bl4ckrider

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bl4ckrider
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  • I think that TT wants to cling on to Clementine (she is the game's Rick Grimes) for future episodes, but the last season didn't really make sense since a little girl being practically the leader of a group of grown-ups is just ridiculous. I think…
  • I didn't like the crossover. I instantly thought, please don't let there be a Negan in the game! Stay away from the TV or the comics as much as possible. The game handles story telling so much better than the rest of TWD universe.
  • I feel like she is Batman in a Batman movie. She has virtually super powers and she will not die. I don't fear for her life. It would surprise me to see TT kill her off (mainly since no character in their universe cares so much about her as most …
  • It's an odd gameplay choice to put your own character into a different perspective. We all are Clementine, having played her in the 2nd season and having sacrificed our life in the 1st for her. We know almost everything about her, what she has…
  • I think that Jane wasn't very believable as a character. They did a good job portraying Kenny as broken and unstable. Jane however was a little scarred by the story about her sister but other than that she was very relatable. I was able to unders…
  • Well, she put away the knife. (Not trying to defend her, just saying)
  • To be fair, the game is still miles better than the show or the comics, but I agree that they tried so hard to give good and bad sites to every character, and people were coming and leaving constantly that finally you ended up with no attachment at …
  • Of course you can put the blame on either of them, but I think there is no good or bad here. The two clashed and were going for a confrontation. I am sure that all through their fights most players tried to make Clem mediate and calm things. But …
  • I only replayed it because my choices weren't shown, and I wanted to see the statistics. And then I realised that killing Jane gives you a cooler ending and more choices. If the third season continues at the end of the 2nd though I will play with…
  • I'd like to see a Mad Max3 season in which they start to rebuild society. It gets tired to meet new strangers only to find them fight each other so that in the end you are alone again. As to characters, Jane and Kenny are out of the question. …
  • While I also chose that path I think it is utterly ridiculous. In a real zombie apocalypse the smartest thing would be to form a new society as big as possible to fight off a big threat. But in the whole WALKING DEAD universe people constantly decid…
  • In the end, if they want to continue with Clem as a protagonist, she will have to abandon whatever group she is with (along with AJ), unless you already chose for her to be on her own with AJ. I think this could be done in one episode, but it would…
  • I thought the ending to the first season was more powerful because it was about doing something for someone you cared deeply about. Jane and Kenny to me both behaved like children, and I didn't really like either of them that much. I can relate t…
  • I replayed the ending and also thought that being on your own is not a great ending compared to the decision you have to make at that barricade if you stick with Kenny. I kinda felt cheated out of another choice.
  • Same choice for me. Since I couldn't see the choices I made I started a new save file and tried a different ending. Interesting how much they differ. I will get back to my initial choice though. I thought though that Kenny had totally lost it,…
  • I don't think it was the strongest episode, but I think that everyone coming here to discuss the episodes shows the devs that people care (whether players like the episode or not). Otherwise people wouldn't come here. I never go to the forums of …
  • I think the writers are outright mean to Kenny. They always take people from him and when he is down and out they give him someone to care about only to take that person away as well. He is the one who probably suffered the most and always sort of c…
  • yea I thought that childish fighting was not very credible. but I guess they wanted to give Clem the ability to pick sides. I bet 90% of all players go for the "calm down"-option because they don't care who's right.
  • I thought Jane's past was a little overdone. They mentioned her sister way too often. I did like the training as well, though. I think all deaths in this episode are not handled very well. People die and the rest say something like: oh well! Hard…
  • In a way Sarah is probably one of the most believeable characters. I know someone who suffers from depressions and there is absolutely no way to get through to that person or to offer help. I could relate to Sarah's lacking will to live. I still …
  • I saved Jane, but I would have thought that both die since later on in my playthrough Jane leaves. Would have been a convenient way to get rid of two characters and offer the player some choice. But if Jane is stil alive in every scenario, she mi…
  • I was thinking wtf they can't be serious. Not only Russians but also those mobster tattoos? This would be the worst decision in the whole franchise. There will be a plot twist about them. I am pretty sure.
  • I thought it was so laughable that they can't be serious. I bet there is a major plot twist coming with the Russians turning out to be the nicest people on earth despite the mobster tattoos. And there is a really good reason why they are so edgy …
  • I agree on Carver. It's good that he is gone. His only purpose was to lead us to the Dark Side. Other than that he was the charicature of a villain.
  • In real life we make choices we don't understand or misinterpret. We do it here. We don't rewind life. I would go on. Chances are she'll die anyway.
  • Carver was a pretty flat character. Not as ridiculous as the guvver in the TV show, bit still not a very good villain. I didn't mind him gone.
  • Totally agree. It is good that they got rid of the puzzles. They were immersion breakers to me. What makes this interesting is the story and the choices, not puzzles.
  • I thought the attic thing was lame as well. I was yelling at my monitor: "Climb into the attic!" But I guess emptying your guns means less weight to carry. That might have been the purpose to make all those jumps later.
  • Master of Aeons wrote: » Despite that, I cut off the arm anyway. I was in denial. Me too. I thought the writing was a little sloppy on this. I mean imagine someone wants to cut off your arm. Do you just go, yeah, what the hell, might be my …
  • He could just wake up in shower realising that he dreamt being bitten only to start a fresh day in the zombie apocalypse.