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I think I broke the game by being too neutral

posted by Bralef on - last edited - Viewed by 954 users
So, just for giggles, I've been doing a run where I make as little decisions as possible. I always respond with "..." whenever possible, and when I have to do something like decide which character to save, I pick neither (unless that ends up killing me, like with Doug/Carley).

This has ended up with some oddities, however.

For example, I saved neither Duck nor Shawn. Kenny rushes in and saves Duck, and Shawn begs me to help him. I don't, for the sake of curiosity, and Hershel blames me and I get the dirty look from Kenny, and so on. After that, though, it's like I saved Duck. Kenny never brings it up that I left him (though he is angry at me for not calling Larry out at the pharmacy), and the statistics at the end said I saved Duck.

It really got weird, however, when it came time to decide Larry's fate. If you don't make a decisions before the time runs out, Kenny pushes you down and smashes Larry's head in. The rest of the episode proceeds as if I had tried to help Lilly revive him - Kenny acts like a dick, Lilly saves me a few times, etc. I assumed at this point that I had, for all intents and purposes, tried to save Larry.

And then the statistics come up: "You and 31% of players helped kill Larry!"

I got a chuckle out of this, but assumed that it was an error...Except that now it seems like that's what happened. In the "Previously on..." cutscene, it showed Lee pulling Lilly back as Kenny smashed Larry's head in. Kenny treats me nicely, and I even got the dialogue option of "We killed her dad."

I don't think Telltale anticipated very many people being this indecisive.
15 Comments - Linear Discussion: Classic Style
  • Xmania916;682181 said:
    ...
    lol
  • I think it turns some things black and white because of the linear necessity. If you don't actively stand against Larry, Kenny will say that you were against him. If you don't actively resuscitate Larry, Lily will think you were just as bad as Kenny.

    I say this all the time, a story based game is an inescapable line where the main goal is to keep you on track. It's not surprising that you were pushed into a decision and the story moved forward.
  • Your choices doesn´t matter in this game. You will follow the same story... See this like if it was a comic / tv serial, because you can´t really choose.
  • Master of Aeons;682367 said:
    I think it turns some things black and white because of the linear necessity. If you don't actively stand against Larry, Kenny will say that you were against him. If you don't actively resuscitate Larry, Lily will think you were just as bad as Kenny.
    I see what you're saying, but what I mean is the game basically changed its mind. After I failed to act, Kenny insulted me and acted like a general dick, and Lilly said "Hey, we're good. Okay?" The game acted completely as it does when you try and save Larry.

    Once the end of the episode came, however, the game suddenly shifted to the other foot; The statistics said I killed Larry, the "previously on..." for Episode 3 showed me pulling Lilly away, and the dialogue options the game gave me were acting as if I had killed him.

    If the game had simply gone for one or the other, that would make sense, but Episode 2 basically acted like I had helped him while Episode 3 acted like I killed him.
  • Okay, I did that scene but didn't get that far. I just knew Kenny shoved you aside. That is weird.
  • "If i die, tell my wife I said hello"
    "Its a beige alert"
    "All I know is my gut says maybe"

    Cookie for reference :D
  • They should probably fix this...

    but they probably won't :(
  • Wrighty;682424 said:
    "If i die, tell my wife I said hello"
    "Its a beige alert"
    "All I know is my gut says maybe"

    Cookie for reference :D
    I have no strong feelings on this either way.
  • Master of Aeons;682446 said:
    I have no strong feelings on this either way.
    Bah beat me to it.
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