LordKinbote

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LordKinbote
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  • Yadda wrote: » I watched some samples of 7th Guest... The puzzles are rather integrated, taking place within the world. Games like Layton and PA just jump out of the game world, pop up a box, and throw a puzzle at you. That's what I meant by unrel…
  • Raum wrote: » Oh please. Like this has anything to do with what I said. Invention, in this case, is making logical conundrums that are topologically different. Anyone who's dabbled just a tad with mathematics, game mechanics or puzzles know tha…
  • Raum wrote: » I'd be a lot more worried if the puzzles weren't properly integrated into the style and mindset of the game itself, than that the puzzles are somehow unoriginal, because quite frankly, when you've played enough adventure games and so…
  • akaimizu wrote: » Some of those Mark Halpin puzzles look pretty tricky for most people to get. Oh, they most definitely are, but I also know he's smart enough to make puzzles for all ability levels. Any puzzle creator worth his salt can ad…
  • GinnyN wrote: » Ah... hell... 10 minutes late for their "normal" release hour... I hope nothing exploded at Telltale's I don't think 9 am California time is their normal release hour, is it? I seem to remember them coming out in the …
  • KLind wrote: » I chose that screencap mainly to show the other kind of puzzle (Brain Teasers; Click Puzzles). It's one of the easier solutions in the game, for what it's worth. They're not all as simple as that. Fair enough. I'm not so muc…
  • Yadda wrote: » Trust me, based on the puzzles we've seen so far... I don't think that's going to be an issue. And, considering the Layton games, or at least the first one, dunno about the others, were a direct fork of a brain teaser book in Jap…
  • Yadda wrote: » OH GODS... Can't wait for Puzzle Agent. It's ALMOST HERE... And I need that game to come out TODAY - tomorrow I'm leaving for a convention in Texas, and I want something to do on the flight. My new computer is coming in the m…
  • Toast_Burner wrote: » also it seems he didnt like the game because it rips off Professor Layton, but he complains when it does stuff differently to Professor Layton . Well, no, he complains that most things that Puzzle Agent did, Layton did…
  • Looking for clues on Nelson Tether's Facebook page, I conclude based on his movie preferences that the release is just "around the corner", "three days" from now. Of course, he's a Beatles fan too, so maybe the game was released "yesterday" and w…
  • prizna wrote: » fine i lose now give this a go: http://www.mazeworks.com/hanoi/ I have the Tower of Hanoi down to a science...on my physical, 7-level tower, I can complete it in minimal steps in two minutes. The number of steps required,…
  • Didero wrote: » I don't know if puzzles like this really belong here, but it's a fun one nonetheless, and not too hard if you think in the right direction. This particular one was made by somebody else on another forum I frequent. Here it is: …
  • W&G156 wrote: » It is a highly anticipated game. Now i have liked the games that telltale have made but this is better by miles. At least the creators of this can actual release it on consoles people want to see on and they can make games buya…
  • I guess I should have added which classics I've *specifically* been watching recently. Today was a lazy day, so I watched: "High and Low" is what I personally would consider one of Kurosawa's lesser known movies, especially since it's not a peri…
  • Classic movies are pretty much all I watch. For the past 3-4 years, I've been making it my personal goal to achieve some semblance of film literacy. I started with Roger Ebert's list of 350 or so "Great Movies", and after finishing that list (or g…
  • Musically Inspired, when you say you've played a "bit" of it, what do you mean? I think the game really wins most people over at the end of Year One. When the camera meanders away from Manny while he's mopping the floor of the diner, and returns…
  • Niterain wrote: » I could see Wally with this voice, I honestly could. Whether you could see him with this voice is one thing, but I could never see Wally holding a sword to Guybrush's throat. In CMI, Wally went about two minutes before br…
  • tommymac wrote: » Hi, I'm looking to spend my free episode voucher from my MI preorder on a episode from this series. Which episode do you guys think is best? and most suitable and best value, from the point of view of a single purchase? Tha…
  • Arodin wrote: » I prefer that it goes to the menu first. Gives me the chance to change to my preferred resolution and sound volume settings before starting the game. I hope they always do it this way. What he said.
  • I definitely got that vibe.
  • They're pirates. They're not literate in ANY language!
  • Austin P wrote: » I'm pleased with the game, but if you go by this forum, "overwhelmingly positive" wouldn't be the right term to use. Most people like it, but there are a few sore points for a lot of people here. The complaints on this boa…
  • It was good stuff, but it was topped by checking out the Voodoo Lady's closet, learning that it contains her unmentionables, and having it afterwards be called The Scariest Closet in the World. That one made me laugh out loud.
  • Dangerzone wrote: » The episodes short feeling was also fueled by the gaping need for a third act somewhere in it. But I only counted 2 major acts, (Spoiler) (plus the intro, and unusually short ending act) Personally, the "wind-changing"…
  • Tyranin wrote: » I don't, it just seems like a good way to rinse the wallets of 1990's Adventure fans. So who actually likes episodic gaming? And Why? Please raise your hands so I can shoot you. When all is said in done, you're actually …
  • Izzno wrote: » Oh is that it? I thought it was a easier way to figure it out. Thanks There is an easier way. (Spoiler)
  • jared25 wrote: » Use your map and decoder then go to the altar and use the combined items on altar. how do i rotate the calendar?? The arrow is not what to do with the calendar, but rather where to go.
  • Vegan wrote: » It's pretty weird controlling Guybrush with a hula hoop. Really breaks the immersion for me, makes me feel like I'm playing an alpha build. What was wrong with point and click to navigate? Point-and-click just doesn't work ve…
  • Marduk wrote: » Actually this is something I gave some thought after playing SMI (which, I admit, I played after the other games and still never got around to LCR) but I don't think there were too many signs in any of the 3 games I have played to …
  • Frogacuda wrote: » Isn't it Jared Emerson Johnson (Sam and Max's composer)? I think he's going for an old-timey 1930s newsman thing. I liked it ok. Wasn't crazy about the character himself, though. The glass blower was my favorite. I think …