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Things to do in Maximus's mind - The Tomb of Sammun-Mak "Did You Try?" list!

posted by splash1 on - last edited - Viewed by 3K users
Just like the last one, this repeats itself. This Psychic walkthrough is shorter and less complicated;
Spoilers anyway.

For Previous Episode(s), go here: Psychic Powers:
  • Charlie Ho-Tep = Psychic Ventriliquism: Like a comic holding a dummy, you may thrust your voice into any object, or person who is near you.
  • Can O' Nuts = Fail-Proof Hiding Place: Snakes in a Can, or Bunny in a can... Doesn't matter unless you're in need of a quick hiding spot.
  • Astral Projection = Past Vision: Future Vision is handy, but when needed this lets you view things that did, not can happen.
[CENTER]Using the Powers:

Psychic Ventriliquism:[/CENTER]
*The Beginning*
-Use on Sameth
-Use on Kringle
-Use on Anubis Statue (behind Maximus)
-Use on Yogg-Saggoth Statue (default)

*The Tomb*
-Use on Benny
-Use on Neffertiti(???)
-Use on Gramps
-Use on Amelia
-Use on Yogg-Saggoth Statue
-Use on Sameth 7 times
-Use on Guardians while the bust is in the slots, and when it's not

-Use on Sameth in Moles' Room
-Use on Neffertiti(???) in and out of the Moles' Room
-Use on The Mole Trunk
-Use on Benny
-Use on Jurgen while he's talking to Neffertiti
-Use on Jurgen while he's in front of the Sarcofacus
-Use on Sarcofascus while Jurgen's there
-Use on Slushie
-Use on Amelia once while she's sleeping, and once when Slushie is outside, and again when he's inside
-Use on knocked out Kringle
*The End*
-Use on Papierwaite in and out of the summoning circle
-Use on Sameth (Does the same it always does, but it gives you a close up of him without a hat)

  • Can O' Nuts[/CENTER]

    -Use near Mole Woman
    -Use in front of Kringle in Reel 1
    -Use anywhere near Benny
    -Use in Neffertiti's Chamber
    -Use on "The Tongue of the Sphunx"
    -Use in front of Amelia (Before and after you wake her)
    -Use after you jam the "Doorways of Life & Death" with the bust
    -Use before and after placing the milk or cookies on Kringle's tray
  • Little Fun Bits:[/CENTER]

    Images in Maximus's Mind
    *Sameth's Bowler Hat & Mustache*
    -On any person, object, scattered out through the entire game
  • Time to Die[/CENTER]
    *The Train*
    -Before clicking on the "Box", use Can of Nuts
    -Don't shut the child up

    *The Tomb*
    -Don't listen to the Old Mole, and touch the Toy Box
    -When using "Bad Luck Curse", walk through the doors of Life and Death
    -When entering Neffertiti's room, don't move and the snake will do the rest
    -Walk in the Buriel Chamber without permission

    *The End*
    -Take to long to say the "Magic Words"
    -Say the "Magic Words"
Special thanks to Dangerzone to pointing these out for us... Now hopefully that's all that I missed but until then... They Stole Max's Brain!
44 Comments - Linear Discussion: Classic Style
  • When you throw the bust of Sammun-Mak through one of the doors under the bad luck curse, the mechanism jams.
  • Oh? I didn't realise that. Of course I didn't need to since that was the last thing I needed to do in that reel. People have mentioned that the stuff I suggested above happened to them though.
  • They do mention you get killed when going back outside, so you have to reload a save though...
  • Thanks! I'll give that a try. :)
  • Using cookies on Maximus when he is a cow is rather funny. Also using the ventriloquist dummy on the old moleman when in the burial chamber when Baby Amelia Earhart is there makes me laugh. I love her expression! :D

    Plus using the ventriloquist dummy on Sameth in the mole people's or Jurgen's room is great too.
  • Yeah, I have all that, minus the "cookies with cow".

    Also, I updated the list with more options for Can O' Nuts and Charlie Ho-Tep.
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