we see Jimmy Two-Teeth again?
  • edited April 2010
    Hi Andy, nice of you to drop by and answer some questions.

    I have one. Will episode 2 have the man stuck between 2 buildings that I asked Chuck about?
  • edited April 2010
    Hi Andy!
    You've alreasy answered about the grain effect, but what about the ability to
    MarkoH01 wrote: »
    fine tune graphics quality a bit more detailed
    ?
    Quality levels from 1 to 9 may be easy to handle, but i like to experiment a bit so that I can get a good framerate with graphic options that I've chosen.
  • edited April 2010
    Please release the next episode on or after May 7th, I have finals and do not need the distraction.
  • joeldeejoeldee Telltale Alumni
    edited April 2010
    >>funny looking bloke?<<

    Maybe it was the fez that made him look funny?

    IMHO, he's the coolest, best looking character ever in a Sam & Max game -- or a Telltale game for that matter. That's just my opinion though ... I've got biases :P
  • edited April 2010
    Hello Andy, nice to meecha:

    1. Will any of the characters that have left (Bosco, Bluster, Syble, Abe, Two-teeth, Anyone in hell) come back for this episode?

    2. I miss the office.

    3. Did lousy old corperate ever make you cut out something you wrote or put something you didn't like in?
  • puzzleboxpuzzlebox Telltale Alumni
    edited April 2010
    joeldee wrote: »
    IMHO, he's the coolest, best looking character ever in a Sam & Max game -- or a Telltale game for that matter. That's just my opinion though ... I've got biases :P

    So... he was modelled on you then, Joel? ;)
  • edited April 2010
    One thing I've been wondering is what Mr. Funny Looking Bloke's voice is going to sound like. In my mind I keep imagining an odd mix between the voices of Satan and Harry Moleman. Am I anywhere close in this guess?
  • edited April 2010
    funny looking bloke

    I think his name is Papier Waite. Look at the filename.
  • edited April 2010
    lombre wrote: »
    One thing I've been wondering is what Mr. Funny Looking Bloke's voice is going to sound like. In my mind I keep imagining an odd mix between the voices of Satan and Harry Moleman. Am I anywhere close in this guess?

    I'm imagining a more Noel Coward feel to the guy.
  • edited April 2010
    I don't wanna know anything. I don't why I'm reading this...

    WHATHEVER!

    In fact, I was shifting my attention to Scoggins' Mystery by now...
    joeldee wrote: »
    IMHO, he's the coolest, best looking character ever in a Sam & Max game -- or a Telltale game for that matter. That's just my opinion though ... I've got biases :P

    Uhhh... I HAVE to see that... 5 weeks? WHY!
  • edited April 2010
    aHartzell wrote: »
    Hi, caeska:

    No, you won't be using Future Vision in episode 2. It may return to your arsenal in subsequent episodes, but I think it's safe to reveal that it won't be featured as prominently as it was in episode 1, as new Toys of Power come into play.

    Ah.... I was really waiting to see how you guys would manage all the toys in play at once, would have made some wicked puzzles possible. Maybe in the later episodes...

    Questions:

    1-Will we get to know how the future vision ended up on S&M street and started the whole story?

    2-When can we expect a toy of power that gives Max the ability to blow people minds with greatness?
  • edited April 2010
    JusSonic wrote: »
    Will we find out whose Girl Stinky has been seeing (the S guy on the cell who isn't Sam or Skunk'ape)?

    Really? I thought it was obvious!
    We see in the trailer a giant cockroach with the nametag "Sal". In season 2, Sal was in the kitchen in Stinky's. Sal is an inhuman monster and his name starts with S, and Stinky is obviously lying when you ask if there was ever anyone in the kitchen. Therefore, Stinky is going out with a giant cockroach named Sal.
  • edited April 2010
    Really? I thought it was obvious!
    We see in the trailer a giant cockroach with the nametag "Sal". In season 2, Sal was in the kitchen in Stinky's. Sal is an inhuman monster and his name starts with S, and Stinky is obviously lying when you ask if there was ever anyone in the kitchen. Therefore, Stinky is going out with a giant cockroach named Sal.

    Well, I didn't see the nametag so I didn't know that.

    Girl Stinky seeing a cockroach named Sal? Then again she is really a devil food cake so things has happened in the world of Sam and Max.
  • edited April 2010
    spoiler tags, please. although most of us already know this, some people haven't played season 2, so they don't know about stinky yet.
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