Telltale Autumn Sale

PLEASE Telltale GAMES: GIVE US A COOP MODE 4 THE GAME

edited September 2013 in The Walking Dead

hi, i discovered this game at a friend with his pc attached to a full hd beamer and really enjoyed the time i spend there. now my clan m8s told me its on sale on steam but i noticed, it "only" has single, so i didnt buy it, once i hardly or never play SP only MP PvP or COOP.

only registered here, to ask the devs to be so kind an please, please add a coop modus to this part or the maybe the coming sequel of this awesome game!!!! that woud then actullay make me buy it!

keep up the good work

Comments

  • I am not sure how that will work out, whether players will be able to efficiently be able to communicate with each others at will or it will be limited to certain dialogues? This isn't an open world game bro XD i'll be hard tho.

  • hd beamer = hd projector ?

    co-op wouldn't work with the choice system because it would mean two people would have to give input, which then means double the work load in fact double everything.

    i don't recall telltale doing any multiplayer or co-op games.

    personally i understand you like to have some one to talk to / interact with whilst playing games but for me some games are better solo and just because a game is solo imo is a stupid reason not to buy it and considering how cheap it is now...if you want you can use skype/teamspeak/ventrilo or another voice chat online programme and still play along with friends..

  • edited September 2013

    edit: 17:15 sry, Milosuperspesh u answered whiles i was writing, so the answer is/was for Web Head...sry, no more time on my rig today....milos u are wright and i wish u all a nice weekend. byeeeeeeee

    howdy, dont get me wrong. i'm not asking for a open wide mmorpg style game in a open world game!! no, not @ all!!

    i' just rather prefer to play the single player story or atleast parts of it, together with 2-3 of my good friends in a coop mode
    in teamspeak, then play "alone in the dark"! that just would be sooo cool to have, as an optional choice of:

    sp or a normal mp-coop a way alla L4D or so, to enjoy this wonderful piece of art together and not just shit alone in my panties. thats all.

  • Naw it wouldn't work at all and sounds like a pretty lame idea anyway... I am the same in that I usually and mostly only play MP games, but this just wouldn't work.

  • Not every game has to have co-op . Story games almost never benefit from it in the story and what extra modes could they possibly put in?. It's a point and click adventure

  • There already is a co-op mode for The Walking Dead. It's called "Hey, which option should I pick, person-on-the-couch-next-to-me?" It also works online.

  • that was my point dome..

    DomeWing333 posted: »

    There already is a co-op mode for The Walking Dead. It's called "Hey, which option should I pick, person-on-the-couch-next-to-me?" It also works online.

  • VainamoinenVainamoinen Moderator
    edited September 2013

    Ragnar Tornquist tried to coin a new term for that experience: "social singleplayer".

    DomeWing333 posted: »

    There already is a co-op mode for The Walking Dead. It's called "Hey, which option should I pick, person-on-the-couch-next-to-me?" It also works online.

  • I felt it needed more snark. :)

    that was my point dome..

  • That would be too difficult for Telltale to program.
    I don't like the idea anyways.

  • I don't see the point of coop in a game like TWD and I also can't see how this could be implemented.

    Point and clicks are best enjoyed single player. Go play L4D or Dead Island??

  • Why on earth every damn game needs to to be co-op or MP is beyond me.

    Do you need someone to help you turn the pages when you read a book?
    Is it impossible to watch a film alone?
    Must there be at least two people around when you listen to a song?

  • DjNDBDjNDB Moderator

    The term is new to me, but that's how we played almost every game in the 80s.

    Vainamoinen posted: »

    Ragnar Tornquist tried to coin a new term for that experience: "social singleplayer".

  • VainamoinenVainamoinen Moderator
    edited September 2013

    Those certainly were the good times. ;)

    Here's the full quote from the Rock Paper Shotgun interview:

    RPS: That's something that I find very interesting. Social gaming that is single player. I grew up passing a controller back and forth with a friend or a sibling. Singleplayer games, but we experienced them together. It's something that's much more common spoken of in film. We go to a cinema and watch a film together, almost a community of minds, and talk about it in a bar afterwards. We don't talk about that aspect of gaming enough.

    >

    Tornquist: You hit the nail on the head. That's something I've been trying to turn into words for the last few months now. Dreamfall Chapters is a game for couples, or any people playing together. Social singleplayer games. You don't have to actually control the characters on the screen to enjoy participating because it's the story, the characters, the dialogue, the puzzles. It's about saying "hey, why don't we look over there" and not needing to be the one with the mouse and the keyboard to have input. You can come up with suggestions.

    DjNDB posted: »

    The term is new to me, but that's how we played almost every game in the 80s.

  • The flips side to this is two things:

    multi player only games, are still being made titan fall being one of the newest (xbone exclusive i think), looks good and all, but i don't know much about it's 'story' or if it actually has a plot and some progression beyond the 'skirmishes'.

    Some people want to play games together in private or just share the controlls/ the experience. i have done it with people one thing i find a bit annoying is when the other person wants to explore or have fun with it, sometimes it drags out the game and since i have already done it i know whats going to happen and thus get a bit bored of it or have to start explaining stuff to the person as to why they can't certain things, heck even trying to explain what to do if they get stuck.

    co-op is great and even though a game has co-op sometimes it's tacked on like in saints row 2,3,4 the 2nd player has no baring on the story elements, and that player will only see their character..

    Warge posted: »

    Why on earth every damn game needs to to be co-op or MP is beyond me. Do you need someone to help you turn the pages when you rea

  • No way that would work for a game like this.

  • Actually It's could work, i mean if the game has 2 or more character. At choices every player character will have their own screen with choices, action part will like it too. When going around, you and players can going around to search stuff stalk... and gather around at one place to continue the story. This is my opinion, i'm not so sure but i think it's could be work.

  • They could add an online mode where you meet up with other players and battle Walkers and... nvm starting to sound like DayZ xd

  • I think it would be much fun, however would it really fit in with the game?

    Maybe if it was cleverly done it could work as a different game - a standalone, maybe?

    I have always wanted a game where you make your own character then are randomly assigned other people who are in your group, then you play like that with the dialogue themes. One big problem for that is getting everyone online at the same time!

  • I feel like it would closely mimic DayZ

    Tamta posted: »

    I think it would be much fun, however would it really fit in with the game? Maybe if it was cleverly done it could work as a di

  • I don't think so. What I meant was having it set based on dialogue like TWD is, but have other people respond to what your character says.

    prink34320 posted: »

    I feel like it would closely mimic DayZ

  • That would be nice, but it would also be difficult to structure.

    Tamta posted: »

    I don't think so. What I meant was having it set based on dialogue like TWD is, but have other people respond to what your character says.

  • edited July 2014

    I did say that :).

    I cannot see it being too hard.. Maybe if you picked the people you were in a group with you could all arrange to play at certain times?

    Anyway it's just an idea.

    prink34320 posted: »

    That would be nice, but it would also be difficult to structure.

  • Maybe only the NPCs should have dialogue interactions and players could communicate in a more free way?

    Tamta posted: »

    I did say that . I cannot see it being too hard.. Maybe if you picked the people you were in a group with you could all arrange to play at certain times? Anyway it's just an idea.

  • But how would the characters react with emotion if it's just the people speaking/typing?

    prink34320 posted: »

    Maybe only the NPCs should have dialogue interactions and players could communicate in a more free way?

  • I guess your right, a choice of actions and dialogue would be more suitable, but I just wonder if one player chooses to say hello while the other chooses to shoot the player at the same time, but it could work

    Tamta posted: »

    But how would the characters react with emotion if it's just the people speaking/typing?

  • Or they could continue on to craft a unique singleplayer experience. Which is the only way the games made by Telltale work well. Quite apart from the fact that the atmosphere (thinking of the last moments of the first Walking Dead season) would suffer tremendously
    .

    Btw, I can't believe you really typed/used "m8s". And "4".

  • Of course that wouldn't be an option since the game would end up, indeed, like Day Z. A mess.

    prink34320 posted: »

    I guess your right, a choice of actions and dialogue would be more suitable, but I just wonder if one player chooses to say hello while the other chooses to shoot the player at the same time, but it could work

  • story games are single player for a reason..

    c0-op just wouldn't work it these current forms.

    players would have to wait for others to make a choice to react too, and then choose themselves etc etc that to me could make the game slow and lose it's impact of 'rash choices' not to mention the extra amount of stuff ttg will need to do.

    and ttg seem to take varying amounts of time to make one episode now... so it'll take longer to make.

    and lets be honest here, co-op games have trolls and general idiots playing them, cos for some odd reason they have fun pissing other people off, which is one of the biggest flaws in co-op not every one wants to play it and thus make it as annoying and frustrating as possible...

    for example, on gta online today playing rooftop rumble one guy decided to run over on player to get the mission item and then proceeded to do anything but drop it off..

    also what about peoples saves ? this co-op would make the current run of issues worse by adding more variables.

    if this game was an action game and not much story then sure but it's not.

    also not everyone has friends who like these games, i have a few who like them but then there's chatting about stuff while the game is playing and missing out on dialogue. not to mention people tend to suddenly need to leave the game either to take a piss or sort out their noisy bratty kids. or their parents decide washing/garbage other chores need doing at that precise moment.. or the people who for some reason take the longest amount of time possible to choose and then get all pissy cos they ran out of time or picked the wrong thing in panic and then want to start over..

    so not for me with out some plan to negate these factors :P

  • CathalOHaraCathalOHara Moderator
    edited July 2014

    Alt text

    Multiplayer in TWD? Are you serious??

  • Alt text

    CathalOHara posted: »

    Multiplayer in TWD? Are you serious??

  • Don't feed the trolls now kids, run along and play...

  • I would only lose faith in Telltale if they make a Call of Duty game

  • Guys, it's a troll.

    How did you not figure this out?

  • could work but it would have to be at least 3 players so that the most voted option was decided and if it was a tie the option that was voted first is the one that happens

  • It wouldn't work it's not a shooter but there are shooting scenes the game is tailored by how you play
    . Not all games have to have MP to be good games, seriously judging a game just because it doesn't have MP is low.

  • I adore your profile pic ^^

    Guys, it's a troll. How did you not figure this out?

  • Thanks...?

    abelbennett posted: »

    I adore your profile pic ^^

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