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[SPOILERS] CARLEY [Ep 3 discussion]

posted by Oblivion1659 on - last edited - Viewed by 20.9K users
Hey i am really annoyed about carley being shot when it happend i didnt even want to carry on playing anyway maybe they could bring carly back she could have just been grazed by the bullet.No one even checked to she if she was dead the group could meet up with her again.I wont be buying anymore episodes unless carly comes back my friends also said the same.

Please say in the comments that you want carly back and make a thread about this and then maybe telltale games will see that we want carly back.
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  • Lars80;671073 said:
    This game starts over in episode 4, and the 3 episodes doesnt matter. Everything you did before does not matter, the decisions you made died along with the characters who died or left.
    So you're saying that you could have started at Episode 4 and been fine? I'm sorry, but I've just noticed how bitter you are in general with this whole thing. I can understand that things may not have gone as you wanted, and even that the freedom of choice may have been played up a bit. But in the end, when everyone you know is dead, it doesn't particularly matter what you said to them, or what you chose to do for/to them. All you have is their memory.

    Life is about the experience. The fun's in the journey, not the destination. On top of that, the journey's not even over. We have two episodes to go.

    And that's what the point is. It isn't any one thing, be it survival, choices, raising a child, etc. It's all about the narrative, the story. You can be as bitter as you want that your choices "don't matter" or that your choices "died with the characters." But in the end, this is someone else's story. You simply can't have total creative freedom in someone else's narrative.

    Am I saying that it's perfect? Far from it. But this is the type of game that you take away exactly what you put in it. If you look at it as a game, then you'll treat it as a game, and take away only the gameplay.

    I look at it as a story. I feel for the characters, I'm saddened by their loss, their hardship. I'm simply not thinking about the gameplay or the promises that were made about it. I think you'd enjoy it a lot more if you can separate the two.

    Sorry for running this way off-topic.
  • Viden;671218 said:
    So you're saying that you could have started at Episode 4 and been fine? I'm sorry, but I've just noticed how bitter you are in general with this whole thing. I can understand that things may not have gone as you wanted, and even that the freedom of choice may have been played up a bit. But in the end, when everyone you know is dead, it doesn't particularly matter what you said to them, or what you chose to do for/to them. All you have is their memory.

    Life is about the experience. The fun's in the journey, not the destination. On top of that, the journey's not even over. We have two episodes to go.

    And that's what the point is. It isn't any one thing, be it survival, choices, raising a child, etc. It's all about the narrative, the story. You can be as bitter as you want that your choices "don't matter" or that your choices "died with the characters." But in the end, this is someone else's story. You simply can't have total creative freedom in someone else's narrative.

    Am I saying that it's perfect? Far from it. But this is the type of game that you take away exactly what you put in it. If you look at it as a game, then you'll treat it as a game, and take away only the gameplay.

    I look at it as a story. I feel for the characters, I'm saddened by their loss, their hardship. I'm simply not thinking about the gameplay or the promises that were made about it. I think you'd enjoy it a lot more if you can separate the two.

    Sorry for running this way off-topic.
    This is how I look at the game as well. I do love the story and characters (that's why it was so heartbreaking for me to see Carly die that way) and to those that say they don't find the babysitter theme appealing, well that's your opinion. I personally love it.

    Especially since Sweet Pea is the only thing keeping my Lee going now.
  • Maugly;671052 said:
    I think comics fans are missing the point there. Many people play this game not because it's based on comics. So any suggestions 'you should have read comics to know what to expect' are, well, wrong
    We suggest you read the comics so you can all stop complaining about the deaths, it's the ZA, people die. I honestly consider the deaths in the game as characters getting off easy compared to what is actually happening to people in this post apocalyptic world full of bandits, rapist, crazy warlords, and cults. The suggestion to read the comics is far from wrong, it's the same world, same results...no one is safe and how someone dies doesn't matter, they're dead.
  • Lars80;671073 said:
    Oh, and this game is not about "surviving in the zombie world."
    Because your gonna survive no matter what you do, and if you die, you go back 2 steps and try again.

    And ya, the "raising a child" in the zombie apocalypse is not very appealing.
    And the "Lee and Clem are partners and got eachothers back" is not very appealing either.

    This game starts over in episode 4, and the 3 episodes doesnt matter. Everything you did before does not matter, the decisions you made died along with the characters who died or left.

    And if you do find Clems parents and they want her back. Well, of course they do. And your job is done. Anything else would be outrages.
    [QUOTE=jaybreezy;671148]Speak for yourself. I actually find it pretty appealing.
    [/QUOTE]
    I was just going to say the exact same thing. Just because you don't like it, doesn't mean we all shouldn't. I am really enjoying myself with the game.
  • V1V4L4;671492 said:
    We suggest you read the comics so you can all stop complaining about the deaths, it's the ZA, people die. I honestly consider the deaths in the game as characters getting off easy compared to what is actually happening to people in this post apocalyptic world full of bandits, rapist, crazy warlords, and cults. The suggestion to read the comics is far from wrong, it's the same world, same results...no one is safe and how someone dies doesn't matter, they're dead.
    It's the wrong suggestion. It's the game on it's own, not some accompanying product. I don't see 'read comics before playing this game' line in the beginning of an each episode.
  • Maugly;671503 said:
    It's the wrong suggestion. It's the game on it's own, not some accompanying product. I don't see 'read comics before playing this game' line in the beginning of an each episode.
    How about "Please grow up before playing this game"? People die, it's brutal. You'd get that if you read the comics or had a handle on the tone of the series. They're not going to Sugarcandy Mountain at the end of this. If you don't expect Lee or Clem to die still, you really need to switch to something more optimistic of a universe.
  • Master of Aeons;671536 said:
    How about "Please grow up before playing this game"? People die, it's brutal. You'd get that if you read the comics or had a handle on the tone of the series. They're not going to Sugarcandy Mountain at the end of this. If you don't expect Lee or Clem to die still, you really need to switch to something more optimistic of a universe.
    How about "Please read some the thread before replying"?
    Sooo? People die not only in TWD. I have already wrote out there: L dies, Aeris dies, Carley dies, that's not what the problem to me. The problem for me is not that Carley dies but is that she dies unbelievably. Please refer to 'Limited Choice Discussion' thread where I state my choice in more details.
  • I'm an avid fan of the books. Given that the producers intended for the game to be adhere to canon as opposed to the television series, it's helpful for people to read the books first or along side. It is doesn't mean they have to read them to enjoy the game. If TT wants people to get a feel of the books from playing the game, that's cool, but let those who've only played the game come to that place at their own pace. They may find that Kirkman's vision is not for them. They may appreciate the game aspects, the RPG-lite stuff, more than the grim worldview of the books. No point in crucifying those who have a different vision of a ZA from those of us who've bought into Kirkman's view.

    (and even though I like the books I haven't bought into Kirkman's vision completely)
  • Maugly;671541 said:

    The problem for me is not...
    Sorry, pal. Lumped you in with other parts of the argument, Lars I think. My point is more a blanket statement about people turned off by death in media.
    bakajin;671550 said:
    If TT wants people to get a feel of the books from playing the game, that's cool, but let those who've only played the game come to that place at their own pace. They may find that Kirkman's vision is not for them.
    This isn't meant to imply that we should change the tone until everyone is ready to be in the universe that was advertised, is it? Because I'd hate to compromise that world for those people who think this is the same zombie atmosphere as L4D2.

    (Yes, I like L4D2, but the tone is a world away from Walking Dead.)
  • Master of Aeons;671536 said:
    How about "Please grow up before playing this game"? People die, it's brutal. You'd get that if you read the comics or had a handle on the tone of the series. They're not going to Sugarcandy Mountain at the end of this. If you don't expect Lee or Clem to die still, you really need to switch to something more optimistic of a universe.
    So anyone who disagree or have another opinion than you need to grow up?

    Actually, this game is sugarcandy mountain. I dont see Clem or Lee being chewed up.

    What happens in this "game" is out of your controll. You select dialouge options and thats it. This game is very linear for being released in 2012.
    RPG games being released 10 years ago offered more options than TWDG does.
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