richmcd wrote: »
Do you mean "Hot Hawks"? It's pretty easy to prove that there's only one solution to that given the stated rules. I had trouble that it sometimes connected lines I didn't want it to in a way that was difficult to see.
richmcd wrote: »
Actually it was rule #4 of the hydraulic lift puzzle - "A lift will stop moving once it reaches its goal" (although that should probably say "A goal" to not give the false impression that the lifts have to stay in order, which some people have been confused about.)
I think the problem is that the rules are on a separate page, which makes them difficult to remember.
browen wrote: »
Also many of the instructions in the puzzles were a bit too vague, forcing me to guess what the game actually wants me to do, instead of allowing me to produce a logical answer based on the stated rules.
StingingVelvet wrote: »
Well I like the style, but one the second puzzle with the logs and such the puzzle is broken I guess? No logs or anything else appear on the grid... can't for the life of me understand what to do there.
LordKinbote wrote: »
You can move the logs that are already placed. Is that what you mean? Or is there literally nothing?
scoundrelking wrote: »
I know that in some puzzles the rules could have been a bit more explained, but it's not the end of the world. The 100% perfectionists are grumping about it, but trial and error are part of adventure gaming for me.
I like the music in the main menue
Hope to see a full season
julian wrote: »
I encountered one glitch though: Just after I had
escaped from the sinking fishing hut
, I went back to the factory and looked at the
to see if anything had changed. After the game switched back to the factory view, the snow mobile was gone! So I was stuck there.
Fortunately, after quitting the game and reloading, the mobile was back where it belonged... so it's no game breaker.
acutetriangle wrote: »
This same thing happened to me. I was just going to post about it. It is a little unnerving to encounter a glitch in a game that has no manual save. (Is that right?) Actually, I did not like this aspect of the game. Another interface issue: if you click on a finished puzzle's folder, you have to restart that puzzle before you can exit the folder. One time, I accidentally submitted the puzzle again, which ruined one of my scores! (Okay, so I should have seen how to "Quit" immediately, but still.)
SurplusGamer wrote: »
The Mixnmojo review is up now, here http://mixnmojo.com/news/Nelson-Tethers-Puzzle-Agent-reviewed
Advance warning: it is reasonably critical.