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Episode 2,Telltale's original plan.

posted by Araron on - last edited - Viewed by 2.4K users
Hey you all,hows it going? :) So,I was diging through Youtube for some unused lines today,and found some pretty interesting stuff.Though it would be worth sharing. (http://www.youtube.com/user/xAzureIzumix)
Episode 2 Highlights:

-Brenda's voice used to be a lot different.
-If you didn't cut Mr. Parker's leg off at the beggining,it seems that he would get chopped instead of Mark.It would be a very nice interaction!
-The Meat Locker scene was supposed to be much more longer and dramatic,with more lines,argument and interaction when it comes to reviving Larry.Seems this is what the picture from the episode menu was showing us.
-It gets confirmed that the traps belong to the St. John's.
-After stealing/leaving the food,it seems that there was supposed to be a scene leading us back to the Motor Inn.

So what do you think?I didn't listen to all of them,so apologies if I missed something important. ;)
46 Comments - Linear Discussion: Classic Style
  • in episode 5 when kenny was eaten he has death screams... another removed thing
  • It's basically the same thing as making a movie. They wrote and recorded more material than they could actually use so they could edit it down to the strongest and best-paced sequence of events in all the different player-decided variants. Many things (like extra screams from Kenny in Ep 4 and so forth) are just alternate takes of the same basic line and slight dialog variants.

    The reason the trailer for Ep 2 is different is partly deliberate (they want to give you a feeling of the story without giving anything away) and partly because they were nowhere near done with the above editing process.

    The reason for all those extra sound files being in the game is probably (I'm speculating here) that editing things "in engine" is faster than assembling only the ones they want to use. I haven't looked but I'm sure there's a freaking ton of those files, and just keeping track of them all must be someone's full-time job there. Easier and faster to just have them all in the engine already so the game's editors can work right up to the deadline and get it just right.
  • Director's Cut Telltale! Let's do it!

    :D
  • I am SO tempted to make a "Mass Effect 3 real ending DLC" joke here.
  • Lee - "You could've saved me!"

    Lilly - "You could've saved dad..."

    Where was this supposed to be said? And why did Lee say you could've saved me?
  • xXNinjaScoreXx;755133 said:
    Lee - "You could've saved me!"

    Lilly - "You could've saved dad..."

    Where was this supposed to be said? And why did Lee say you could've saved me?
    If you killed Lilly's dad in the locker room, she doesn't shoot Andy for you. Remember?

    So I guess before you find the car, they planned for you to talk to Lilly, including "You could've saved me!"
    "You could've saved dad..."
  • HiggsBoson2142;755134 said:
    If you killed Lilly's dad in the locker room, she doesn't shoot Andy for you. Remember?

    So I guess before you find the car, they planned for you to talk to Lilly, including "You could've saved me!"
    "You could've saved dad..."
    Ok thanks for clearing that up :D
  • Brenda - "Oh Larry, now you behave or you won't get your hands on my biscuits."

    Wasn't Larry nice to Brenda the whole game? I just thought it was funny xD
  • xXNinjaScoreXx;755136 said:
    Brenda - "Oh Larry, now you behave or you won't get your hands on my biscuits."

    Wasn't Larry nice to Brenda the whole game? I just thought it was funny xD
    he wants that puss
  • KingOfTheDead;755731 said:
    he wants that puss
    Now that I think about it...I don't think Brenda was talking about "biscuits"...
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